
Hidden & Dangerous 2: Courage Under Fire
A 20-year-old WW2 tactical sim that still has no modern equivalent: squad command, enemy disguises, sandbox missions, and a stealth bar that will humble you fast.
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About Hidden & Dangerous 2: Courage Under Fire
I put time into a lot of WW2 games chasing the tactical depth the genre promises but rarely delivers, and Hidden & Dangerous 2 is one of the few titles from that era that actually cashed the cheque. Originally released in 2003 by Illusion Softworks and brought to Steam in 2017, this package bundles the base game with the Sabre Squadron expansion, giving you over 20 missions across 9 campaigns spanning Norway, Libya, Burma, Austria, France, and Czechoslovakia. The mission variety is real: the type list runs from espionage and sabotage to town liberation, prisoner rescue, and assassination, with several scenarios modelled loosely on actual SAS operations. The core loop is part first-person shooter, part third-person squad manager, and part light RTS. You pick up to four soldiers from a roster of 30 men, each with individual stats including a stealth rating that actively matters. Before each mission you choose your loadout from a wide weapon selection, pick the right uniform, and decide whether you're going loud or quiet. In execution, a tight-quarters submarine infiltration plays completely differently from a wide-open African airfield where you commandeer a jeep and have to outmanoeuvre enemy tanks. The game hands you an overhead real-time command map for staged sequential manoeuvres, and squad orders range from "follow my lead" to "hold fire until I shoot". That tactical layer is what separates it from anything that came after: modern WW2 games simply do not offer this decision density. The rough edges are real and worth naming. The AI is inconsistent - friendly soldiers obey orders to a reasonable standard most of the time, but enemy behaviour can flip between oblivious and prescient within the same engagement. The single save file per mission means a failed optional objective can force a full restart, and community reports of crash-on-reload bugs are legitimate. The disguise system, where you strip a uniform off a captured or sleeping enemy and swap out your German-detectable gear for an MP 40, is one of the most satisfying stealth mechanics in the genre but its detection logic is frustratingly opaque. Body drag, knife stealth kills, lock picks, and Enigma retrieval from a minesweeper are all in here, and the game rarely explains any of them clearly. There is no real tutorial. That said, the Sabre Squadron expansion added new weapons including an RPzB 54, a suppressed P08, and a G43 rifle, plus a cooperative multiplayer mode that a small but active community still runs through Discord in 2025. For a strategy-minded player who can tolerate janky but substantive systems, this is genuinely hard to replace. The Steam rating sits at 96% positive from over 850 reviews, and the strongest praise across nearly every community post lands on the same point: nothing made since has matched the combination of loadout depth, mission variety, and squad control in a WW2 setting. The mod community is still alive, with projects adding new firearms and vehicles to mission files. If you go in expecting a polished modern experience you will bounce off it. If you go in expecting a dense tactical sandbox with a steep but fair learning curve, you will lose a long weekend to Norway fjord infiltrations and submarine mining runs without regret. Diego, Scout Team
Tags
Steam Deck & Linux
Valve rates this game Steam Deck Playable. Runs great on Linux after minor tweaks. Based on 9 ProtonDB community reports.
System Requirements
Minimum
- OS
- Windows Vista / 7 / 8 / 10
- Memory
- 512 MB RAM
- DirectX
- Version 9.0
- Storage
- 3 GB available space
- Graphics
- 3D Graphics card compatible with DirectX 9.0
- Processor
- 1.4 GHz or faster
- Additional Notes
- Multiplayer is not supported
Community Discussion
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Reviews & Ratings
Game Info
- Developer
- Illusion Softworks
- Publisher
- 2K
- Release Date
- Dec 20, 2017