Compare Forest Legends: The Call of Love Collector's Edition prices across 50+ stores and find the best deal. Developed by Alawar Stargaze. Published by Alawar Casual. Released on 12/20/2017. Available on PC. Genres: Adventure, Casual, Indie.

Warm fairy-tale adventure with genuinely pretty forest scenes and satisfying item puzzles - a slow burn worth sitting with if you love handcrafted worlds and romantic fantasy.

I have a soft spot for casual adventure games that nobody writes think-pieces about, and Forest Legends: The Call of Love is exactly that kind of quiet, hand-illustrated world you find at two in the morning and finish before sunrise. Alawar Stargaze built a point-and-click adventure around a forbidden-romance premise - think Romeo and Juliet filtered through a woodland fairy tale, complete with werecats, pixies, talking mushrooms, and a healer nursing a secret. It wears its cliches honestly, and the story of Eveline chasing her werecat beloved Aurelio into an enchanted forest is thin on surprises but thick on atmosphere. The core loop is pure point-and-click inventory management: wander beautifully painted scenes, pick up objects, combine them, use them to clear obstacles, and occasionally sit down with a mini-game or potion-crafting puzzle. Crucially, this one has no traditional hidden object lists at all - scenes ask you to interact and think rather than spot camouflaged scissors in a cluttered kitchen. That distinction matters. The puzzles are well-calibrated: a handful will slow you down in a good way, none feel cruel, and the skip option in casual mode is always there if you just want to see what happens next. A small dragon companion tracks hints, which keeps the pacing humane without being condescending. The interactive map lets you fast-travel between scenes, a small quality-of-life touch that shows the developers understood how annoying backtracking becomes in longer adventures. Players report around ten hours for the main story, which is generous for the genre. Where the game stumbles is in its production polish at the edges. The background paintings are genuinely lovely - dark forest clearings lit with warm particle effects, panoramas that reward a slow cursor - but the character animations during dialogue cutscenes are noticeably stiff, and the voice acting for protagonist Eveline leans hard into theatrical drama in a way that can grate. She also narrates everything, including journal entries, which means there is no escaping the performance if it bothers you. The opening gray-sketch cutscenes that introduce the lore feel especially rough compared to the in-game art. The Collector's Edition adds a bonus chapter set years after the main story, downloadable soundtrack files, concept art, and wallpapers - a modest but respectable set of extras. I want to defend this one to genre skeptics. The forest backgrounds carry a specific handmade warmth that bigger budget HOPAs often smooth out. If you read the memos - over seventy collectible notes that fill in the world's history - there is more lore here than the surface story suggests. The potion mechanic adds a light layer of logic to item use that keeps the adventure side feeling grounded rather than arbitrary. It is not without rough corners, but the craft in the painted scenes and the earnestness of the romance make it easy to forgive the wobblier voice work. For anyone who already loves the genre, this sits comfortably in the upper half of Alawar Stargaze's catalog. Kai, Scout Team

Forest Legends: The Call of Love Collector's Edition
AdventureCasualIndie

Forest Legends: The Call of Love Collector's Edition

Dec 20, 2017Alawar StargazeAlawar Casual
GamerScout Says

Warm fairy-tale adventure with genuinely pretty forest scenes and satisfying item puzzles - a slow burn worth sitting with if you love handcrafted worlds and romantic fantasy.

PC
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About Forest Legends: The Call of Love Collector's Edition

I have a soft spot for casual adventure games that nobody writes think-pieces about, and Forest Legends: The Call of Love is exactly that kind of quiet, hand-illustrated world you find at two in the morning and finish before sunrise. Alawar Stargaze built a point-and-click adventure around a forbidden-romance premise - think Romeo and Juliet filtered through a woodland fairy tale, complete with werecats, pixies, talking mushrooms, and a healer nursing a secret. It wears its cliches honestly, and the story of Eveline chasing her werecat beloved Aurelio into an enchanted forest is thin on surprises but thick on atmosphere. The core loop is pure point-and-click inventory management: wander beautifully painted scenes, pick up objects, combine them, use them to clear obstacles, and occasionally sit down with a mini-game or potion-crafting puzzle. Crucially, this one has no traditional hidden object lists at all - scenes ask you to interact and think rather than spot camouflaged scissors in a cluttered kitchen. That distinction matters. The puzzles are well-calibrated: a handful will slow you down in a good way, none feel cruel, and the skip option in casual mode is always there if you just want to see what happens next. A small dragon companion tracks hints, which keeps the pacing humane without being condescending. The interactive map lets you fast-travel between scenes, a small quality-of-life touch that shows the developers understood how annoying backtracking becomes in longer adventures. Players report around ten hours for the main story, which is generous for the genre. Where the game stumbles is in its production polish at the edges. The background paintings are genuinely lovely - dark forest clearings lit with warm particle effects, panoramas that reward a slow cursor - but the character animations during dialogue cutscenes are noticeably stiff, and the voice acting for protagonist Eveline leans hard into theatrical drama in a way that can grate. She also narrates everything, including journal entries, which means there is no escaping the performance if it bothers you. The opening gray-sketch cutscenes that introduce the lore feel especially rough compared to the in-game art. The Collector's Edition adds a bonus chapter set years after the main story, downloadable soundtrack files, concept art, and wallpapers - a modest but respectable set of extras. I want to defend this one to genre skeptics. The forest backgrounds carry a specific handmade warmth that bigger budget HOPAs often smooth out. If you read the memos - over seventy collectible notes that fill in the world's history - there is more lore here than the surface story suggests. The potion mechanic adds a light layer of logic to item use that keeps the adventure side feeling grounded rather than arbitrary. It is not without rough corners, but the craft in the painted scenes and the earnestness of the romance make it easy to forgive the wobblier voice work. For anyone who already loves the genre, this sits comfortably in the upper half of Alawar Stargaze's catalog. Kai, Scout Team

Tags

singleplayercloud-savestier:sub-5Point-and-ClickRomantic FantasyFairy TaleInventory PuzzlesMini-GamesCollectible LoreDragon CompanionPotion CraftingNo Hidden Object Lists

System Requirements

Minimum

OS
Windows XP or later
Memory
1024 MB RAM
DirectX
Version 9.0
Storage
2 GB available space
Graphics
256 MB
Processor
2.5 GHz

Recommended

OS
Windows 7 or later
Memory
2048 MB RAM
DirectX
Version 9.0
Storage
2 GB available space
Graphics
1024 MB 3D graphics card
Processor
Core 2 Duo or higher

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Game Info

Developer
Alawar Stargaze
Publisher
Alawar Casual
Release Date
Dec 20, 2017

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Price History

2026-06-071.41(lowest)

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What platforms is Forest Legends: The Call of Love Collector's Edition available on?

Forest Legends: The Call of Love Collector's Edition is available on PC.

When was Forest Legends: The Call of Love Collector's Edition released?

Forest Legends: The Call of Love Collector's Edition was released on 20 December 2017.

Who developed Forest Legends: The Call of Love Collector's Edition?

Forest Legends: The Call of Love Collector's Edition was developed by Alawar Stargaze and published by Alawar Casual.