Compare Farming Simulator 19 prices across trusted key stores and find the best deal. Developed by Giants Software. Published by Giants Software. Released on 11/19/2018. Available on PC, Mac, Xbox. Genres: Simulation. Metacritic score: 73/100.

A sprawling farm-management sandbox with over 300 licensed vehicles and a mod ecosystem deep enough to drown in, but it will absolutely let you fail in silence if you skip the wikis.

I've sat with enough grand-strategy and sim titles to recognize the moment a game respects your intelligence versus the moment it just dumps you in a field and wishes you luck. Farming Simulator 19 does a bit of both, and knowing which camp you land in before you buy is genuinely useful. The core loop is cultivate, sow, fertilize, harvest, sell, reinvest, repeat. On paper that sounds thin. In practice, once you're juggling multiple fields, managing animal husbandry across chickens, pigs, cows, and horses, running a parallel logging operation with nothing but a chainsaw and ambition, and dispatching hired workers to cover ground while you handle higher-value tasks, the cognitive load climbs fast. That's the game I find interesting. Three starting scenarios give you real structural choices from the outset. A cash-heavy "new farmer" mode lets you build equipment rosters without early bankruptcy anxiety. A small-farm start with tight finances forces genuine budget discipline, which is where the economy sim teeth show up. The hardcore option is a loan-against-the-farm situation that turns every purchase into a risk calculation. That range is smart design, even if the game itself doesn't explain the downstream consequences of each choice very well. Crops behave differently from one another, field size directly affects which equipment is cost-efficient to own versus rent, and fuel management adds a small but constant overhead. None of that complexity is surfaced to you. The tutorial covers the absolute basics, roughly how to cultivate, sow, and run your first harvest, and then it stops. Completely. Veterans of FS17 will barely notice. Newcomers will spend their first few hours quietly confused before eventually turning to community guides, which, to be fair, are excellent and plentiful. The vehicle roster is where Giants clearly spent serious budget. John Deere joined the lineup here for the first time, sitting alongside Case IH, New Holland, Fendt, Massey Ferguson, Valtra, Deutz-Fahr, and others. Over 300 vehicles and tools total, with licensing that means the machines look and behave like their real counterparts. Operating a combine correctly, attaching a header, unfolding it, engaging the harvester, managing the unload pipe to a trailing wagon, is a multi-step process that rewards players who treat it as a simulation rather than an arcade game. That attention to mechanical fidelity is both the title's strongest selling point and the sharpest edge of its learning cliff. Multiplayer supports up to 16 players on PC cooperating or competing over the same map, each with independent land and equipment, which is where the game genuinely opens up. A co-op session with organized players turns FS19 into something closer to a management relay race and largely papers over the weak AI helpers. The AI is a real problem in solo play. NPC workers follow basic patterns acceptably, but they get stuck, block each other, and sometimes require you to halt your own work to bail them out. It is not game-breaking, but it is friction that shouldn't be there at this level of simulation. The neighbor mission system, which offers contract work for extra cash and access to equipment you don't yet own, is a smart economic safety valve for new players, though the quest variety is shallow. Where FS19 fully redeems itself for long-term value is the mod ecosystem. Giants built an in-game ModHub that puts community-created maps, vehicles, scripts, and seasonal overhauls directly inside the game with no file juggling required. The community has been building for this entry since 2018, which means the library is enormous. A seasons mod alone transforms the pacing and strategic depth of the base game into something qualitatively different. For pure series veterans, FS19 is a confident if iterative step forward. For newcomers who are genuinely curious about deep farm management, the recommendation is conditional: read a beginner guide before your first session, start on the easiest economy setting, and treat your first farm as a learning run you will likely abandon. Do that, and there are hundreds of hours here. Expect the game to teach you without outside help, and you'll probably quit inside a weekend. Diego, Scout Team

Farming Simulator 19

Farming Simulator 19

Nov 19, 2018Giants Software
GamerScout Says

A sprawling farm-management sandbox with over 300 licensed vehicles and a mod ecosystem deep enough to drown in, but it will absolutely let you fail in silence if you skip the wikis.

