
Gym Simulator 24
Mostly Positive on Steam but quietly drifting toward Mixed in recent months - a lightweight gym tycoon worth a few chill hours, provided you go in with the right expectations.
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About Gym Simulator 24
I track management sims the way some people track sports stats, so I went into Gym Simulator 24 with a colour-coded checklist of what a solid tycoon loop needs: a meaningful early game, escalating mid-game decisions, and a late game that still demands attention. It clears the first two bars, stumbles badly at the third, and carries a community concern about developer activity that you genuinely need to weigh before spending money on it. The core loop is cleaner than the genre average for a small indie. You start with a rundown space and work through the basics: arranging locker rooms, placing exercise equipment, setting wall colors and carpet, then hiring cleaners, a barmaid, and a bouncer to keep the floor functional. Early money management is tight enough to stay interesting - advertising spend matters, equipment choices matter, and the customer economy can actually punish you if you ignore the basics. The addition of a boxing arena with athlete training and betting income is a genuinely smart revenue-stream twist that separates this from pure floor-layout games. Sportswear retail is another optional income layer that gives you something to think about beyond raw membership numbers. Here is where I have to be straight with you. The depth curve craters fast. Once automation kicks in, the decision pressure largely evaporates, and most players report that the interesting phase runs somewhere between three and eight hours before it starts feeling like a screensaver. That is an honest runtime for a casual session game, not a condemnation - but the game's own community tips confirm the ceiling: invest in advertising first, cap vending machines at two, do not over-hire early staff. When a game's community meta is that solved that quickly, you know the late-game systems are thin. There are also reported bugs, including at least one broken achievement sitting unfixed, and multiple players flagging that updates and developer communication went quiet after the initial release window. The recent review trend has slipped toward Mixed, which lines up with those concerns about post-launch support. For players who want a 200-hour grand-strategy workout, look elsewhere. But for someone who wants a low-stakes afternoon building out a gym layout with no failure states punishing every mistake, Gym Simulator 24 actually works on its own terms. It is approachable, has no steep tutorial barrier, and the first-person view of your gym floor gives it a tactile quality that spreadsheet-only tycoons lack. The boxing arena gives you a reason to keep expanding past the basic membership model. Just understand you are buying a short, cozy session game, not a deep management sandbox, and factor in that the developer appears to have moved on from active updates. Diego, Scout Team
Tags
Steam Deck & Linux
Valve rates this game Steam Deck Unsupported.
System Requirements
Minimum
- OS
- Windows (64-bit) 10
- Memory
- 8 GB RAM
- DirectX
- Version 11
- Storage
- 4 GB available space
- Graphics
- NVidia GeForce GTX 670
- Processor
- Intel Core i5-2500 @ 3,3 GHz (4 CPUs)
Recommended
- OS
- Windows (64-bit) 10
- Memory
- 16 GB RAM
- DirectX
- Version 11
- Storage
- 4 GB available space
- Graphics
- NVidia GeForce GTX 1060 4GB
- Processor
- Intel Core i5-6500 @ 3,2 GHz (4 CPUs)
Community Discussion
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Reviews & Ratings
No ratings available
Game Info
- Developer
- Red Axe Games
- Publisher
- Red Axe Games
- Release Date
- Jul 19, 2024



