Compare FEROCIOUS prices across trusted key stores and find the best deal. Developed by OMYOG. Published by tinyBuild. Released on 12/4/2025. Available on PC. Genres: Action, Adventure, Indie.

The dino-FPS the wishlist crowd wanted and the release version only halfway delivered, sharp ideas buried under optimization woes and outpost-loop repetition worth knowing about before you spend.

My first hours with FEROCIOUS felt like someone had finally heard the prayers of everyone who aged out of Dino Crisis and never found a worthy replacement. You wake up shipwrecked on a Pacific island, your brother missing, and the place is alive with velociraptor packs, armored Manifesto mercenaries, and the occasional mecha lumbering out of the jungle fog. The premise is genuinely exciting, and the core loop has real bones to it: five open zones to explore, outpost-clearing as the structural spine, and a crafting system that lets you pull bandages, spears, and reinforced vests from whatever the island drops. The weapon variety is there too, pistols and shotguns up to rifles and explosives, and the traversal toolkit rewards curiosity with climbing, sliding, rappelling, and even kayaking between areas. The Dino Control Device is the most interesting piece in the box. Scan a Velociraptor with it and you can point the animal at a mercenary patrol, use it to track a scent, or funnel it through a door you cannot open yourself. When it clicks, it genuinely feels like the sandbox promise the trailers sold. Stealth builds and chaos builds both find room to breathe here, which is exactly the kind of mechanical generosity that punches above the budget. The atmospheric bones are solid too: ancient ruins, dense canopy, a slow-burn mystery tying the narrative together. But the release version shipped with rough edges that are hard to overlook. Optimization is the loudest complaint across reviews: the Unity build carries a performance cost heavier than the visuals justify, and the longer a session runs the worse the frame pacing tends to become. Graphics options are narrow, so players without headroom in their rigs have limited recourse. AI inconsistency knocks the tension down a notch right when the encounters should be tightest, and backtracking is baked into the level structure in ways that feel more like filler than design intent. Collectible dinosaur figurines found in temples and tombs sometimes clip through the floor geometry on pickup, which is a small thing that stings more than it should. The honest read on FEROCIOUS is that it sits close to something genuinely worthwhile. The combat has a crunchiness that works, the DCD mechanic is a creative hook with real replay potential, and the world has atmospheric weight even if the asset pipeline leans heavily on free library content. OMYOG is a debut studio, and the gap between the trailers and the shipped build is real, but the foundation is not broken. The bug-report button sitting prominently in the main menu reads less like confidence and more like an acknowledgment that patches matter here. If post-launch support follows through, this island gets considerably more worth visiting. Kai, Scout Team

FEROCIOUS

FEROCIOUS

Dec 4, 2025OMYOGtinyBuild
GamerScout Says

The dino-FPS the wishlist crowd wanted and the release version only halfway delivered, sharp ideas buried under optimization woes and outpost-loop repetition worth knowing about before you spend.

PC
Steam Deck UnsupportedProtonDB Platinum
Best Price Available
€0.00
at N/A
Historical low: €14.44

GamerScout Verdict

Worth watching after a few patches; the DCD mechanic and island atmosphere have real promise, but the rough launch state demands patience.

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Price History

Historical low
€14.449 Jul 2026
Keyshops
€14.26€14.87€15.48€16.095 Jun16 Jun26 Jun7 Jul17 Jul
5 Jun — 17 Jul
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Screenshots & Media

About FEROCIOUS

My first hours with FEROCIOUS felt like someone had finally heard the prayers of everyone who aged out of Dino Crisis and never found a worthy replacement. You wake up shipwrecked on a Pacific island, your brother missing, and the place is alive with velociraptor packs, armored Manifesto mercenaries, and the occasional mecha lumbering out of the jungle fog. The premise is genuinely exciting, and the core loop has real bones to it: five open zones to explore, outpost-clearing as the structural spine, and a crafting system that lets you pull bandages, spears, and reinforced vests from whatever the island drops. The weapon variety is there too, pistols and shotguns up to rifles and explosives, and the traversal toolkit rewards curiosity with climbing, sliding, rappelling, and even kayaking between areas. The Dino Control Device is the most interesting piece in the box. Scan a Velociraptor with it and you can point the animal at a mercenary patrol, use it to track a scent, or funnel it through a door you cannot open yourself. When it clicks, it genuinely feels like the sandbox promise the trailers sold. Stealth builds and chaos builds both find room to breathe here, which is exactly the kind of mechanical generosity that punches above the budget. The atmospheric bones are solid too: ancient ruins, dense canopy, a slow-burn mystery tying the narrative together. But the release version shipped with rough edges that are hard to overlook. Optimization is the loudest complaint across reviews: the Unity build carries a performance cost heavier than the visuals justify, and the longer a session runs the worse the frame pacing tends to become. Graphics options are narrow, so players without headroom in their rigs have limited recourse. AI inconsistency knocks the tension down a notch right when the encounters should be tightest, and backtracking is baked into the level structure in ways that feel more like filler than design intent. Collectible dinosaur figurines found in temples and tombs sometimes clip through the floor geometry on pickup, which is a small thing that stings more than it should. The honest read on FEROCIOUS is that it sits close to something genuinely worthwhile. The combat has a crunchiness that works, the DCD mechanic is a creative hook with real replay potential, and the world has atmospheric weight even if the asset pipeline leans heavily on free library content. OMYOG is a debut studio, and the gap between the trailers and the shipped build is real, but the foundation is not broken. The bug-report button sitting prominently in the main menu reads less like confidence and more like an acknowledgment that patches matter here. If post-launch support follows through, this island gets considerably more worth visiting.

Kai
Kai · Scout Team

Indie & narrative

Tags

singleplayercontroller-supporttier:aaaDino Control MechanicOutpost ClearingCrafting SurvivalStealth or ChaosPost-Launch Patch WatchSingle-Player FPSLost World Setting

System Requirements

Minimum

OS
Windows 10 64‑bit
Memory
16 GB RAM
DirectX
Version 12
Storage
60 GB available space
Graphics
NVIDIA GeForce GTX 1650 Super (4 GB) or AMD equivalent)
Processor
Intel Core i5‑8400 / AMD Ryzen 5 2600

Recommended

OS
Windows 10/11 64-bit
Memory
32 GB RAM
DirectX
Version 12
Storage
60 GB available space
Graphics
NVIDIA GeForce RTX 2060 (6 GB) or AMD equivalent
Processor
Intel Core i5‑10400 / AMD Ryzen 5 3600

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Game Info

Developer
OMYOG
Publisher
tinyBuild
Release Date
Dec 4, 2025

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Frequently asked questions about FEROCIOUS

How much does FEROCIOUS cost?

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What platforms is FEROCIOUS available on?

FEROCIOUS is available on PC.

When was FEROCIOUS released?

FEROCIOUS was released on 4 December 2025.

Who developed FEROCIOUS?

FEROCIOUS was developed by OMYOG and published by tinyBuild.