
Field of Glory II: Medieval
Medieval tabletop tactics distilled into a digital wargame that rewards careful unit positioning over twitch reflexes.
GamerScout Verdict
Best for grognards who crave tabletop wargaming logic without the tabletop setup time.
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About Field of Glory II: Medieval
Field of Glory II Medieval transplants the logic of Richard Bodley Scott's tabletop system into turn-based combat across the High Middle Ages (1040-1270 AD). This is pure tactical depth: terrain modifiers, morale cascades, and unit cohesion matter more than army size. Each faction plays distinctly, Heavy cavalry dominates frontal assaults while foot archers need elevation and cover. The AI doesn't cheat, which means you'll actually learn why your flank collapsed instead than blaming rubber-band difficulty. Campaign mode is thin, so this lives or dies on skirmish replayability and multiplayer. If you're the type to test formations for an hour before committing to battle, the 75 Metacritic score undersells it. Newcomers should start on smaller maps to grasp unit interactions without overwhelming themselves. The mod ecosystem is modest but functional. Best for grognards who think Crusader Kings is too soft and want pure medieval combat math.

Strategy & simulation
Tags
System Requirements
Minimum
- Processor
- 2.0GHz i5/A8 or better
- Memory
- 6 GB RAM
- Graphics
- 1GB DirectX 9 Compatible Graphics Card
- DirectX
- Version 9.0c
- Storage
- 5 GB available space
- Sound Card
- DirectX compatible sound card
Recommended
- Processor
- 2.0GHz i5/A8 or better
- Memory
- 8 GB RAM
- Graphics
- Discrete 2GB DirectX 9 Compatible Graphics Card
- DirectX
- Version 9.0c
- Storage
- 6 GB available space
- Sound Card
- Direct…
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Game Info
- Developer
- Byzantine Games
- Publisher
- Slitherine Ltd.
- Release Date
- Feb 4, 2021
