Compare FootLOL: Epic Soccer League prices across trusted key stores and find the best deal. Developed by HeroCraft. Published by HeroCraft. Released on 4/16/2014. Available on PC. Genres: Action, Indie, RPG, Sports.

Chaotic soccer with mines, aliens, and zero regard for the rulebook. Think FIFA if FIFA had a complete breakdown.

FootLOL: Epic Soccer League is a top-down action-sports game from HeroCraft that takes the basic premise of soccer and stuffs it full of landmines, alien abductions, cows, and guns until the sport is barely recognizable. That is entirely the point. This is not a simulation. It is not a management game in any meaningful sense, despite what the store tags suggest. It is a small, loud, deliberately stupid party game where winning involves deploying chaos tools against the opposing team more cleverly than they deploy them against you. The core loop is simple: your tiny soccer players try to score goals while you drop traps and trigger gadgets from a toolkit of increasingly absurd items. Mines blow opposing players off the pitch. Cows wander in and obstruct everyone. Aliens swoop down and remove players from the field entirely. Guns let you shoot at the opposing squad directly. None of this is balanced in a way that rewards deep tactical thinking, and that is fine because deep tactical thinking is not the game's offer. The offer is thirty minutes of screaming at a screen with friends or watching the AI implode in entertaining ways. For an RPG specialist like me, the genre tags here are a trap. There are no character builds, no dialogue trees, no branching narrative, and no decisions that carry emotional weight past the final whistle. The RPG and management labels seem to refer to some light progression elements between matches, but calling this an RPG is like calling a vending machine a restaurant. If you are searching for systems depth, build variety, or any kind of narrative payoff, this is genuinely the wrong shelf. The game knows what it is, though, and it commits to the bit without apology. What works is the pick-up-and-play accessibility and the genuine comedic timing of the chaos mechanics. Watching a cow absorb a would-be goal or seeing your entire midfield get abducted thirty seconds before the final whistle produces a specific kind of laugh that the game earns honestly. The versus mode against friends is where the real value lives, because the AI opponents, while functional, do not have the emotional investment required to make the screaming funny. Local multiplayer is the correct context for this game. The 83 percent positive rating on Steam from over a thousand reviews suggests a community that found exactly what they came for. What does not work, for anyone expecting longevity, is that the novelty has a visible ceiling. The toolkit of chaos items is entertaining on first exposure and starts feeling repetitive within a few sessions. There is no meaningful meta-progression that would push a solo player through dozens of matches. The graphics are cheerful but dated, a product of their 2014 origins with no evident updates to pull them forward. This is a snack, not a meal, and you should budget your expectations accordingly. Bottom line: if you have a couch, a couple of friends, and an appetite for short-burst absurdity, FootLOL delivers exactly that with no pretension and reasonable competence. Just do not come here expecting Rocket League's mechanical depth or anything resembling a story. Monika, Scout Team

FootLOL: Epic Soccer League

FootLOL: Epic Soccer League

Apr 16, 2014HeroCraft
GamerScout Says

Chaotic soccer with mines, aliens, and zero regard for the rulebook. Think FIFA if FIFA had a complete breakdown.

PC
Best Price Available
€0.00
at N/A
Historical low: €0.42

GamerScout Verdict

Best for couch multiplayer sessions where the goal is laughter, not leaderboard glory - solo play wears thin fast.

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About FootLOL: Epic Soccer League

FootLOL: Epic Soccer League is a top-down action-sports game from HeroCraft that takes the basic premise of soccer and stuffs it full of landmines, alien abductions, cows, and guns until the sport is barely recognizable. That is entirely the point. This is not a simulation. It is not a management game in any meaningful sense, despite what the store tags suggest. It is a small, loud, deliberately stupid party game where winning involves deploying chaos tools against the opposing team more cleverly than they deploy them against you. The core loop is simple: your tiny soccer players try to score goals while you drop traps and trigger gadgets from a toolkit of increasingly absurd items. Mines blow opposing players off the pitch. Cows wander in and obstruct everyone. Aliens swoop down and remove players from the field entirely. Guns let you shoot at the opposing squad directly. None of this is balanced in a way that rewards deep tactical thinking, and that is fine because deep tactical thinking is not the game's offer. The offer is thirty minutes of screaming at a screen with friends or watching the AI implode in entertaining ways. For an RPG specialist like me, the genre tags here are a trap. There are no character builds, no dialogue trees, no branching narrative, and no decisions that carry emotional weight past the final whistle. The RPG and management labels seem to refer to some light progression elements between matches, but calling this an RPG is like calling a vending machine a restaurant. If you are searching for systems depth, build variety, or any kind of narrative payoff, this is genuinely the wrong shelf. The game knows what it is, though, and it commits to the bit without apology. What works is the pick-up-and-play accessibility and the genuine comedic timing of the chaos mechanics. Watching a cow absorb a would-be goal or seeing your entire midfield get abducted thirty seconds before the final whistle produces a specific kind of laugh that the game earns honestly. The versus mode against friends is where the real value lives, because the AI opponents, while functional, do not have the emotional investment required to make the screaming funny. Local multiplayer is the correct context for this game. The 83 percent positive rating on Steam from over a thousand reviews suggests a community that found exactly what they came for. What does not work, for anyone expecting longevity, is that the novelty has a visible ceiling. The toolkit of chaos items is entertaining on first exposure and starts feeling repetitive within a few sessions. There is no meaningful meta-progression that would push a solo player through dozens of matches. The graphics are cheerful but dated, a product of their 2014 origins with no evident updates to pull them forward. This is a snack, not a meal, and you should budget your expectations accordingly. Bottom line: if you have a couch, a couple of friends, and an appetite for short-burst absurdity, FootLOL delivers exactly that with no pretension and reasonable competence. Just do not come here expecting Rocket League's mechanical depth or anything resembling a story.

Monika
Monika · Scout Team

RPGs

Tags

steamCouch MultiplayerParty GameTop-DownChaotic GameplayLocal VersusArcade SportsPhysics Comedy

System Requirements

Minimum

Processor
1.6 GHz
Memory
1024 MB RAM
DirectX
Version 9.0 Hard Drive: 107 MB available space

Recommended

Processor
3 GHz
Memory
2048 MB RAM
DirectX
Version 9.0
Storage
107 MB available space

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Reviews & Ratings

Steam
83%(1,098)

Game Info

Developer
HeroCraft
Publisher
HeroCraft
Release Date
Apr 16, 2014

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Frequently asked questions about FootLOL: Epic Soccer League

How much does FootLOL: Epic Soccer League cost?

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What platforms is FootLOL: Epic Soccer League available on?

FootLOL: Epic Soccer League is available on PC.

When was FootLOL: Epic Soccer League released?

FootLOL: Epic Soccer League was released on 16 April 2014.

Who developed FootLOL: Epic Soccer League?

FootLOL: Epic Soccer League was developed by HeroCraft.