
Eville Pass - Season 2
Sixty levels of cosmetic grind for a social deduction game that lives and dies by its player count. Worth it only if you're already hooked on Eville and want the Frostpit-themed gear.
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About Eville Pass - Season 2
I came into this pass wanting to feel something beyond mild skepticism, and I'll be straight with you: the Season 2 Pass is pure cosmetic fuel for a game that still has a population problem. Eville itself is a real-time social deduction game where up to twelve players split between Villagers and Conspirators, lying and murdering their way through day-night cycles across maps like the original village and the new snow-covered Orc settlement of Frostpit. The core loop, collecting materials, crafting potions, placing wards, sneaking through underground tunnels as a Conspirator, is more mechanically layered than its Among Us comparisons suggest. If you have voice chat and a full lobby of invested players, it genuinely delivers. The problem is finding that lobby consistently. So what does Season 2 Pass actually buy you? Sixty progression levels of cosmetic unlocks themed around the Frostpit setting. Fully leveled, that works out to four avatars, one pet (the Animated Cobalt Wolf, which is the headline item and the most visually interesting thing in the pass), seven avatar style variations, five back-items, six accessories, four emotes, six stickers, five paintings, four loading screens, seven badges, and 1,200 Silver Crowns to spend in the cosmetic store. Two 25% XP boosters are also included, which do meaningfully speed up progression in actual gameplay. Purchasing the pass also retroactively unlocks premium rewards for levels you already completed before buying, which is a fair consumer-friendly touch you don't always see with battle pass systems. Here is where I have to pump the brakes. The Season 2 Pass dropped alongside the Frostpit map and a set of gameplay fixes, including animation cancel freeze bugs and improvements to the blocking system. That underlying game context matters because the pass is only worth the investment if Eville is holding your attention long-term. And that is a legitimate open question. Steam reviews sat mixed at launch, matchmaking has been a recurring complaint from reviewers across platforms, and the servers were already described as lightly populated not long after release. None of those cosmetics help you find a lobby faster. The base game's XP distribution is reportedly generous enough that free-track rewards are accessible without the pass, so you are paying specifically for that Frostpit aesthetic layer and the acceleration. If you are already logging sessions regularly and want your character and house to reflect the Frostpit season's visual identity, the per-item value here is reasonable and the pass structure is standard for the genre. If you are on the fence about whether Eville has the player base to sustain your interest, no number of emotes or wolf pets will fix that. Sort out whether the base game's servers are healthy in your region before committing to the pass. That is the honest calculus. Fred, Scout Team
Tags
System Requirements
Minimum
- OS
- Windows 7
- Memory
- 6 GB RAM
- DirectX
- Version 11
- Network
- Broadband Internet connection
- Storage
- 2 GB available space
- Graphics
- NVIDIA GTX 650, AMD HD 5830
- Processor
- Intel Core i5-2400, AMD FX-8350
- Sound Card
- Onboard
- Additional Notes
- Eville also runs on modern AMD Ryzen APUs.
Recommended
- OS
- Windows 10 64bit
- Memory
- 8 GB RAM
- DirectX
- Version 11
- Network
- Broadband Internet connection
- Storage
- 8 GB available space
- Graphics
- NVIDIA GTX 670, AMD HD 7950
- Processor
- Intel Core i5 Gen 6, AMD Ryzen 1500X
- Sound Card
- Onboard
Reviews & Ratings
No ratings available
Game Info
- Developer
- VestGames
- Publisher
- Unknown
- Release Date
- Jan 26, 2023
