Compare FEAR background prices across trusted key stores and find the best deal. Developed by 5K Gamers. Published by Piece Of Voxel. Released on 7/8/2021. Available on PC. Genres: Action, Adventure, Indie, Simulation.

Overwhelmingly negative Steam reviews, an early-access disclaimer baked into the store page years after launch, and a 15% approval rating say everything you need to know before clicking add to cart.

I track a lot of indie releases in the simulation and action-adventure space, and FEAR background is one of those titles that raises every red flag before you even hit play. The premise centers on Deacon, an office worker whose illness lets him control his dreams, and the player is meant to walk him through gloomy first-person environments while solving puzzles and piecing together a psychological horror narrative. On paper that setup has legitimate potential. In practice, the execution falls well short of delivering on it. The Steam community has not been kind here, and the numbers back that up: only 15 out of roughly 20 user reviews are positive, leaving the game with a "Negative" aggregate rating. That is a meaningful signal, not just noise from a handful of contrarians. The criticisms point to a title that feels unfinished, which is consistent with the developer's own store language acknowledging the game was still at an early stage of development at the time of release. The puzzle structure, the Deacon narration system, and the horror set-pieces involving things like doors and falling bricks are all present in some form, but without the polish or difficulty tuning that would make them land. From a depth-of-systems perspective, there is very little here for players who care about meaningful decision-making. No branching, no build variety, no replay angle, no difficulty settings of note. The walking-simulator and hidden-object tags in the community data paint the actual moment-to-moment experience fairly accurately: you move through a space, you look at things, something occasionally tries to startle you. The first-person perspective is well-suited to psychological horror in theory, but atmosphere alone cannot carry a session if the level geometry feels sparse and the scares feel arbitrary rather than designed. The modding ecosystem is non-existent. Tutorial quality is hard to evaluate because there is not enough mechanical complexity to require one. For anyone coming from mid-tier horror exploration games like Layers of Fear or even Amnesia-adjacent titles, the production gap will be immediately obvious. That does not mean a scrappy indie cannot build atmosphere on a budget, but FEAR background does not yet demonstrate the authorial control needed to do so reliably. If the developer continues updating the title and the review curve moves, it might be worth revisiting. Right now, with years having passed since the 2021 launch and the review score unmoved, patience has run out. Diego, Scout Team

FEAR background

FEAR background

Jul 8, 20215K GamersPiece Of Voxel
GamerScout Says

Overwhelmingly negative Steam reviews, an early-access disclaimer baked into the store page years after launch, and a 15% approval rating say everything you need to know before clicking add to cart.

PC
Best Price Available
€0.00
at N/A
Historical low: €1.25

GamerScout Verdict

Hard pass unless the developer posts a substantial update that addresses the core content and polish issues flagged since launch.

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Price History

Historical low
€1.2515 Jun 2026
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€0.80€2.35€3.89€5.448 Jun19 Jun30 Jun11 Jul22 Jul
8 Jun — 22 Jul
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Screenshots & Media

About FEAR background

I track a lot of indie releases in the simulation and action-adventure space, and FEAR background is one of those titles that raises every red flag before you even hit play. The premise centers on Deacon, an office worker whose illness lets him control his dreams, and the player is meant to walk him through gloomy first-person environments while solving puzzles and piecing together a psychological horror narrative. On paper that setup has legitimate potential. In practice, the execution falls well short of delivering on it. The Steam community has not been kind here, and the numbers back that up: only 15 out of roughly 20 user reviews are positive, leaving the game with a "Negative" aggregate rating. That is a meaningful signal, not just noise from a handful of contrarians. The criticisms point to a title that feels unfinished, which is consistent with the developer's own store language acknowledging the game was still at an early stage of development at the time of release. The puzzle structure, the Deacon narration system, and the horror set-pieces involving things like doors and falling bricks are all present in some form, but without the polish or difficulty tuning that would make them land. From a depth-of-systems perspective, there is very little here for players who care about meaningful decision-making. No branching, no build variety, no replay angle, no difficulty settings of note. The walking-simulator and hidden-object tags in the community data paint the actual moment-to-moment experience fairly accurately: you move through a space, you look at things, something occasionally tries to startle you. The first-person perspective is well-suited to psychological horror in theory, but atmosphere alone cannot carry a session if the level geometry feels sparse and the scares feel arbitrary rather than designed. The modding ecosystem is non-existent. Tutorial quality is hard to evaluate because there is not enough mechanical complexity to require one. For anyone coming from mid-tier horror exploration games like Layers of Fear or even Amnesia-adjacent titles, the production gap will be immediately obvious. That does not mean a scrappy indie cannot build atmosphere on a budget, but FEAR background does not yet demonstrate the authorial control needed to do so reliably. If the developer continues updating the title and the review curve moves, it might be worth revisiting. Right now, with years having passed since the 2021 launch and the review score unmoved, patience has run out.

Diego
Diego · Scout Team

Strategy & simulation

Tags

singleplayertier:indieWalking SimulatorPsychological HorrorDream SequencePuzzle ExplorationFirst-Person HorrorSolo OnlyUnfinished Feel

System Requirements

Minimum

OS
Windows 7; 8; 10
Memory
C GB RAM
DirectX
Version 11
Storage
1 GB available space
Graphics
Gtx 770 and up
Processor
i5 and up
Sound Card
Stereo. Play with good stereo.

Recommended

OS
Windows 7; 8; 10
DirectX
Version 12
Storage
1 GB available space
Graphics
GTX 1060
Processor
i5 and up

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Reviews & Ratings

No ratings available

Game Info

Developer
5K Gamers
Publisher
Piece Of Voxel
Release Date
Jul 8, 2021

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Frequently asked questions about FEAR background

How much does FEAR background cost?

FEAR background pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

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What platforms is FEAR background available on?

FEAR background is available on PC.

When was FEAR background released?

FEAR background was released on 8 July 2021.

Who developed FEAR background?

FEAR background was developed by 5K Gamers and published by Piece Of Voxel.