FATAL FURY: CotW - Season Pass 1 (DLC)
Five fighters drip-fed across 2025 and into 2026 - Andy Bogard, Ken, Joe Higashi, Chun-Li, and Mr. Big. Worth it only if you're already sold on City of the Wolves' deep REV-system fighting.
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About FATAL FURY: CotW - Season Pass 1 (DLC)
I came into Season Pass 1 for FATAL FURY: City of the Wolves already impressed by the base game, which SNK released after a 26-year series absence and which the Steam community has rated Very Positive overall. The season pass is a five-character drip feed spread across roughly a year: Andy Bogard and Street Fighter guest Ken arrived first in summer 2025, followed by Fatal Fury veteran Joe Higashi in fall, Chun-Li in winter, and Art of Fighting boss Mr. Big rounding things out in early 2026. That pacing is slow by any standard, and if you are buying this specifically as a standalone DLC pass, know that the full value will not land in your hands until well over a year after launch. The characters themselves are a mixed bag of legacy fan-service and genuine crossover curiosity. Andy Bogard and Joe Higashi feel like they should have been in the base roster from day one - SNK themselves acknowledged the two as Fatal Fury stalwarts - and the community debated loudly about their absence at launch. The Capcom crossovers, Ken and Chun-Li, are a more interesting proposition. City of the Wolves already had some raised eyebrows about real-life guest characters Cristiano Ronaldo and DJ Salvatore Ganacci taking up base-roster slots that old-school fans wanted filled by series regulars. Dropping Ken and Chun-Li as paid additions feels like a studied attempt to course-correct that goodwill deficit, and based on reception so far it seems to have worked. Whether the season pass is worth it depends entirely on how much you have bought into the base game's mechanical identity. City of the Wolves runs a REV System where offensive play charges a gauge, and going past 100 percent into Overheat locks out your best tools and leaves you open to guard breaks. Feinting, braking, Just Defend timing, Wild Punishes, and Rev Accel chaining sit on top of all that. Reviewers consistently noted that the gap between a casual button-presser and a mid-level combo player is large enough to matter in real matches, making the Smart Style control option feel like a training aid rather than a genuine competitive path. Each new DLC character slots into this same demanding framework, meaning you will need to invest real lab time to get value from any of them - there is no shortcut character in this pass. The structural complaint worth repeating is one the community raised before launch: SNK bundled Season Pass 1 with the base game and initially declined to sell either component separately. That has since shifted, with the base game, Season Pass 1, and Season Pass 2 now available individually per Steam. For players who already own the Special Edition, this pass was baked in. For anyone buying in late, check carefully what you are actually purchasing. The single-player Episodes of South Town mode gives each DLC character their own light RPG-style story content, so there is at least something to do with new fighters beyond jumping straight into ranked. Alex, Scout Team
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- Developer
- Unknown
- Publisher
- Unknown
- Release Date
- Apr 21, 2025