Compare Half-Life: Alyx - Final Hours prices across trusted key stores and find the best deal. Developed by Geoff Keighley. Published by Geoff Keighley. Released on 7/9/2020. Available on PC, Mac. Genres: Action.

If you finished Half-Life: Alyx and immediately wanted to know how Valve pulled it off after a decade of silence, this interactive book answers that question in exhaustive, fascinating detail.

I went into this expecting a glorified press kit and came out genuinely absorbed. Half-Life: Alyx - Final Hours is not a game in any traditional sense. It is an interactive storybook, roughly 25,000 words split across 15 chapters, written by journalist Geoff Keighley, who has been doing this exact thing for the Half-Life series since the original game shipped. The format lives somewhere between long-form feature journalism and a lightly gamified e-reader: you read, you click through image galleries, you poke around a 3D tour of Valve's office floors, and you unlock never-before-seen concept art by solving a small set of "Toner" puzzles scattered through the text. There is also a headcrab sound mixer that lets you fiddle with the same source audio files the dev team used, which is a small thing that somehow lands harder than it has any right to. The actual content is where this earns its overwhelmingly positive reception. Keighley documents the roughly six different Half-Life projects Valve attempted between Episode Two and the start of Alyx's development in 2016, including a procedurally generated Half-Life 3 concept and an open-world Left 4 Dead game set in Morocco. The canceled-projects section reads like an alternate history of PC gaming, and it is candid in ways official developer diaries rarely are. Individual Valve employees get chapter-length portraits. The story of how Campo Santo's acquisition fed into the Alyx team is told with real texture. If you have ever wondered what Valve actually does when it goes quiet for years, this is the closest thing to an answer you are going to get. The criticisms are fair and worth knowing before you buy. This is short by any measure, completable in two to three hours depending on how much you linger in the interactive sections. Some players feel it should have shipped as free bonus content alongside Alyx itself rather than as a separate purchase, and that argument is not unreasonable. If you have no existing connection to the Half-Life series or Valve as a company, the emotional pull is mostly absent. The writing assumes you care about the people and the franchise going in. For the right reader though, meaning anyone who has played Half-Life: Alyx, or who has followed Valve since the Half-Life 2 era, this is exactly the kind of behind-the-scenes document that rarely gets made with this much access. Keighley's track record with the Final Hours format, going back to Portal 2 and before that Half-Life 2, means the structure is practiced and efficient. You get facts, personal stories, and previously unknown prototype footage, not a marketing brochure. Alex, Scout Team

Half-Life: Alyx - Final Hours

Half-Life: Alyx - Final Hours

Jul 9, 2020Geoff Keighley
GamerScout Says

If you finished Half-Life: Alyx and immediately wanted to know how Valve pulled it off after a decade of silence, this interactive book answers that question in exhaustive, fascinating detail.

PCMac
Steam Deck UnsupportedProtonDB Gold
Best Price Available
€6.51-19%
at G2A
Lowest tracked: €0.94
Track this price

GamerScout Verdict

7/10

Essential for Half-Life fans who want real answers about Valve's lost decade; too niche and too short for anyone else.

Compare Prices(3 stores)

G2ABest price
StandardJapanSteam KeyGift copy
€6.51-19%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€6.81
Priced in EUR by the store
Buy
StandardNorth AmericaSteam KeyGift copy
€8.14-11%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€8.19
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyGift copy
€10.20-12%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€10.27
Priced in EUR by the store
Buy
StandardGlobalSteam KeyGift copy
€10.33-12%
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Lowest tracked
€0.9430 Jun 2026
Current best
€6.51
Keyshops
€0.00€4.08€8.17€12.2523 Jun12 Jul31 Jul19 Aug7 Sept
23 Jun — 7 Sept
Create alert

