Compare Enotria: The Last Song Deluxe Bundle (DLC) (PS5) prices across trusted key stores and find the best deal. Developed by Jyamma Games. Published by Jyamma Games. Released on 9/19/2024. Available on PC. Genres: Action, Indie, Adventure, RPG.

A sun-drenched Italian folklore Souls-like with striking visuals and a mask-swapping build system, sold as a DLC bundle that adds weapon skins, consumables, upgrade materials, an OST extract, and a digital artbook to the base game.

Let's be clear upfront: this is a DLC bundle for Enotria: The Last Song, not a standalone game. You need the PS5 base game installed before any of this content activates. What you get in the Deluxe Bundle is a weapon skin set, extra consumables, extra upgrade materials, a digital artbook extract, and an OST extract. It is cosmetic and convenience padding, not new story chapters or fresh bosses. So the real question is whether the base game deserves this kind of investment, and that answer is nuanced enough to be worth unpacking. Enotria: The Last Song itself is a Souls-like action RPG rooted in Italian folklore and culture, built around what its developer Jyamma Games calls a "Summer-Soul" aesthetic. Forget the grey stone corridors and oppressive fog of genre tradition. The world here runs on azure skies, golden sunflower fields, whitewashed coastal villas, and carnival masks drenched in color. It is one of the most visually distinct settings in the genre, and for players who have grown tired of yet another grimdark dungeon, that alone carries real weight. The lore involves the Canovaccio, an all-consuming supernatural play authored by godlike beings who have locked the world in eternal stasis. You play the Maskless One, a figure with no predetermined role in the script, guided by the Author Pulcinella to dismantle the corruption eating the other Authors from within. The story has atmosphere in buckets; whether its actual narrative coherence fully delivers on that premise is where critics diverged. Combat is parry-centric in a way that echoes Sekiro more than Elden Ring. Breaking enemy posture through parries builds a stagger meter, and landing a counter in that window triggers an Awakened state that amplifies your damage. The timing window is reportedly forgiving for standard enemies, but bosses demand much tighter execution and hit like freight trains in return. Beyond the parry loop, build variety comes from three swappable loadout sets, over 120 weapons across 8 weapon classes, 45 spells, 8 parry modifiers, and the mask system, where boss-drop masks and fragment-gathered masks provide passive abilities that can shift your playstyle without requiring a full character reset. The Path of the Innovators skill tree adds passive perks on top of that. In theory, this is a rich layered system. In practice, reviewers were divided: some found the loadout flexibility genuinely rewarding, while others found the volume of Italian-named systems and status effects front-loaded and confusing before eventually settling into a loop that felt more shallow than the menu depth implied. The Ardore mechanic, a stomp that staggers enemies and activates environmental platforms to unlock new traversal routes and hidden areas, was widely praised as clever but criticized for being used too sparingly across the game's three-act structure. For an RPG specialist like me, what matters most is whether the build variety and the world actually reward curiosity past the midpoint. Here, Enotria earns genuine respect for its level design, which consistently produces memorable set-piece moments throughout its roughly 20-to-30-hour runtime. The narrative and lore are intriguing even if the story's coherence wobbles. The mask system has the bones of something special, even if the balancing does not fully capitalize on it. There is also a Story Mode for players who want to experience the world without the genre's punishing default difficulty, which is a sensible accessibility choice. What the Deluxe Bundle does not do is fix any of the base game's structural critiques. The consumables and upgrade materials give early-game momentum a small nudge, and the weapon skins add visual flair, but if you bounced off the combat feel or the system complexity in the base game, none of this bundle content changes that equation. Buy the Deluxe Bundle if you are already committed to the base game and want a small head start plus the artbook and OST for the collection. If you are still on the fence about Enotria itself, try the base game first. The world is worth seeing. Whether the combat clicks is a personal verdict. Monika, Scout Team

Enotria: The Last Song Deluxe Bundle (DLC) (PS5)

Enotria: The Last Song Deluxe Bundle (DLC) (PS5)

Sep 19, 2024Jyamma Games
GamerScout Says

A sun-drenched Italian folklore Souls-like with striking visuals and a mask-swapping build system, sold as a DLC bundle that adds weapon skins, consumables, upgrade materials, an OST extract, and a digital artbook to the base game.

PC
Steam Deck PlayableProtonDB Platinum
Best Price Available
€3.90
at Eneba
Lowest tracked: €3.90
Track this price

GamerScout Verdict

Worth grabbing only if you are already sold on the base game and want minor early-game extras plus collector bonus content.

