Compare Granblue Fantasy Versus: Rising prices across trusted key stores and find the best deal. Developed by Cygames, Inc.. Published by Cygames, Inc.. Released on 12/13/2023. Available on PC. Genres: Action.

The original GBVS got killed by bad netcode and bad timing. Rising fixes both, and the result is one of the most approachable competitive 2D fighters on PC right now.

I don't follow the Granblue gacha lore and I'm not going to pretend I do. What I care about is whether the online works, whether the roster has enough depth to keep ranked interesting past the honeymoon phase, and whether the netcode will betray me in a close set against someone two continents away. Rising passes all three tests, which puts it in rare company for an Arc System Works title at launch. The first Granblue Versus was a genuinely solid fighter that got smothered. It launched without rollback netcode right as that standard was being cemented across the genre, and its online community flatlined almost immediately. Rising is a direct corrective. Rollback is in, full crossplay is in, and reviewers who tested cross-region connections reported smooth sessions without the high-ping disasters that plagued contemporaries. The lobby movement runs at 30fps and feels janky, but that is a cosmetic complaint. The moment you load into a match, the experience is clean. The mechanical additions are more than a patch note bump. The Brave Point system introduces Raging Strike and Brave Counter, a risk-reward layer that forces you to manage a shared resource mid-fight and punishes passive play. Dash Attacks are new, and the Triple Attack auto-combo has been reworked to let you branch the third hit, which gives intermediate players a meaningful decision point inside what looks like a beginner-friendly string. Specials are accessible via a Simple Input mode using a shoulder button plus direction, so you can land character-defining moves without motion inputs, but the system is deep enough that match-up knowledge and frame awareness still separate good players from great ones. The 28-character roster at launch covers a wide spread of archetypes, each tied to distinct weapon identities and cooldown-gated special skills that discourage pure spam. Guest character 2B from NieR: Automata arrived post-launch as DLC and is exactly the kind of pick that gets people into the lab at 1am. The single-player situation is honest-but-thin. Story mode is fully voiced and looks great in its animated sequences, but the pacing is lopsided. A large chunk of episodes are visual novel segments with no gameplay, and the original RPG mode's beat-em-up structure from GBVS has been stripped back considerably. Arcade mode, versus, training with solid frame-data display, and the Grand Bruise Legends party mode round out offline content. Grand Bruise Legends is a Fall Guys-style multiplayer minigame set that has its own unlock loop and will either charm you or feel like filler depending on your tolerance for chaos. The cosmetic unlock system is weighted toward online play, which will frustrate anyone who prefers offline grinding. For the shooter crowd who wanders into fighting games occasionally: the skill ceiling is real but the floor is genuinely low. If you can commit to learning one character and understanding the Brave Point meter, ranked is fun past the early brackets. The netcode gives it the online legs the original never had, and the active DLC roadmap with a Season 2 suggests the developer is not abandoning the competitive scene. If you have never touched GBVS before, this is the version to start with. If you own the original and all its DLC, the value calculus is tighter, but the online alone makes a strong case. Fred, Scout Team

Granblue Fantasy Versus: Rising

Granblue Fantasy Versus: Rising

Dec 13, 2023Cygames, Inc.
GamerScout Says

The original GBVS got killed by bad netcode and bad timing. Rising fixes both, and the result is one of the most approachable competitive 2D fighters on PC right now.

PC
Steam Deck PlayableProtonDB Platinum
Best Price Available
€43.49
at Gamivo
Lowest tracked: €12.66
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GamerScout Verdict

Best for fighting game fans who want clean online play and a low entry barrier without sacrificing competitive depth at higher ranks.

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GamivoBest price
StandardGlobalSteam KeyKey
€43.49
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StandardGlobalSteam KeyKey
€44.89-10%
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StandardEurope (EU)Steam KeyKey
€49.99
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StandardRest of worldSteam KeyKey
€51.93
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StandardEurope (EU)Steam KeyKey
€62.64
Priced in EUR by the store
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StandardGlobalSteam KeyKey
€80.00
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StandardGlobalSteam KeyKey
€176.59
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Price History

Lowest tracked
€12.663 Aug 2026
Current best
€43.49
Keyshops
€8.84€22.00€35.15€48.315 Jun29 Jun22 Jul15 Aug7 Sept
5 Jun — 7 Sept
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Screenshots & Media

