Compare Granblue Fantasy: Relink - Day One (DLC) prices across trusted key stores and find the best deal. Developed by Cygames, Inc.. Published by Cygames, Inc.. Released on 1/31/2024. Available on PC. Genres: Action, Adventure, RPG.

Sky-pirate action RPG with 4-player co-op, a roster of distinct fighters, and monster-hunting loops that hold up well past the credits roll.

Granblue Fantasy: Relink is an action RPG built around a party of four skyfarers tearing through aerial fantasy set-pieces together. It borrows the visual identity of Cygames' long-running mobile gacha - the painterly skies, the crystalpunk airships, the extended cast of swordsmen, mages, and gunners - and translates it into a console-style action game with surprisingly tight combat fundamentals. If you have never touched the original browser or mobile title, that is fine. Relink is narratively self-contained enough to function as a standalone entry point, even if series veterans will get more out of the cameo parade. The combat is where Relink earns its keep. Each character in the roster plays meaningfully differently. Katalina is a defensive bruiser with parry timing windows. Io channels spell charges like a mini-rhythm game layered on top of dodging. Ferry leans on pet-management mechanics while staying mobile. The system rewards learning one character deeply rather than button-mashing through all of them, and when you find a build that clicks, the moment-to-moment fights feel genuinely expressive. The main story is relatively short and linear by RPG standards - expect around 15 hours - but it is clearly the prologue to the real game, which is the post-story quest board. That is where Relink reveals its actual design philosophy: structured monster-hunting loops, escalating difficulty tiers, and gear systems that create real build decisions around sigil loadouts and weapon upgrades. The writing is functional rather than exceptional. The main cast hits familiar archetypes - the amnesiac protagonist, the loyal knight, the cheerful rival - and the dialogue does not aim for the density or moral complexity that defines the RPGs I tend to obsess over. Choices do not matter here; this is not a branching narrative. What it does have is genuine affection for its characters, and several of the sidequest vignettes land emotionally precisely because the writers know these people well after years of source material. The worldbuilding is more implied than explained, which can feel thin if you are expecting lore dumps, but also avoids the padded exposition crawls that kill pacing in lesser action RPGs. The co-op component is the game's strongest selling point for long-term value. Running high-difficulty quests with three other players, each bringing a different character kit to the encounter, produces the kind of emergent coordination that action RPGs rarely manage without a full MMO infrastructure behind them. Solo play is supported throughout - AI companions are competent enough to clear most content - but the game clearly breathes best in 4-player sessions. Some endgame quests border on the repetitive side when farming specific sigil drops, which is a structural issue inherited directly from the genre, but the combat loop is engaging enough that the grind rarely feels punishing. The Day One edition bundles in a set of starter bonuses alongside the base game. It does not fundamentally change what Relink is - an action RPG with a devoted fanbase, a polished combat engine, a modest main story, and genuine depth waiting in the post-game content for players willing to invest the hours. If you want a narrative RPG where your decisions shape the world, look elsewhere. If you want to theorycraft builds, run flashy co-op hunts, and gradually master a character who rewards practice, Relink earns its time at the table. Monika, Scout Team

Granblue Fantasy: Relink - Day One (DLC)

Granblue Fantasy: Relink - Day One (DLC)

Jan 31, 2024Cygames, Inc.
GamerScout Says

Sky-pirate action RPG with 4-player co-op, a roster of distinct fighters, and monster-hunting loops that hold up well past the credits roll.

PC
Steam Deck PlayableProtonDB Platinum
Best Price Available
€4.90
at Eneba
Lowest tracked: €4.90
Track this price

GamerScout Verdict

Strong pick for action RPG fans who want deep character builds and co-op hunts; thin on narrative choices and branching story.

Compare Prices(2 stores)

Edition:
EnebaBest price
Day One (DLC) (PS5) KeyEurope (EU)Steam KeyKey
€4.90
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€46.68-22%
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€4.905 Jun 2026
Current best
€4.90
Lowest since we started tracking
Keyshops
€0.00€17.23€34.46€51.695 Jun27 Jun19 Jul10 Aug1 Sept
5 Jun — 1 Sept
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Screenshots & Media

About Granblue Fantasy: Relink - Day One (DLC)