Compare Prices(1 stores)

Edition:
EnebaBest price
The Last Song Deluxe Bundle (DLC) (PS5) PSN KeyEurope (EU)Steam KeyKey
€3.90
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€14.62-58%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€14.62-58%
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€3.905 Jun 2026
Current best
€3.90
Lowest since we started tracking
Keyshops
€3.59€3.80€4.00€4.215 Jun20 Jun5 Jul20 Jul4 Aug
5 Jun — 4 Aug
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Screenshots & Media

About Enotria: The Last Song Deluxe Bundle (DLC) (PS5)

Let's be clear upfront: this is a DLC bundle for Enotria: The Last Song, not a standalone game. You need the PS5 base game installed before any of this content activates. What you get in the Deluxe Bundle is a weapon skin set, extra consumables, extra upgrade materials, a digital artbook extract, and an OST extract. It is cosmetic and convenience padding, not new story chapters or fresh bosses. So the real question is whether the base game deserves this kind of investment, and that answer is nuanced enough to be worth unpacking. Enotria: The Last Song itself is a Souls-like action RPG rooted in Italian folklore and culture, built around what its developer Jyamma Games calls a "Summer-Soul" aesthetic. Forget the grey stone corridors and oppressive fog of genre tradition. The world here runs on azure skies, golden sunflower fields, whitewashed coastal villas, and carnival masks drenched in color. It is one of the most visually distinct settings in the genre, and for players who have grown tired of yet another grimdark dungeon, that alone carries real weight. The lore involves the Canovaccio, an all-consuming supernatural play authored by godlike beings who have locked the world in eternal stasis. You play the Maskless One, a figure with no predetermined role in the script, guided by the Author Pulcinella to dismantle the corruption eating the other Authors from within. The story has atmosphere in buckets; whether its actual narrative coherence fully delivers on that premise is where critics diverged. Combat is parry-centric in a way that echoes Sekiro more than Elden Ring. Breaking enemy posture through parries builds a stagger meter, and landing a counter in that window triggers an Awakened state that amplifies your damage. The timing window is reportedly forgiving for standard enemies, but bosses demand much tighter execution and hit like freight trains in return. Beyond the parry loop, build variety comes from three swappable loadout sets, over 120 weapons across 8 weapon classes, 45 spells, 8 parry modifiers, and the mask system, where boss-drop masks and fragment-gathered masks provide passive abilities that can shift your playstyle without requiring a full character reset. The Path of the Innovators skill tree adds passive perks on top of that. In theory, this is a rich layered system. In practice, reviewers were divided: some found the loadout flexibility genuinely rewarding, while others found the volume of Italian-named systems and status effects front-loaded and confusing before eventually settling into a loop that felt more shallow than the menu depth implied. The Ardore mechanic, a stomp that staggers enemies and activates environmental platforms to unlock new traversal routes and hidden areas, was widely praised as clever but criticized for being used too sparingly across the game's three-act structure. For an RPG specialist like me, what matters most is whether the build variety and the world actually reward curiosity past the midpoint. Here, Enotria earns genuine respect for its level design, which consistently produces memorable set-piece moments throughout its roughly 20-to-30-hour runtime. The narrative and lore are intriguing even if the story's coherence wobbles. The mask system has the bones of something special, even if the balancing does not fully capitalize on it. There is also a Story Mode for players who want to experience the world without the genre's punishing default difficulty, which is a sensible accessibility choice. What the Deluxe Bundle does not do is fix any of the base game's structural critiques. The consumables and upgrade materials give early-game momentum a small nudge, and the weapon skins add visual flair, but if you bounced off the combat feel or the system complexity in the base game, none of this bundle content changes that equation. Buy the Deluxe Bundle if you are already committed to the base game and want a small head start plus the artbook and OST for the collection. If you are still on the fence about Enotria itself, try the base game first. The world is worth seeing. Whether the combat clicks is a personal verdict.

Monika
Monika · Scout Team

RPGs

Tags

singleplayerItalian Folklore SettingParry-Focused CombatMask Build SystemArdore TraversalSummer-Soul AestheticMulti-Loadout FlexibilityAccessibility Difficulty ModesCosmetic DLCConsumable Starter Pack

System Requirements

Minimum

OS
64-Bit Windows 10
Processor
Intel Core i5-6600 (3.3Ghz) or AMD Ryzen 5 1400 (3.2Ghz)
Memory
16 GB RAM
Graphics
NVIDIA GeForce GTX 1080 6GB or AMD Rade…

Recommended

OS
64-Bit Windows 10
Processor
Intel Core i7-8700 (3.2Ghz) or AMD Ryzen 5 3600 (3.6 Ghz)
Memory
16 GB RAM
Graphics
NVIDIA GeForce 2080 or AMD Radeon…

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Game Info

Developer
Jyamma Games
Publisher
Jyamma Games
Release Date
Sep 19, 2024

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Frequently asked questions about Enotria: The Last Song Deluxe Bundle (DLC) (PS5)

How much does Enotria: The Last Song Deluxe Bundle (DLC) (PS5) cost?

As of 4 August 2026, the cheapest in-stock offer for Enotria: The Last Song Deluxe Bundle (DLC) (PS5) is €3.90 at Eneba, out of 3 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Enotria: The Last Song Deluxe Bundle (DLC) (PS5) cheapest?

The lowest in-stock price we track for Enotria: The Last Song Deluxe Bundle (DLC) (PS5) is €3.90 at Eneba (4 August 2026). We compare 3 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Enotria: The Last Song Deluxe Bundle (DLC) (PS5) available on?

Enotria: The Last Song Deluxe Bundle (DLC) (PS5) is available on PC.

When was Enotria: The Last Song Deluxe Bundle (DLC) (PS5) released?

Enotria: The Last Song Deluxe Bundle (DLC) (PS5) was released on 19 September 2024.

Who developed Enotria: The Last Song Deluxe Bundle (DLC) (PS5)?

Enotria: The Last Song Deluxe Bundle (DLC) (PS5) was developed by Jyamma Games.