Compare Hiiro prices across trusted key stores and find the best deal. Developed by Jon Tiburzi. Published by Sometimes You. Released on 7/12/2016. Available on PC. Genres: Adventure, Casual, Indie.

Quiet, wordless, and surprisingly hard to put down: Hiiro is the sub-three-dollar ambient platformer that understands a walk through ruins beats a boss fight any day.

I did not expect to lose an afternoon to a game where you play a small red figure who cannot die, has no weapons, and says nothing. That is Hiiro in a sentence, and the fact it still pulls you forward for hours is the whole point. Jon Tiburzi and a tiny collaborator group spent roughly six years building this thing, and the patience that went into it shows in every screen. The structure is deceptively open. You get one vast, seamlessly connected world split across eight distinct environments, from what reviewers have described as deep-sea depths to snowy mountain peaks, all accessible from the start with zero gating and zero loading screens. Your only verbs are run, double-jump, and observe. The "hard" goals are collecting scattered yellow cubes and solving the environmental puzzles that guard the larger ones. The actual draw, though, is the soft pull of exploration: false walls that shimmer just slightly differently from the real ones, arrow-shaped environmental nudges tucked into floors and ceilings by Tiburzi as gentle hints, and secret biomes that open whole new corridors of the map. Fall from the highest point in the game and your little red figure just lands and keeps going. No death state, no punishment, no anxiety. The soundtrack deserves its own paragraph because this is one of those rare cases where the music is genuinely doing structural work. Composed by collaborator Bevibel Harvey during college composition classes, the score runs to thirteen ambient tracks totalling around 45 minutes, and it transitions dynamically as you move between zones so you never feel a hard cut. You register the shift in mood before you consciously notice you have entered a new area. I have seen multiple reviewers mention running the game in the background just to listen while they do other things. That is not a criticism, that is the highest compliment a soundtrack can receive. Where Hiiro earns honest caveats: the story is told entirely without language, spoken or written, and it is genuinely cryptic. The ending you see depends on how many collectibles and secrets you find, with three possible outcomes, but the connective tissue between exploration and meaning is thin enough that some players will reach a conclusion and still feel unclear on what actually happened. Backtracking is real, especially for completionists chasing every hidden item across a map that, while compact, offers few fast-travel shortcuts. The visuals use a pastel, minimalist aesthetic that some will find charming and others will find too sparse to sustain attention. None of these are dealbreakers at this price point, but if you need narrative clarity or mechanical progression to stay motivated, Hiiro will test your patience before it rewards it. The comparison points that keep surfacing in coverage are Seiklus, Knytt, and An Untitled Story. That lineage is accurate and useful: if those names mean something to you, Hiiro fits right alongside them as a quiet, handcrafted entry in a tradition that the mainstream almost entirely ignores. It is not a long game, it is not a loud game, and it is not trying to be either. Kai, Scout Team

Hiiro

Hiiro

Jul 12, 2016Jon TiburziSometimes You
GamerScout Says

Quiet, wordless, and surprisingly hard to put down: Hiiro is the sub-three-dollar ambient platformer that understands a walk through ruins beats a boss fight any day.

PC
ProtonDB Gold
Best Price Available
€0.46
at Kinguin
Lowest tracked: €0.46
Track this price

GamerScout Verdict

Worth it for anyone who finds Knytt or Seiklus relaxing rather than boring - a handcrafted ambient platformer that earns its quiet.