Granblue Fantasy: Relink is an action RPG built around a party of four skyfarers tearing through aerial fantasy set-pieces together. It borrows the visual identity of Cygames' long-running mobile gacha - the painterly skies, the crystalpunk airships, the extended cast of swordsmen, mages, and gunners - and translates it into a console-style action game with surprisingly tight combat fundamentals. If you have never touched the original browser or mobile title, that is fine. Relink is narratively self-contained enough to function as a standalone entry point, even if series veterans will get more out of the cameo parade. The combat is where Relink earns its keep. Each character in the roster plays meaningfully differently. Katalina is a defensive bruiser with parry timing windows. Io channels spell charges like a mini-rhythm game layered on top of dodging. Ferry leans on pet-management mechanics while staying mobile. The system rewards learning one character deeply rather than button-mashing through all of them, and when you find a build that clicks, the moment-to-moment fights feel genuinely expressive. The main story is relatively short and linear by RPG standards - expect around 15 hours - but it is clearly the prologue to the real game, which is the post-story quest board. That is where Relink reveals its actual design philosophy: structured monster-hunting loops, escalating difficulty tiers, and gear systems that create real build decisions around sigil loadouts and weapon upgrades. The writing is functional rather than exceptional. The main cast hits familiar archetypes - the amnesiac protagonist, the loyal knight, the cheerful rival - and the dialogue does not aim for the density or moral complexity that defines the RPGs I tend to obsess over. Choices do not matter here; this is not a branching narrative. What it does have is genuine affection for its characters, and several of the sidequest vignettes land emotionally precisely because the writers know these people well after years of source material. The worldbuilding is more implied than explained, which can feel thin if you are expecting lore dumps, but also avoids the padded exposition crawls that kill pacing in lesser action RPGs. The co-op component is the game's strongest selling point for long-term value. Running high-difficulty quests with three other players, each bringing a different character kit to the encounter, produces the kind of emergent coordination that action RPGs rarely manage without a full MMO infrastructure behind them. Solo play is supported throughout - AI companions are competent enough to clear most content - but the game clearly breathes best in 4-player sessions. Some endgame quests border on the repetitive side when farming specific sigil drops, which is a structural issue inherited directly from the genre, but the combat loop is engaging enough that the grind rarely feels punishing. The Day One edition bundles in a set of starter bonuses alongside the base game. It does not fundamentally change what Relink is - an action RPG with a devoted fanbase, a polished combat engine, a modest main story, and genuine depth waiting in the post-game content for players willing to invest the hours. If you want a narrative RPG where your decisions shape the world, look elsewhere. If you want to theorycraft builds, run flashy co-op hunts, and gradually master a character who rewards practice, Relink earns its time at the table.

Monika
Monika · Scout Team

RPGs

Tags

Single-playerMulti-playerCo-opOnline Co-opSteam AchievementsPartial Controller SupportSteam CloudFamily SharingMonster HuntingPost-Game ContentCharacter MasteryBuild Crafting4-Player Co-opGacha AdaptationSkybound FantasyAction RPG Loop

System Requirements

Minimum

OS
Windows® 11 (64-bit Required)
Processor
Intel® Core™ i3-9100 / AMD Ryzen™ 3 3200G
Memory
16 GB RAM
Graphics
NVIDIA® GeForce GTX™ 1060 6GB / AMD Radeon…

Recommended

OS
Windows® 11 (64-bit Required)
Processor
Intel® Core™ i7-8700 / AMD Ryzen™ 5 3600
Memory
16 GB RAM
Graphics
NVIDIA® GeForce RTX™ 2080 8GB / AMD Rad…

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Reviews & Ratings

Steam
90%(51,552)

Game Info

Developer
Cygames, Inc.
Publisher
Cygames, Inc.
Release Date
Jan 31, 2024

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Frequently asked questions about Granblue Fantasy: Relink - Day One (DLC)

How much does Granblue Fantasy: Relink - Day One (DLC) cost?

As of 31 August 2026, the cheapest in-stock offer for Granblue Fantasy: Relink - Day One (DLC) is €4.90 at Eneba, out of 2 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Granblue Fantasy: Relink - Day One (DLC) cheapest?

The lowest in-stock price we track for Granblue Fantasy: Relink - Day One (DLC) is €4.90 at Eneba (31 August 2026). We compare 2 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Granblue Fantasy: Relink - Day One (DLC) available on?

Granblue Fantasy: Relink - Day One (DLC) is available on PC.

When was Granblue Fantasy: Relink - Day One (DLC) released?

Granblue Fantasy: Relink - Day One (DLC) was released on 31 January 2024.

Who developed Granblue Fantasy: Relink - Day One (DLC)?

Granblue Fantasy: Relink - Day One (DLC) was developed by Cygames, Inc..