
Fell & Sell
A dungeon crawler where the real boss fight is your shop's inventory ledger. Loot greed kills you faster than any monster here.
GamerScout Verdict
Worth it if the phrase 'one more room before I sell' makes your palms sweat; skip if you want combat depth.
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About Fell & Sell
Three floors deep, backpack stuffed with cursed blades I could not identify, I made the call every extraction runner makes: one more room. The room had a pack of something fast. I lost the blades, the ore, and the crafting reagents I needed for a customer order I had already accepted. That loop, greed against the exit portal, is what Fell & Sell actually sells you, and it works better than the first-person hack and slash on its own would. Combat is serviceable rather than deep, swing, dodge, drink, repeat, and the roguelike runs start blurring once you learn enemy tells. The shop half carries it. Crafting salvage into stock, pricing shelves, and deciding which loot is inventory versus which is survival gear gives every run a purpose beyond XP numbers. It is thin on narrative and the dungeon layouts repeat sooner than I wanted. But there is no filler grind here, and for a small studio release that is a real achievement.

RPGs
Tags
System Requirements
Minimum
- OS
- Windows 8/8.1/10/11 (x64 x86)
- Memory
- 8 GB RAM
- Storage
- 4 GB available space
- Graphics
- GTX 760 2 GB or equivalent
- Processor
- Quad Core Processor or equivalent
- Sound Card
- DirectX compatible
Recommended
- OS
- Windows 8/8.1/10/11 (x64 x86)
- Memory
- 16 GB RAM
- Storage
- 4 GB available space
- Graphics
- NVIDIA GTX 970 or equivalent
- Processor
- Intel Core i7-4790k (AMD Ryzen 7 1700)
- Sound Card
- DirectX compatible
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Reviews & Ratings
Game Info
- Developer
- Art Games Studio S.A.
- Publisher
- Art Games Studio S.A.
- Release Date
- Aug 26, 2026




