Compare Football Manager 2020 Touch prices across 50+ stores and find the best deal. Developed by Sports Interactive. Published by SEGA. Released on 10/31/2019. Available on PC. Genres: Sport, Single Player, Multiplayer, Bird View, Simulation.

Football Manager 2020 Touch is the streamlined, cut-to-the-chase version of Sports Interactive's beloved management sim, built for players who want the tactics and transfers without the spreadsheet marathon.

Let's get something straight upfront: Football Manager 2020 Touch is not the full FM experience, and that is absolutely fine. It is a deliberately leaner take on the series, trimmed down so you can sprint through seasons instead of spending a long weekend agonising over training schedules and press conference responses. The core loop is still intact: pick from over 116 leagues across 51 nations, handle your squad, set your tactics using preset formations or by dragging players into position manually, and then watch or fast-forward matchday through the 3D engine (with an old-school 2D view available if you prefer). What Touch cuts out are the deeper managerial rituals: no half-time team talks, no granular media duties, and significantly less control over staff and training versus the full desktop version. You also get a condensed player database of around 25,000 names rather than the full version's 500,000-plus. For casual fans and time-poor players, that trade-off is a good one. For hardcore FM heads, it will feel like someone took scissors to the fun parts. The FM 2020 Touch edition adds a Development Centre, which bundles youth scouting, loan monitoring, and reserve results into a single hub. It sounds minor but it genuinely changes how you plan long-term saves: spotting a wonderkid at 16, shipping them out on loan, and watching them come back ready for the first team is still one of the most satisfying things this series does. Club Vision also got a rework this year, giving you clearer objectives from the board so you know whether they want you building a dynasty or just surviving relegation. Tactical presets like Gegenpress and Tiki-Taka are available for newcomers who just want to pick a style and get on with it, while the tutorial system does a solid job of hand-holding new managers through the first few weeks without being annoying about it. There are a few genuine frustrations worth naming. The visuals on the match engine are modest at best; player models look underfunded and there has been very little year-on-year improvement on that front. Microtransactions exist here, covering things like instant player recovery and the ability to become unsackable. They are optional and the game does not require them to be competitive, but they do appear in your inbox fairly regularly and that is a bit grim for a paid product. The year-on-year upgrade from FM 2019 Touch is also incremental at most. If you have played last year's version, the new content is real but not transformative. On PC specifically, the mouse-and-keyboard experience is smooth and the touch-optimised UI scales well on a standard monitor. The database limitations mean you will not be loading five-tier pyramids across every country, but for a focused save with one or two leagues active, the game runs quickly and sessions fly by. If you are someone who wants "just one more match" at midnight, this version is tuned for exactly that kind of self-destructive fun. It will not scratch every itch the full PC release would, but it is a sharper, faster, more accessible entry point into the Football Manager rabbit hole, and for a certain type of player, that is the better version. Riley, Scout Team

Football Manager 2020 Touch
SportSingle PlayerMultiplayerBird ViewSimulation

Football Manager 2020 Touch

Oct 31, 2019Sports InteractiveSEGA
GamerScout Says

Football Manager 2020 Touch is the streamlined, cut-to-the-chase version of Sports Interactive's beloved management sim, built for players who want the tactics and transfers without the spreadsheet marathon.

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Screenshots & Media

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About Football Manager 2020 Touch

Let's get something straight upfront: Football Manager 2020 Touch is not the full FM experience, and that is absolutely fine. It is a deliberately leaner take on the series, trimmed down so you can sprint through seasons instead of spending a long weekend agonising over training schedules and press conference responses. The core loop is still intact: pick from over 116 leagues across 51 nations, handle your squad, set your tactics using preset formations or by dragging players into position manually, and then watch or fast-forward matchday through the 3D engine (with an old-school 2D view available if you prefer). What Touch cuts out are the deeper managerial rituals: no half-time team talks, no granular media duties, and significantly less control over staff and training versus the full desktop version. You also get a condensed player database of around 25,000 names rather than the full version's 500,000-plus. For casual fans and time-poor players, that trade-off is a good one. For hardcore FM heads, it will feel like someone took scissors to the fun parts. The FM 2020 Touch edition adds a Development Centre, which bundles youth scouting, loan monitoring, and reserve results into a single hub. It sounds minor but it genuinely changes how you plan long-term saves: spotting a wonderkid at 16, shipping them out on loan, and watching them come back ready for the first team is still one of the most satisfying things this series does. Club Vision also got a rework this year, giving you clearer objectives from the board so you know whether they want you building a dynasty or just surviving relegation. Tactical presets like Gegenpress and Tiki-Taka are available for newcomers who just want to pick a style and get on with it, while the tutorial system does a solid job of hand-holding new managers through the first few weeks without being annoying about it. There are a few genuine frustrations worth naming. The visuals on the match engine are modest at best; player models look underfunded and there has been very little year-on-year improvement on that front. Microtransactions exist here, covering things like instant player recovery and the ability to become unsackable. They are optional and the game does not require them to be competitive, but they do appear in your inbox fairly regularly and that is a bit grim for a paid product. The year-on-year upgrade from FM 2019 Touch is also incremental at most. If you have played last year's version, the new content is real but not transformative. On PC specifically, the mouse-and-keyboard experience is smooth and the touch-optimised UI scales well on a standard monitor. The database limitations mean you will not be loading five-tier pyramids across every country, but for a focused save with one or two leagues active, the game runs quickly and sessions fly by. If you are someone who wants "just one more match" at midnight, this version is tuned for exactly that kind of self-destructive fun. It will not scratch every itch the full PC release would, but it is a sharper, faster, more accessible entry point into the Football Manager rabbit hole, and for a certain type of player, that is the better version. Riley, Scout Team

Tags

steamStreamlined ManagementDevelopment CentreTactical PresetsQuick SessionsLower League PotentialChallenge ModeSingle Save DepthWonderkid Hunting

System Requirements

Minimum

Memory
2 GB RAM
Storage
7 GB
Graphics
Intel GMA X4500, NVIDIA GeForce 9600M GT or AMD/ATI Mobility Radeon HD 3650 – 256MB VRAM
Processor
Intel Pentium 4 (64-bit), Intel Core 2 or AMD Athlon 64 – 2.2 GHz +
Additional Notes
Requires a 64-bit processor and operating system
System requirements
Windows 7 (SP1), 8/8.1, 10 ( 1803/April 2018) – 64-bit

Reviews & Ratings

No ratings available

Game Info

Developer
Sports Interactive
Publisher
SEGA
Release Date
Oct 31, 2019

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