Dragon Age 3: Inquisition (GOTY)
Roughly 80-100 hours of BioWare world-building packed into one edition, with all three DLC chapters included and enough companion drama to fill a small novel. Worth it if you can stomach some open-world bloat.
GamerScout Verdict
Best for patient RPG players who want companion-driven storytelling and don't mind navigating a bloated open world to find the good stuff.
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About Dragon Age 3: Inquisition (GOTY)
I've put serious time into Dragon Age: Inquisition and one thing became clear early on: this is a game about scale, for better and worse. You step into the role of the Inquisitor, a survivor of a catastrophic explosion that rips open a hole in the sky above Thedas, and because you're the only one who can close these rifts, the world hands you an army and a mountain fortress called Skyhold to run from. The political weight of that setup is real. Advisors argue strategy, factions pull at your loyalties, and the choices you make shift alliances in ways that echo across dozens of hours of play. Few RPGs put you this credibly inside both the personal and the political at once. The combat sits somewhere between action and tactics and occasionally satisfies neither camp fully. You can hack through fights in real time across nine warrior, rogue, and mage specialization paths, or pause and drop into a top-down tactical view to line up coordinated party abilities. On normal difficulty it flows well enough, but players expecting the surgical party management of Dragon Age: Origins will find it looser, and those wanting something faster and sharper may find the pacing sluggish. The war table system, which sends advisors on timed missions, attracted genuine irritation from players who dislike waiting real-world hours to unlock story beats inside a single-player RPG. That criticism is fair and worth knowing before you commit. What the game does exceptionally well is exploration. Nine large, distinct regions range from sun-scorched deserts to storm-battered coastlines, and the environments hold up visually even now thanks to strong art direction and sweeping landscape design. The GOTY edition bundles all three official DLC chapters: Jaws of Hakkon drops you into a new region to unravel the story of the first Inquisitor and a legendary dragon hunt; The Descent takes the party underground into the Deep Roads to investigate seismic catastrophes and delivers some of the series' densest lore, though its linear structure and combat difficulty spikes divided opinion; Trespasser, set two years after the main campaign, is widely considered the standout addition and closes out the Inquisition's story in ways that reframe the entire arc. Together they add substantial hours and, more importantly, story payoff that the base game alone doesn't fully deliver. The honest caveat is padding. The Hinterlands alone has swallowed first-time players for longer than many full games last, and a meaningful portion of the side content is fetch-quest filler that even the developers implicitly admitted you can skip. If you go completionist on every region, burnout is a real risk around the midpoint. The smarter play is to treat the map markers as optional and follow the characters. The companion writing, from the dry wit of Varric to the philosophical wrestling of Solas and Dorian, is where BioWare's craft shows most clearly, and it holds up. The GOTY edition on Origin is the definitive way to play: all the content, all the story, no missing pieces. It rewards patient players who enjoy rich world-building, companion banter, and making decisions that feel like they carry weight. If your benchmark is Origins, temper expectations on the tactical depth. If you're newer to the series or coming in from other open-world RPGs, Inquisition's combination of political storytelling, strong character work, and generous content makes it one of the more substantial RPG packages available at any price.

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System Requirements
Minimum
- Processor
- AMD Quad core @ 2.5 GHz/Intel Quad core @ 2.0 GHz
- Memory
- 4 GB RAM
- Graphics
- AMD Radeon HD 4870/Nvidia GeForce 8800…
Recommended
- Processor
- AMD Six core @ 3.2 GHz/ix core @ 3.2 GHz Processor (Intel): Quad core @ 3.0 GHz
- Memory
- 8 GB RAM
- Graphics
- AMD…
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Game Info
- Developer
- Electronic Arts Inc.
- Publisher
- Electronic Arts
- Release Date
- Jun 4, 2020