Entwined: The Perfect Murder
A whodunit mystery putting you in the detective's chair to untangle motives and suspects around one very dead Mr. Turner. Small, scrappy, and uneven.
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About Entwined: The Perfect Murder
Entwined: The Perfect Murder is a casual adventure from Urchin Games built around a single locked-room premise: Mr. Turner is dead, a circle of people all had reasons to want him gone, and you have to figure out which one pulled the trigger. Or the knife. Or whatever the game decides. It sits firmly in the classic point-and-click whodunit tradition, the kind of thing that owes more to board-game mystery nights than to heavy narrative RPGs, and it wears that modestly. The core loop is what you would expect: talk to suspects, gather clues, cross-reference motives, build a picture. If you grew up on games like Agatha Christie adaptations or budget mystery titles from the mid-2000s, the rhythm here will feel familiar almost immediately. That is both its comfort and its ceiling. The writing does the job of laying out each character's grudge against the victim without ever quite making you feel the tension of a real investigation. Suspects talk, you click, things accumulate. The mystery is solvable, which matters more than it sounds - some games in this space fumble even that basic contract with the player. Where the game struggles is in presentation and polish. With a mixed reception and only forty reviews to its name, it has not built a groundswell of enthusiasm, and you can feel why. The interface is functional rather than considered, the pacing occasionally drags in places that needed tightening, and the production values signal a small budget without the charm that sometimes makes a small budget invisible. There is craft here, but it is uneven craft. A developer working in limited scope can sometimes produce something that punches above its weight through sheer intentionality. Entwined reaches for that but does not always land it. The audience for this is pretty specific. If you want a short, low-pressure mystery session - something you can finish in a couple of hours without committing to a sixty-hour epic - and you are forgiving about rough edges, there is a modest puzzle here worth unwrapping. It is not trying to reinvent the genre. It is trying to give you a contained whodunit and let you feel like the clever one in the room when you name the killer. Whether it succeeds depends enormously on how patient you are with its limitations. For players who need polished UI, sharp writing, and strong atmosphere to stay engaged, the mixed reviews are a real warning sign. For the subset who genuinely enjoy small-scale mystery games and want something uncomplicated to fill an afternoon, it is at least honest about what it is. I have a soft spot for games that know their lane, even when they wobble inside it. Kai, Scout Team
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Game Info
- Developer
- Urchin Games
- Publisher
- HH-Games
- Release Date
- Nov 12, 2018
