Dungeons Defenders II - What A Deal Pack (DLC)
Add-on / DLC for Dungeons — view full gameA currency and utility starter pack for Dungeon Defenders II, handing you 2,000 Gems, an Inventory Bag, a Bank Vault, and Campaign Shard Packs to grease the wheels of a free-to-play grind you may or may not have signed up for.
GamerScout Verdict
Practical only for committed DD2 Xbox players who have already hit the inventory wall and want to skip the gem grind.
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About Dungeons Defenders II - What A Deal Pack (DLC)
Let's be honest about what this is: a convenience pack for Dungeon Defenders II's in-game economy, not a story expansion or a new hero to obsess over. The What A Deal Pack delivers 2,000 Gems (framed as 1,500 with a 500 bonus), one Inventory Bag to extend your loot capacity toward the eight-bag maximum, one Bank Vault slot toward the twelve-vault cap, and five Campaign Shard Packs that let you slot unique passive bonuses onto your heroes and defenses. You redeem everything through the Mailbox in the Heroes Marketplace or your Private Tavern. That's the full contents. No map, no character, no narrative hook. To understand why someone might want this, you need to understand the base game. Dungeon Defenders II is a free-to-play action-RPG tower defense hybrid set in the fantasy kingdom of Etheria. The core loop splits each map into a build phase, where you spend mana placing and fortifying towers, and a combat phase, where waves of orcs, goblins, and worse charge your Eternia Crystals while you actively fight alongside your defenses. You pick from hero classes like the Squire (melee combos and barricade towers), the Apprentice (charged magic blasts and arcane turrets), the Huntress (ranged attacks and traps), and the Monk (staff combat and aura-based towers). A Hero Deck system lets you load up to four heroes and swap between them on the fly during the build phase, which rewards players who invest time in multiple classes and think carefully about tower synergies per map. The RPG layer is where the grind lives. Heroes level up, unlocking and improving abilities. Defeated enemies drop coins, upgrade gems, and gear covering armor, weapons, and accessories. Pets tag along and provide passive bonuses. The inventory system, predictably for a F2P game, is a pressure point: loot drops are frequent and bag space runs out fast at higher difficulties. That is the exact problem this pack addresses. The extra Inventory Bag and Bank Vault are genuinely functional upgrades for anyone planning a serious long-term run, not cosmetic fluff. The Campaign Shard Packs are similarly practical, giving you early access to shard-slot modifiers that would otherwise trickle in through normal play. The honest caveat is that this pack exists because the base game's monetization creates friction around the very things it sells. Bag slots and vault space are core quality-of-life features, and gating them is a classic F2P pressure mechanic. Community reception of the base game has always noted that going deeper requires either patience with the grind or spending real money, and this pack sits squarely in that second column. The Gems are versatile, spendable on heroes, cosmetic flair, and costumes through the Heroes Marketplace, so there is genuine flexibility in how you use them. Whether the bundle math works out in your favor depends entirely on how many hours you plan to sink into Etheria on Xbox. For a casual dabbler, the inventory you start with will probably last long enough before interest fades. For someone already dozens of waves deep and watching loot disappear because the bags are full, the quality-of-life argument gets a lot stronger.

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Game Info
- Developer
- Trendy Entertainment
- Publisher
- Trendy Entertainment
- Release Date
- Sep 10, 2019