Compare Hunt: Showdown 1896 - Legends of the Bayou prices across trusted key stores and find the best deal. Developed by Crytek. Published by Crytek. Released on 8/27/2019. Available on PC. Genres: Action. Metacritic score: 81/100.

Slow, merciless, and unlike anything else in the extraction space: a bayou manhunt where sound is your radar and one unseen Winfield round erases 25 minutes of work.

Escape from Tarkov taught most people what an extraction shooter is supposed to be: pockets stuffed with loot, armor math, and a raid you leave richer than you entered. Hunt: Showdown 1896 shares the skeleton and almost none of the philosophy. Crytek hands you a bounty target instead of a shopping list, and the thing you are actually protecting on the way out is a hunter you have slowly built toward the traits and loadout you like. I have lost more of those hunters to a single shot I never saw than I care to admit, and that is exactly the design working as intended. The tension here has nothing to do with inventory value. It comes from a match you cannot un-lose. A round runs forty minutes at the outside and usually a lot less. Up to a dozen hunters drop into the same corrupted stretch of map, and everyone is chasing the same objective: clues, scanned with Dark Sight, that shrink the search area until you find the lair. Then you fight something genuinely unpleasant, and banishing it lights your team up on every other screen in the match. Killing the boss is also the act of announcing where you are. Grab the bounty token, survive the walk to an extraction point, and you keep everything you brought and earned. Die anywhere along that route and you keep nothing, including the hunter and the gear on their back. There is co-op with a squad and there is straight PvP pressure, and the game rarely lets you have one without the other. Audio is the real core mechanic, more than the shooting. The map is a tripwire field. Crows, chained dogs, ground hives, shallow water, broken glass, all of it broadcasts your position to anyone paying attention, and good players hunt you by ear long before they see you. Weapons are 1890s hardware and the game fully commits to the limitation. Single-shot rifles like the Sparks, lever-action Winfields, the shoulder-breaking Nitro Express, reload animations long enough to get you killed halfway through the loop. Bullets drop, most fights end in one or two connections, and there is no armor buffer to soak a mistake. That makes engagements slow to develop and effectively instant to resolve. Depending on your temperament, that is either the best gunplay in any online shooter or an infuriating way to throw away half an hour. Where it disappoints is mostly in the friction around that excellent core. The learning curve is close to vertical, and the matchmaking will happily feed a new player to a six-star trio who have been reading these maps since 2019. Long-time players have been vocal about the 1896 relaunch, which brought the engine upgrade and a new setting but also an interface overhaul and a run of technical rough edges that soured a lot of goodwill. A 74 percent Steam score across more than a quarter of a million reviews is not the mark of a bad game, it is the mark of a devoted community that has been arguing with its developer for years. The cosmetic storefront is aggressive for a game this hardcore. And the format has a structural problem it has never solved: get sniped twenty minutes into a match with no teammate alive to revive you, and your evening's entertainment is a loading screen and a new hunter you do not care about yet. Solo play is possible and occasionally thrilling, but it is punishment more than it is a mode. So who is this for. Anyone who has bounced off arena shooters because everything resets in ten seconds, and who wants an FPS where the walk between fights matters as much as the fights. If you like preparation, positioning, listening, and the specific dread of hearing a horse spook two hundred meters away, nothing else quite scratches it. If you want steady progression, forgiving deaths, or a game you can play badly while chatting, look elsewhere, because this one will take your hunter and your loadout and your mood with it. Give it fifteen hours before you judge it. The first ten are mostly dying to things you did not understand, and the moment it clicks is worth the bruises. Alex, Scout Team

Hunt: Showdown 1896 - Legends of the Bayou

Hunt: Showdown 1896 - Legends of the Bayou

Aug 27, 2019Crytek
GamerScout Says

Slow, merciless, and unlike anything else in the extraction space: a bayou manhunt where sound is your radar and one unseen Winfield round erases 25 minutes of work.

PC
Best Price Available
€9.39-6%
at GameBillet
Lowest tracked: €9.39
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GamerScout Verdict

Best for patient FPS players who value tension and positioning over twitch aim, and can stomach losing everything to one shot.

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€9.39-6%
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€9.99
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€29.99
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Price History

Lowest tracked
€9.392 Sept 2026
Current best
€9.39
Lowest since we started tracking
Official stores
€8.64€9.14€9.64€10.142 Sept3 Sept5 Sept6 Sept7 Sept
Tracking prices since 2 Sept 2026
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Screenshots & Media