About Granblue Fantasy Versus: Rising

I don't follow the Granblue gacha lore and I'm not going to pretend I do. What I care about is whether the online works, whether the roster has enough depth to keep ranked interesting past the honeymoon phase, and whether the netcode will betray me in a close set against someone two continents away. Rising passes all three tests, which puts it in rare company for an Arc System Works title at launch. The first Granblue Versus was a genuinely solid fighter that got smothered. It launched without rollback netcode right as that standard was being cemented across the genre, and its online community flatlined almost immediately. Rising is a direct corrective. Rollback is in, full crossplay is in, and reviewers who tested cross-region connections reported smooth sessions without the high-ping disasters that plagued contemporaries. The lobby movement runs at 30fps and feels janky, but that is a cosmetic complaint. The moment you load into a match, the experience is clean. The mechanical additions are more than a patch note bump. The Brave Point system introduces Raging Strike and Brave Counter, a risk-reward layer that forces you to manage a shared resource mid-fight and punishes passive play. Dash Attacks are new, and the Triple Attack auto-combo has been reworked to let you branch the third hit, which gives intermediate players a meaningful decision point inside what looks like a beginner-friendly string. Specials are accessible via a Simple Input mode using a shoulder button plus direction, so you can land character-defining moves without motion inputs, but the system is deep enough that match-up knowledge and frame awareness still separate good players from great ones. The 28-character roster at launch covers a wide spread of archetypes, each tied to distinct weapon identities and cooldown-gated special skills that discourage pure spam. Guest character 2B from NieR: Automata arrived post-launch as DLC and is exactly the kind of pick that gets people into the lab at 1am. The single-player situation is honest-but-thin. Story mode is fully voiced and looks great in its animated sequences, but the pacing is lopsided. A large chunk of episodes are visual novel segments with no gameplay, and the original RPG mode's beat-em-up structure from GBVS has been stripped back considerably. Arcade mode, versus, training with solid frame-data display, and the Grand Bruise Legends party mode round out offline content. Grand Bruise Legends is a Fall Guys-style multiplayer minigame set that has its own unlock loop and will either charm you or feel like filler depending on your tolerance for chaos. The cosmetic unlock system is weighted toward online play, which will frustrate anyone who prefers offline grinding. For the shooter crowd who wanders into fighting games occasionally: the skill ceiling is real but the floor is genuinely low. If you can commit to learning one character and understanding the Brave Point meter, ranked is fun past the early brackets. The netcode gives it the online legs the original never had, and the active DLC roadmap with a Season 2 suggests the developer is not abandoning the competitive scene. If you have never touched GBVS before, this is the version to start with. If you own the original and all its DLC, the value calculus is tighter, but the online alone makes a strong case.

Fred
Fred · Scout Team

Shooters

Tags

singleplayermultiplayerpvponline-pvplocal-multiplayerlocal-coopcloud-savestier:aaaRollback NetcodeCrossplaySimple InputsBrave Point SystemAnime FighterArc System WorksParty ModeDLC RoadmapGuest Characters

System Requirements

Minimum

OS
Windows 11 (64-bit OS required)
Memory
4 GB RAM
DirectX
Version 11
Network
Broadband Internet connection
Storage
20 GB available space
Graphics
Radeon HD 6870, 1 GB / GeForce GTX 650 Ti, 1 GB
Processor
AMD FX-4350, 4.2 GHz / Intel Core i5-3470, 3.20 GHz
Sound Card
DirectX compatible soundcard or onboard chipset

Recommended

Requires a 64-bit processor and operating system

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Game Info

Developer
Cygames, Inc.
Publisher
Cygames, Inc.
Release Date
Dec 13, 2023

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Frequently asked questions about Granblue Fantasy Versus: Rising

How much does Granblue Fantasy Versus: Rising cost?

As of 7 September 2026, the cheapest in-stock offer for Granblue Fantasy Versus: Rising is €43.49 at Gamivo, out of 7 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Granblue Fantasy Versus: Rising cheapest?

The lowest in-stock price we track for Granblue Fantasy Versus: Rising is €43.49 at Gamivo (7 September 2026). We compare 7 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Granblue Fantasy Versus: Rising available on?

Granblue Fantasy Versus: Rising is available on PC.

When was Granblue Fantasy Versus: Rising released?

Granblue Fantasy Versus: Rising was released on 13 December 2023.

Who developed Granblue Fantasy Versus: Rising?

Granblue Fantasy Versus: Rising was developed by Cygames, Inc..