Compare Prices(6 stores)

KinguinBest price
StandardGlobalSteam KeyKey
€0.46
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€0.76-75%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€0.79
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€1.16-24%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€1.18
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€2.99
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€2.99
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Lowest tracked
€0.4631 Aug 2026
Current best
€0.46
Lowest since we started tracking
Keyshops
€0.45€0.49€0.54€0.587 Jun30 Jun23 Jul14 Aug6 Sept
7 Jun — 6 Sept
Create alert

Screenshots & Media

About Hiiro

I did not expect to lose an afternoon to a game where you play a small red figure who cannot die, has no weapons, and says nothing. That is Hiiro in a sentence, and the fact it still pulls you forward for hours is the whole point. Jon Tiburzi and a tiny collaborator group spent roughly six years building this thing, and the patience that went into it shows in every screen. The structure is deceptively open. You get one vast, seamlessly connected world split across eight distinct environments, from what reviewers have described as deep-sea depths to snowy mountain peaks, all accessible from the start with zero gating and zero loading screens. Your only verbs are run, double-jump, and observe. The "hard" goals are collecting scattered yellow cubes and solving the environmental puzzles that guard the larger ones. The actual draw, though, is the soft pull of exploration: false walls that shimmer just slightly differently from the real ones, arrow-shaped environmental nudges tucked into floors and ceilings by Tiburzi as gentle hints, and secret biomes that open whole new corridors of the map. Fall from the highest point in the game and your little red figure just lands and keeps going. No death state, no punishment, no anxiety. The soundtrack deserves its own paragraph because this is one of those rare cases where the music is genuinely doing structural work. Composed by collaborator Bevibel Harvey during college composition classes, the score runs to thirteen ambient tracks totalling around 45 minutes, and it transitions dynamically as you move between zones so you never feel a hard cut. You register the shift in mood before you consciously notice you have entered a new area. I have seen multiple reviewers mention running the game in the background just to listen while they do other things. That is not a criticism, that is the highest compliment a soundtrack can receive. Where Hiiro earns honest caveats: the story is told entirely without language, spoken or written, and it is genuinely cryptic. The ending you see depends on how many collectibles and secrets you find, with three possible outcomes, but the connective tissue between exploration and meaning is thin enough that some players will reach a conclusion and still feel unclear on what actually happened. Backtracking is real, especially for completionists chasing every hidden item across a map that, while compact, offers few fast-travel shortcuts. The visuals use a pastel, minimalist aesthetic that some will find charming and others will find too sparse to sustain attention. None of these are dealbreakers at this price point, but if you need narrative clarity or mechanical progression to stay motivated, Hiiro will test your patience before it rewards it. The comparison points that keep surfacing in coverage are Seiklus, Knytt, and An Untitled Story. That lineage is accurate and useful: if those names mean something to you, Hiiro fits right alongside them as a quiet, handcrafted entry in a tradition that the mainstream almost entirely ignores. It is not a long game, it is not a loud game, and it is not trying to be either.

Kai
Kai · Scout Team

Indie & narrative

Tags

singleplayerachievementscontroller-supporttrading-cardscloud-savestier:sub-5Ambient ExplorationNo-Death MechanicWordless NarrativeMultiple EndingsCompletionist SecretsDynamic SoundtrackOpen-From-Start WorldKnytt-like

System Requirements

Minimum

OS
Windows 7
Memory
512 MB RAM
DirectX
Version 9.0
Storage
100 MB available space
Graphics
DirectX 9 compatible video card
Processor
1 Ghz

Keep exploring

Community Discussion

Be the first to comment on Hiiro.

Reviews & Ratings

No ratings available

Game Info

Developer
Jon Tiburzi
Publisher
Sometimes You
Release Date
Jul 12, 2016

Price Alert

Get notified when the price drops below your target!

Create Alert
Best price€0.46
See offer

Across the 24,365 games we track, a verified key was cheaper than the official store 90% of the time. See the method and the full numbers in our game price report.

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

Buy smarter: helpful guides

Looking for more? See games like Hiiro →

Frequently asked questions about Hiiro

How much does Hiiro cost?

As of 6 September 2026, the cheapest in-stock offer for Hiiro is €0.46 at Kinguin, out of 7 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Hiiro cheapest?

The lowest in-stock price we track for Hiiro is €0.46 at Kinguin (6 September 2026). We compare 7 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Hiiro available on?

Hiiro is available on PC.

When was Hiiro released?

Hiiro was released on 12 July 2016.

Who developed Hiiro?

Hiiro was developed by Jon Tiburzi and published by Sometimes You.