Screenshots & Media

About Half-Life: Alyx - Final Hours

I went into this expecting a glorified press kit and came out genuinely absorbed. Half-Life: Alyx - Final Hours is not a game in any traditional sense. It is an interactive storybook, roughly 25,000 words split across 15 chapters, written by journalist Geoff Keighley, who has been doing this exact thing for the Half-Life series since the original game shipped. The format lives somewhere between long-form feature journalism and a lightly gamified e-reader: you read, you click through image galleries, you poke around a 3D tour of Valve's office floors, and you unlock never-before-seen concept art by solving a small set of "Toner" puzzles scattered through the text. There is also a headcrab sound mixer that lets you fiddle with the same source audio files the dev team used, which is a small thing that somehow lands harder than it has any right to. The actual content is where this earns its overwhelmingly positive reception. Keighley documents the roughly six different Half-Life projects Valve attempted between Episode Two and the start of Alyx's development in 2016, including a procedurally generated Half-Life 3 concept and an open-world Left 4 Dead game set in Morocco. The canceled-projects section reads like an alternate history of PC gaming, and it is candid in ways official developer diaries rarely are. Individual Valve employees get chapter-length portraits. The story of how Campo Santo's acquisition fed into the Alyx team is told with real texture. If you have ever wondered what Valve actually does when it goes quiet for years, this is the closest thing to an answer you are going to get. The criticisms are fair and worth knowing before you buy. This is short by any measure, completable in two to three hours depending on how much you linger in the interactive sections. Some players feel it should have shipped as free bonus content alongside Alyx itself rather than as a separate purchase, and that argument is not unreasonable. If you have no existing connection to the Half-Life series or Valve as a company, the emotional pull is mostly absent. The writing assumes you care about the people and the franchise going in. For the right reader though, meaning anyone who has played Half-Life: Alyx, or who has followed Valve since the Half-Life 2 era, this is exactly the kind of behind-the-scenes document that rarely gets made with this much access. Keighley's track record with the Final Hours format, going back to Portal 2 and before that Half-Life 2, means the structure is practiced and efficient. You get facts, personal stories, and previously unknown prototype footage, not a marketing brochure.

Alex
Alex · Scout Team

Catch-all

Tags

singleplayerInteractive BookDeveloper DocumentaryValve LoreBehind the ScenesPuzzle UnlockablesShort ExperienceLore-Heavy

System Requirements

Minimum

Processor
x86, x64 architecture with SSE2 instruction set support
Memory
2 GB RAM
Graphics
DX10
DirectX
Version 10
Storage
8000…

Recommended

Requires a 64-bit processor and operating system

Keep exploring

Community Discussion

Be the first to comment on Half-Life: Alyx - Final Hours.

Reviews & Ratings

GamerScout
7/10
Steam
95%(906)

Game Info

Developer
Geoff Keighley
Publisher
Geoff Keighley
Release Date
Jul 9, 2020

Game Modes

singleplayer

Languages

Subtitles (1)
English

Price Alert

Get notified when the price drops below your target!

Create Alert
Best price€6.51
See offer

Across the 24,365 games we track, a verified key was cheaper than the official store 90% of the time. See the method and the full numbers in our game price report.

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

Buy smarter: helpful guides

Looking for more? See games like Half-Life: Alyx - Final Hours →

Frequently asked questions about Half-Life: Alyx - Final Hours

How much does Half-Life: Alyx - Final Hours cost?

As of 7 September 2026, the cheapest in-stock offer for Half-Life: Alyx - Final Hours is €6.51 at G2A, out of 7 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Half-Life: Alyx - Final Hours cheapest?

The lowest in-stock price we track for Half-Life: Alyx - Final Hours is €6.51 at G2A (7 September 2026). We compare 7 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Half-Life: Alyx - Final Hours available on?

Half-Life: Alyx - Final Hours is available on PC, Mac.

When was Half-Life: Alyx - Final Hours released?

Half-Life: Alyx - Final Hours was released on 9 July 2020.

Who developed Half-Life: Alyx - Final Hours?

Half-Life: Alyx - Final Hours was developed by Geoff Keighley.