Compare Evertried prices across trusted key stores and find the best deal. Developed by Lunic Games / Danilo Domingues. Published by DANGEN Entertainmen. Released on 10/21/2021. Available on PC. Genres: Indie, Strategy.

Evertried is a turn-based tactical roguelite where every enemy move is triggered by yours, read the room or die fast.

Evertried sits in that specific corner of the strategy genre where the board-game logic is pure and unforgiving: you move, everything moves. That single rule turns every floor of its tower into a puzzle dressed up as combat. You are ascending an afterlife-themed tower, and the mechanics demand you think several steps ahead rather than just react. There are no random number generator dice rolls saving you here. Position is everything, and the game respects that contract completely. The core loop revolves around a Focus mechanic that rewards consecutive kills without taking damage. Hit that streak and you build toward a powered-up state that can clear rooms efficiently. Let it drop and you are grinding through encounters the hard way. That tension between aggression and patience is the genuine strategic hook. The game offers different abilities and passive upgrades as you climb floors, and the choices between them carry real weight rather than being obvious picks. Class variety is limited compared to deeper roguelites, but the mechanical interactions between skills and enemy patterns give each run its own character. Where Evertried earns respect is in enemy design. Each enemy type broadcasts its behavior clearly, which is the mark of a well-designed tactics game. You learn patterns, you exploit them, and then a new enemy type enters the mix and forces you to recalculate. The difficulty curve is steep without being arbitrary. Newcomers should expect to lose runs to mistakes they will immediately recognize, which is exactly how a good tactics game should teach. There is no extensive tutorial, but the ruleset is simple enough that self-teaching happens naturally within three or four runs. For players used to Into the Breach-style thinking, the onboarding will feel almost instant. The weaknesses are real and worth flagging. The content volume is modest. Seventy-four Steam reviews at a mixed-to-positive split suggests the game connects with a specific audience and leaves others cold, likely those expecting more build breadth or narrative. The art style is clean but sparse, and the late-game floors do not introduce dramatically new mechanical layers, which means the ceiling on long-term engagement is lower than comparable genre entries. If you are looking for a 200-hour ecosystem with mods and expansions, this is not that game. It is a tight, compact experience that fits a weekend or a commute session library. For the strategy player who values elegant rule sets over sprawling systems, Evertried delivers something genuinely satisfying. The moment-to-moment decision quality is high, the feedback loop is immediate, and the game never wastes your time with padding. Think of it as the tactics equivalent of a well-designed puzzle box: small, deliberate, and worth the hours it asks for. Diego, Scout Team

Evertried

Evertried

Oct 21, 2021Lunic Games / Danilo DominguesDANGEN Entertainmen
GamerScout Says

Evertried is a turn-based tactical roguelite where every enemy move is triggered by yours, read the room or die fast.

PC
Best Price Available
€0.00
at N/A
Historical low: €3.22

GamerScout Verdict

Best for tactics fans who want a clean, rule-tight roguelite that rewards positioning over luck, but expect modest content depth.

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Price History

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€3.225 Jun 2026
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About Evertried

Evertried sits in that specific corner of the strategy genre where the board-game logic is pure and unforgiving: you move, everything moves. That single rule turns every floor of its tower into a puzzle dressed up as combat. You are ascending an afterlife-themed tower, and the mechanics demand you think several steps ahead rather than just react. There are no random number generator dice rolls saving you here. Position is everything, and the game respects that contract completely. The core loop revolves around a Focus mechanic that rewards consecutive kills without taking damage. Hit that streak and you build toward a powered-up state that can clear rooms efficiently. Let it drop and you are grinding through encounters the hard way. That tension between aggression and patience is the genuine strategic hook. The game offers different abilities and passive upgrades as you climb floors, and the choices between them carry real weight rather than being obvious picks. Class variety is limited compared to deeper roguelites, but the mechanical interactions between skills and enemy patterns give each run its own character. Where Evertried earns respect is in enemy design. Each enemy type broadcasts its behavior clearly, which is the mark of a well-designed tactics game. You learn patterns, you exploit them, and then a new enemy type enters the mix and forces you to recalculate. The difficulty curve is steep without being arbitrary. Newcomers should expect to lose runs to mistakes they will immediately recognize, which is exactly how a good tactics game should teach. There is no extensive tutorial, but the ruleset is simple enough that self-teaching happens naturally within three or four runs. For players used to Into the Breach-style thinking, the onboarding will feel almost instant. The weaknesses are real and worth flagging. The content volume is modest. Seventy-four Steam reviews at a mixed-to-positive split suggests the game connects with a specific audience and leaves others cold, likely those expecting more build breadth or narrative. The art style is clean but sparse, and the late-game floors do not introduce dramatically new mechanical layers, which means the ceiling on long-term engagement is lower than comparable genre entries. If you are looking for a 200-hour ecosystem with mods and expansions, this is not that game. It is a tight, compact experience that fits a weekend or a commute session library. For the strategy player who values elegant rule sets over sprawling systems, Evertried delivers something genuinely satisfying. The moment-to-moment decision quality is high, the feedback loop is immediate, and the game never wastes your time with padding. Think of it as the tactics equivalent of a well-designed puzzle box: small, deliberate, and worth the hours it asks for.

Diego
Diego · Scout Team

Strategy & simulation

Tags

steamTurn-Based TacticsRogueliteCombo SystemPermadeathPuzzle-CombatSingle-Run FocusPattern RecognitionCompact Roguelite

System Requirements

Minimum

OS
Windows 7/8/10
Processor
1.7+ GHz or better
Memory
1 GB RAM
Graphics
Intel HD 3000 or better
Storage
700 MB available space

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Reviews & Ratings

Steam
78%(74)

Game Info

Developer
Lunic Games / Danilo Domingues
Publisher
DANGEN Entertainmen
Release Date
Oct 21, 2021

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Frequently asked questions about Evertried

How much does Evertried cost?

Evertried pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

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What platforms is Evertried available on?

Evertried is available on PC.

When was Evertried released?

Evertried was released on 21 October 2021.

Who developed Evertried?

Evertried was developed by Lunic Games / Danilo Domingues and published by DANGEN Entertainmen.