
Figure Shop Simulator
A shop-management loop where the 3D printer queue, not the cash register, is the real bottleneck. Cozy on the surface, quietly logistical underneath.
GamerScout Verdict
Worth it for management-sim fans who want a tight 15-hour production-queue puzzle, not a 200-hour economy to break.
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About Figure Shop Simulator
The 3D printer is the whole game. Every figure on your shelves starts as a print job with a real production time, so your day is scheduled backwards from the queue: what you set printing at open determines what you can actually sell by evening. That single constraint turns a cozy shop sim into a small supply-chain puzzle. You are balancing printer throughput against storage space, shelf space against what the market trend is currently paying for, and price markup against how long a customer will tolerate an empty display. Completing collection sets is where the margins live, since a partial set is dead stock and a finished one moves fast. What it does not have is depth past hour fifteen. Once you own enough printers to outrun demand, the economy stops pushing back, and store layout becomes decoration rather than optimization. The tutorial is light and the decision space is shallow next to something like Supermarket Simulator's later expansions. No mods, no sandbox to break. But for a launch-window indie at this scope, the core loop is clean and the 85 percent positive score is earned rather than inflated.

Strategy & simulation
Tags
System Requirements
Minimum
- OS
- Windows (64-bit) 10
- Memory
- 4 GB RAM
- DirectX
- Version 11
- Storage
- 5 GB available space
- Graphics
- NVIDIA GTX 1050 / AMD R9 270X
- Processor
- i5 3550 / RYZEN 5 2500X
Recommended
- OS
- Windows (64-bit) 10
- Memory
- 8 GB RAM
- DirectX
- Version 11
- Storage
- 5 GB available space
- Graphics
- NVIDIA GTX 1060 / AMD RX 480
- Processor
- i5 7600K / Ryzen 5 2600x
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Reviews & Ratings
Game Info
- Developer
- Gnome Games
- Publisher
- Gnome Games
- Release Date
- Aug 10, 2026