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About Farming Simulator 19

I've sat with enough grand-strategy and sim titles to recognize the moment a game respects your intelligence versus the moment it just dumps you in a field and wishes you luck. Farming Simulator 19 does a bit of both, and knowing which camp you land in before you buy is genuinely useful. The core loop is cultivate, sow, fertilize, harvest, sell, reinvest, repeat. On paper that sounds thin. In practice, once you're juggling multiple fields, managing animal husbandry across chickens, pigs, cows, and horses, running a parallel logging operation with nothing but a chainsaw and ambition, and dispatching hired workers to cover ground while you handle higher-value tasks, the cognitive load climbs fast. That's the game I find interesting. Three starting scenarios give you real structural choices from the outset. A cash-heavy "new farmer" mode lets you build equipment rosters without early bankruptcy anxiety. A small-farm start with tight finances forces genuine budget discipline, which is where the economy sim teeth show up. The hardcore option is a loan-against-the-farm situation that turns every purchase into a risk calculation. That range is smart design, even if the game itself doesn't explain the downstream consequences of each choice very well. Crops behave differently from one another, field size directly affects which equipment is cost-efficient to own versus rent, and fuel management adds a small but constant overhead. None of that complexity is surfaced to you. The tutorial covers the absolute basics, roughly how to cultivate, sow, and run your first harvest, and then it stops. Completely. Veterans of FS17 will barely notice. Newcomers will spend their first few hours quietly confused before eventually turning to community guides, which, to be fair, are excellent and plentiful. The vehicle roster is where Giants clearly spent serious budget. John Deere joined the lineup here for the first time, sitting alongside Case IH, New Holland, Fendt, Massey Ferguson, Valtra, Deutz-Fahr, and others. Over 300 vehicles and tools total, with licensing that means the machines look and behave like their real counterparts. Operating a combine correctly, attaching a header, unfolding it, engaging the harvester, managing the unload pipe to a trailing wagon, is a multi-step process that rewards players who treat it as a simulation rather than an arcade game. That attention to mechanical fidelity is both the title's strongest selling point and the sharpest edge of its learning cliff. Multiplayer supports up to 16 players on PC cooperating or competing over the same map, each with independent land and equipment, which is where the game genuinely opens up. A co-op session with organized players turns FS19 into something closer to a management relay race and largely papers over the weak AI helpers. The AI is a real problem in solo play. NPC workers follow basic patterns acceptably, but they get stuck, block each other, and sometimes require you to halt your own work to bail them out. It is not game-breaking, but it is friction that shouldn't be there at this level of simulation. The neighbor mission system, which offers contract work for extra cash and access to equipment you don't yet own, is a smart economic safety valve for new players, though the quest variety is shallow. Where FS19 fully redeems itself for long-term value is the mod ecosystem. Giants built an in-game ModHub that puts community-created maps, vehicles, scripts, and seasonal overhauls directly inside the game with no file juggling required. The community has been building for this entry since 2018, which means the library is enormous. A seasons mod alone transforms the pacing and strategic depth of the base game into something qualitatively different. For pure series veterans, FS19 is a confident if iterative step forward. For newcomers who are genuinely curious about deep farm management, the recommendation is conditional: read a beginner guide before your first session, start on the easiest economy setting, and treat your first farm as a learning run you will likely abandon. Do that, and there are hundreds of hours here. Expect the game to teach you without outside help, and you'll probably quit inside a weekend.

Diego
Diego · Scout Team

Strategy & simulation

Tags

Single-playerMulti-playerCo-opOnline Co-opSteam AchievementsFull controller supportSteam Trading CardsSteam CloudRemote Play on TabletRemote Play on TVFamily SharingsteamFarm ManagementEquipment CustomizationCo-op SandboxMod-FriendlyEconomy SimLicensed VehiclesRelaxed PacingDeep Economy LoopSteep Learning CliffContract MissionsSeasons Mod Support16-Player OnlineLivestock ManagementLogging SystemModHub IntegrationThree Difficulty Tiers

System Requirements

Minimum

Processor
Intel Core i3-2100T @ 2.5GHz or AMD FX-4100 @3.6 GHz
Memory
4 GB RAM
Graphics
Nvidia Geforce GTX 650, AMD Radeon HD 7770 graphics card or better (min. 2 GB VRAM, DX11…

Recommended

Requires a 64-bit processor and operating system

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Community Discussion

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Reviews & Ratings

Metacritic
73
Steam
94%(75,907)

Game Info

Developer
Giants Software
Publisher
Giants Software
Release Date
Nov 19, 2018

Game Modes

singleplayer
multiplayer
coop
online coop
Online Co-op

Languages

Subtitles (18)
EnglishFrenchItalianGermanSpanish - SpainCzech+12 more

Features

AchievementsController SupportCloud Saves

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Frequently asked questions about Farming Simulator 19

How much does Farming Simulator 19 cost?

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What platforms is Farming Simulator 19 available on?

Farming Simulator 19 is available on PC, Mac, Xbox.

When was Farming Simulator 19 released?

Farming Simulator 19 was released on 19 November 2018.

Who developed Farming Simulator 19?

Farming Simulator 19 was developed by Giants Software.

Is Farming Simulator 19 worth buying?

Farming Simulator 19 holds a Metacritic score of 73/100, making it one of the standout Simulation titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.