Compare DOSMan: Space Aliens in Space! prices across 50+ stores and find the best deal. Developed by DOSMan Games. Published by DOSMan Games. Released on 12/13/2024. Available on PC. Genres: Action, Adventure, Indie.

A cheerfully shameless boomer shooter that clocks in under an hour and doesn't pretend otherwise. Worth it if you respect a tiny studio that knows exactly what it's making.

I have a soft spot for studios that put their whole personality into a name. DOSMan Games makes bite-sized retro shooters, and DOSMan: Space Aliens in Space! is precisely that, nothing more and nothing less. It's a first-person shooter built in the spirit of late-90s corridor blasters, drawing clear lines of inspiration from Wolfenstein 3D, Duke Nukem, and Blake Stone. The premise is self-aware to the point of comedy: Planet DOS is under attack, you are DOSMan, go shoot things. That's the contract, and the game honors it. The design is old-school in the most literal sense. Corridors are readable, enemy patterns are legible, and the whole thing moves at an arcade clip that discourages overthinking. There's a cast of informants scattered through levels who drop clues and hints, which is a small but charming detail that adds just enough texture to keep the shooting from feeling totally featureless. Enemy variety runs from Interstellar Security guards to grotesque mutants and explosive pods, so even within the short runtime there's some effort to keep encounters from blurring into one another. The audio sits in the same lane, punchy and momentum-forward rather than atmospheric, which suits the tone. Here's the honest conversation though. This game takes under an hour to complete. One reviewer put it plainly: it's barebones even by the standards of its inspirations. There's no progression system, no weapon unlocks to hunt, and the story exists only to justify the forward motion. Mouse controls have drawn some complaints around occasional jerkiness and lack of invert-mouse options at launch, which is worth knowing if you're particular about input feel. Folks who come in expecting a full boomer-shooter campaign with level variety and secrets to chase will walk away underwhelmed. What I find genuinely interesting about DOSMan Games as a studio is their consistency. They are, by their own framing, a budget retro indie factory, and they keep putting games out at a pace that suggests real craft investment rather than asset-flip cynicism. Space Aliens in Space carries an 88-89% positive rating on Steam from its small but real player base, which tells you the audience who picked it up got what they came for. At a sub-three-dollar price point with a runtime that fits inside a lunch break, the value math works on its own terms. The question is just whether your terms match theirs. If you need a Wolfenstein-flavored palette cleanser that respects your time by being short on purpose, this quiet little thing delivers. If you need a meaty campaign, look elsewhere, and that's fine. Kai, Scout Team

DOSMan: Space Aliens in Space!
ActionAdventureIndie

DOSMan: Space Aliens in Space!

Dec 13, 2024DOSMan Games
GamerScout Says

A cheerfully shameless boomer shooter that clocks in under an hour and doesn't pretend otherwise. Worth it if you respect a tiny studio that knows exactly what it's making.

PC
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Screenshots & Media

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About DOSMan: Space Aliens in Space!

I have a soft spot for studios that put their whole personality into a name. DOSMan Games makes bite-sized retro shooters, and DOSMan: Space Aliens in Space! is precisely that, nothing more and nothing less. It's a first-person shooter built in the spirit of late-90s corridor blasters, drawing clear lines of inspiration from Wolfenstein 3D, Duke Nukem, and Blake Stone. The premise is self-aware to the point of comedy: Planet DOS is under attack, you are DOSMan, go shoot things. That's the contract, and the game honors it. The design is old-school in the most literal sense. Corridors are readable, enemy patterns are legible, and the whole thing moves at an arcade clip that discourages overthinking. There's a cast of informants scattered through levels who drop clues and hints, which is a small but charming detail that adds just enough texture to keep the shooting from feeling totally featureless. Enemy variety runs from Interstellar Security guards to grotesque mutants and explosive pods, so even within the short runtime there's some effort to keep encounters from blurring into one another. The audio sits in the same lane, punchy and momentum-forward rather than atmospheric, which suits the tone. Here's the honest conversation though. This game takes under an hour to complete. One reviewer put it plainly: it's barebones even by the standards of its inspirations. There's no progression system, no weapon unlocks to hunt, and the story exists only to justify the forward motion. Mouse controls have drawn some complaints around occasional jerkiness and lack of invert-mouse options at launch, which is worth knowing if you're particular about input feel. Folks who come in expecting a full boomer-shooter campaign with level variety and secrets to chase will walk away underwhelmed. What I find genuinely interesting about DOSMan Games as a studio is their consistency. They are, by their own framing, a budget retro indie factory, and they keep putting games out at a pace that suggests real craft investment rather than asset-flip cynicism. Space Aliens in Space carries an 88-89% positive rating on Steam from its small but real player base, which tells you the audience who picked it up got what they came for. At a sub-three-dollar price point with a runtime that fits inside a lunch break, the value math works on its own terms. The question is just whether your terms match theirs. If you need a Wolfenstein-flavored palette cleanser that respects your time by being short on purpose, this quiet little thing delivers. If you need a meaty campaign, look elsewhere, and that's fine. Kai, Scout Team

Tags

singleplayercloud-savestier:sub-5Boomer ShooterBite-SizedArcade FPSComedy Sci-FiSub-1-HourRetro FPSInformant System

System Requirements

Minimum

OS
Windows 10 / 11
Memory
4 GB RAM
DirectX
Version 12
Storage
500 MB available space
Graphics
NVIDIA GTX 1050, RX 560
Processor
Intel Core i7-9700K | AMD Ryzen™ 5 5600 6-Core or above
Sound Card
Onboard audio

Recommended

OS
Windows 11 (64-Bit)
Memory
16 GB RAM
DirectX
Version 12
Storage
500 MB available space
Graphics
RTX 2070, RX 6600, Arc A750
Processor
AMD Ryzen 7 series or above
Sound Card
Onboard audio
Additional Notes
Requires a 64-bit processor and operating system

Reviews & Ratings

No ratings available

Game Info

Developer
DOSMan Games
Publisher
DOSMan Games
Release Date
Dec 13, 2024

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