About Hunt: Showdown 1896 - Legends of the Bayou

Escape from Tarkov taught most people what an extraction shooter is supposed to be: pockets stuffed with loot, armor math, and a raid you leave richer than you entered. Hunt: Showdown 1896 shares the skeleton and almost none of the philosophy. Crytek hands you a bounty target instead of a shopping list, and the thing you are actually protecting on the way out is a hunter you have slowly built toward the traits and loadout you like. I have lost more of those hunters to a single shot I never saw than I care to admit, and that is exactly the design working as intended. The tension here has nothing to do with inventory value. It comes from a match you cannot un-lose. A round runs forty minutes at the outside and usually a lot less. Up to a dozen hunters drop into the same corrupted stretch of map, and everyone is chasing the same objective: clues, scanned with Dark Sight, that shrink the search area until you find the lair. Then you fight something genuinely unpleasant, and banishing it lights your team up on every other screen in the match. Killing the boss is also the act of announcing where you are. Grab the bounty token, survive the walk to an extraction point, and you keep everything you brought and earned. Die anywhere along that route and you keep nothing, including the hunter and the gear on their back. There is co-op with a squad and there is straight PvP pressure, and the game rarely lets you have one without the other. Audio is the real core mechanic, more than the shooting. The map is a tripwire field. Crows, chained dogs, ground hives, shallow water, broken glass, all of it broadcasts your position to anyone paying attention, and good players hunt you by ear long before they see you. Weapons are 1890s hardware and the game fully commits to the limitation. Single-shot rifles like the Sparks, lever-action Winfields, the shoulder-breaking Nitro Express, reload animations long enough to get you killed halfway through the loop. Bullets drop, most fights end in one or two connections, and there is no armor buffer to soak a mistake. That makes engagements slow to develop and effectively instant to resolve. Depending on your temperament, that is either the best gunplay in any online shooter or an infuriating way to throw away half an hour. Where it disappoints is mostly in the friction around that excellent core. The learning curve is close to vertical, and the matchmaking will happily feed a new player to a six-star trio who have been reading these maps since 2019. Long-time players have been vocal about the 1896 relaunch, which brought the engine upgrade and a new setting but also an interface overhaul and a run of technical rough edges that soured a lot of goodwill. A 74 percent Steam score across more than a quarter of a million reviews is not the mark of a bad game, it is the mark of a devoted community that has been arguing with its developer for years. The cosmetic storefront is aggressive for a game this hardcore. And the format has a structural problem it has never solved: get sniped twenty minutes into a match with no teammate alive to revive you, and your evening's entertainment is a loading screen and a new hunter you do not care about yet. Solo play is possible and occasionally thrilling, but it is punishment more than it is a mode. So who is this for. Anyone who has bounced off arena shooters because everything resets in ten seconds, and who wants an FPS where the walk between fights matters as much as the fights. If you like preparation, positioning, listening, and the specific dread of hearing a horse spook two hundred meters away, nothing else quite scratches it. If you want steady progression, forgiving deaths, or a game you can play badly while chatting, look elsewhere, because this one will take your hunter and your loadout and your mood with it. Give it fifteen hours before you judge it. The first ten are mostly dying to things you did not understand, and the moment it clicks is worth the bruises.

Alex
Alex · Scout Team

Catch-all

Tags

auto-admittedExtraction ShooterPermadeathSound-Based StealthPvPvEBlack Powder WeaponsBoss HuntingTrio SquadsSouthern GothicHigh Skill Ceiling

System Requirements

Minimum

OS
Windows 10 64 bit
Processor
Intel CPU 7th Gen 7700 / AMD Ryzen 5 2600
Memory
8 GB RAM
Graphics
NVIDIA GTX 1650 Super or AMD Radeon RX 5500 XT, with a…

Recommended

OS
Windows 11 64 bit
Processor
Intel CPU 8th Gen 8700 / AMD Ryzen 5 2700
Memory
12 GB RAM
Graphics
RTX 2060 Super / AMD 6600 XT, with a minimum of 8G…

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Reviews & Ratings

Metacritic
81
Steam
74%(277,557)

Game Info

Developer
Crytek
Publisher
Crytek
Release Date
Aug 27, 2019

Features

MultiplayerPvPOnline PvPCo-opOnline Co OpSteam AchievementsFull controller supportSteam Trading Cards+4 more

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Frequently asked questions about Hunt: Showdown 1896 - Legends of the Bayou

How much does Hunt: Showdown 1896 - Legends of the Bayou cost?

As of 6 September 2026, the cheapest in-stock offer for Hunt: Showdown 1896 - Legends of the Bayou is €9.39 at GameBillet, out of 3 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Hunt: Showdown 1896 - Legends of the Bayou cheapest?

The lowest in-stock price we track for Hunt: Showdown 1896 - Legends of the Bayou is €9.39 at GameBillet (6 September 2026). We compare 3 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Hunt: Showdown 1896 - Legends of the Bayou available on?

Hunt: Showdown 1896 - Legends of the Bayou is available on PC.

When was Hunt: Showdown 1896 - Legends of the Bayou released?

Hunt: Showdown 1896 - Legends of the Bayou was released on 27 August 2019.

Who developed Hunt: Showdown 1896 - Legends of the Bayou?

Hunt: Showdown 1896 - Legends of the Bayou was developed by Crytek.

Is Hunt: Showdown 1896 - Legends of the Bayou worth buying?

Hunt: Showdown 1896 - Legends of the Bayou holds a Metacritic score of 81/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.