Compare EarthX prices across trusted key stores and find the best deal. Developed by Denis. Published by Mesote Games. Released on 7/12/2023. Available on PC. Genres: Indie, Simulation, Strategy.

Run a rocket company from scrappy Earth launches to full Martian colonization. Every budget decision and tech unlock matters.

EarthX is a rocket company management and simulation game where you build a space enterprise from the ground up, literally. You start with modest launch vehicles, limited capital, and a launchpad that feels more like a ambition than an asset. The loop is straightforward on the surface: design rockets, secure contracts, earn revenue, reinvest into R&D. Underneath that, the systems layer in quickly. You are juggling payload capacity, orbital insertion parameters, fuel costs, and customer satisfaction across simultaneous mission pipelines. If you have ever built a budget in a spreadsheet and felt genuine tension watching the bottom line, EarthX will speak your language. The technology tree is where the game earns its depth. Unlocking upper-stage reusability, improved avionics, or high-efficiency engines does not just boost a stat bar, it opens entirely new contract categories and changes which missions are economically viable. Supplying the International Space Station requires reliability over raw power. Building your own internet satellite constellation, think low-Earth-orbit broadband grids, demands mass production logistics that stress your manufacturing pipeline in a completely different way. These are not interchangeable goals. Each branch of your company pulls resources in a different direction, and deciding which contracts to prioritize in the mid-game is genuinely interesting decision-making, not busywork. Mars colonization is the late-game payoff, and terraforming gives you something to work toward across many hours of play. Getting there requires sustained investment in interplanetary transfer vehicles, habitat modules, and life-support supply chains. It is ambitious scope for a solo-developer title, and Denis mostly delivers. The 88 percent positive score across over 900 Steam reviews suggests the execution lands for the majority of players. That said, the AI competitors feel thin at times, reacting to your market moves with less sophistication than a seasoned strategy player would want. The tutorial covers the basics without being condescending, which is genuinely rare in this subgenre, but new players will still hit a wall around the mid-game transition where the game stops explaining itself and expects you to experiment. The mod ecosystem is currently minimal given the game's indie scale, so do not buy expecting a Kerbal Space Program-style community toolbox. What you do get is a clean, numbers-driven management experience that respects your time enough to let you pause, plan, and execute without punishing micromanagement. For strategy players who want a tighter, more grounded aerospace sim rather than a physics sandbox, EarthX fills a gap that not many games even attempt. Approach it as a long-term corporate strategy game with a space skin, and the roughly 20 to 40 hour journey to a functioning Mars colony feels earned. Diego, Scout Team

EarthX

EarthX

Jul 12, 2023DenisMesote Games
GamerScout Says

Run a rocket company from scrappy Earth launches to full Martian colonization. Every budget decision and tech unlock matters.

PC
Steam Deck Playable
Best Price Available
€0.00
at N/A
Historical low: €0.39

GamerScout Verdict

Solid aerospace management sim with genuine strategic depth, best suited to players who enjoy long-term resource planning over action.

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Price History

Historical low
€0.395 Jun 2026
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€0.36€0.38€0.40€0.425 Jun15 Jun25 Jun5 Jul15 Jul
5 Jun — 15 Jul
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Screenshots & Media

About EarthX

EarthX is a rocket company management and simulation game where you build a space enterprise from the ground up, literally. You start with modest launch vehicles, limited capital, and a launchpad that feels more like a ambition than an asset. The loop is straightforward on the surface: design rockets, secure contracts, earn revenue, reinvest into R&D. Underneath that, the systems layer in quickly. You are juggling payload capacity, orbital insertion parameters, fuel costs, and customer satisfaction across simultaneous mission pipelines. If you have ever built a budget in a spreadsheet and felt genuine tension watching the bottom line, EarthX will speak your language. The technology tree is where the game earns its depth. Unlocking upper-stage reusability, improved avionics, or high-efficiency engines does not just boost a stat bar, it opens entirely new contract categories and changes which missions are economically viable. Supplying the International Space Station requires reliability over raw power. Building your own internet satellite constellation, think low-Earth-orbit broadband grids, demands mass production logistics that stress your manufacturing pipeline in a completely different way. These are not interchangeable goals. Each branch of your company pulls resources in a different direction, and deciding which contracts to prioritize in the mid-game is genuinely interesting decision-making, not busywork. Mars colonization is the late-game payoff, and terraforming gives you something to work toward across many hours of play. Getting there requires sustained investment in interplanetary transfer vehicles, habitat modules, and life-support supply chains. It is ambitious scope for a solo-developer title, and Denis mostly delivers. The 88 percent positive score across over 900 Steam reviews suggests the execution lands for the majority of players. That said, the AI competitors feel thin at times, reacting to your market moves with less sophistication than a seasoned strategy player would want. The tutorial covers the basics without being condescending, which is genuinely rare in this subgenre, but new players will still hit a wall around the mid-game transition where the game stops explaining itself and expects you to experiment. The mod ecosystem is currently minimal given the game's indie scale, so do not buy expecting a Kerbal Space Program-style community toolbox. What you do get is a clean, numbers-driven management experience that respects your time enough to let you pause, plan, and execute without punishing micromanagement. For strategy players who want a tighter, more grounded aerospace sim rather than a physics sandbox, EarthX fills a gap that not many games even attempt. Approach it as a long-term corporate strategy game with a space skin, and the roughly 20 to 40 hour journey to a functioning Mars colony feels earned.

Diego
Diego · Scout Team

Strategy & simulation

Tags

steamCompany ManagementSpace SimTech TreeMars ColonizationSatellite ConstellationSingle DeveloperPausable StrategyContract Management

System Requirements

Minimum

OS
32/64-bit, supporting newest drivers
Processor
Intel i5
Memory
4 GB RAM
Graphics
GT 430/440
DirectX
Version 11
Storage
1500 MB available space
Sound Card
As long as you want to hear the sounds…

Recommended

OS
32/64-bit, supporting newest drivers
Processor
Intel i5 or AMD FX6300
Memory
8 GB RAM
Graphics
GTX 750
DirectX
Version 11
Storage
1500 MB available space
Sound Card
As long as you want to he…

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Reviews & Ratings

Steam
88%(912)

Game Info

Developer
Denis
Publisher
Mesote Games
Release Date
Jul 12, 2023

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Frequently asked questions about EarthX

How much does EarthX cost?

EarthX pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy EarthX cheapest?

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What platforms is EarthX available on?

EarthX is available on PC.

When was EarthX released?

EarthX was released on 12 July 2023.

Who developed EarthX?

EarthX was developed by Denis and published by Mesote Games.