
DOSMan: Space Aliens in Space!
A cheerfully shameless boomer shooter that clocks in under an hour and doesn't pretend otherwise. Worth it if you respect a tiny studio that knows exactly what it's making.
Compare Prices(0 stores)
Loading prices...
We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.
Screenshots & Media

About DOSMan: Space Aliens in Space!
I have a soft spot for studios that put their whole personality into a name. DOSMan Games makes bite-sized retro shooters, and DOSMan: Space Aliens in Space! is precisely that, nothing more and nothing less. It's a first-person shooter built in the spirit of late-90s corridor blasters, drawing clear lines of inspiration from Wolfenstein 3D, Duke Nukem, and Blake Stone. The premise is self-aware to the point of comedy: Planet DOS is under attack, you are DOSMan, go shoot things. That's the contract, and the game honors it. The design is old-school in the most literal sense. Corridors are readable, enemy patterns are legible, and the whole thing moves at an arcade clip that discourages overthinking. There's a cast of informants scattered through levels who drop clues and hints, which is a small but charming detail that adds just enough texture to keep the shooting from feeling totally featureless. Enemy variety runs from Interstellar Security guards to grotesque mutants and explosive pods, so even within the short runtime there's some effort to keep encounters from blurring into one another. The audio sits in the same lane, punchy and momentum-forward rather than atmospheric, which suits the tone. Here's the honest conversation though. This game takes under an hour to complete. One reviewer put it plainly: it's barebones even by the standards of its inspirations. There's no progression system, no weapon unlocks to hunt, and the story exists only to justify the forward motion. Mouse controls have drawn some complaints around occasional jerkiness and lack of invert-mouse options at launch, which is worth knowing if you're particular about input feel. Folks who come in expecting a full boomer-shooter campaign with level variety and secrets to chase will walk away underwhelmed. What I find genuinely interesting about DOSMan Games as a studio is their consistency. They are, by their own framing, a budget retro indie factory, and they keep putting games out at a pace that suggests real craft investment rather than asset-flip cynicism. Space Aliens in Space carries an 88-89% positive rating on Steam from its small but real player base, which tells you the audience who picked it up got what they came for. At a sub-three-dollar price point with a runtime that fits inside a lunch break, the value math works on its own terms. The question is just whether your terms match theirs. If you need a Wolfenstein-flavored palette cleanser that respects your time by being short on purpose, this quiet little thing delivers. If you need a meaty campaign, look elsewhere, and that's fine. Kai, Scout Team
Tags
System Requirements
Minimum
- OS
- Windows 10 / 11
- Memory
- 4 GB RAM
- DirectX
- Version 12
- Storage
- 500 MB available space
- Graphics
- NVIDIA GTX 1050, RX 560
- Processor
- Intel Core i7-9700K | AMD Ryzen™ 5 5600 6-Core or above
- Sound Card
- Onboard audio
Recommended
- OS
- Windows 11 (64-Bit)
- Memory
- 16 GB RAM
- DirectX
- Version 12
- Storage
- 500 MB available space
- Graphics
- RTX 2070, RX 6600, Arc A750
- Processor
- AMD Ryzen 7 series or above
- Sound Card
- Onboard audio
- Additional Notes
- Requires a 64-bit processor and operating system
Reviews & Ratings
No ratings available
Game Info
- Developer
- DOSMan Games
- Publisher
- DOSMan Games
- Release Date
- Dec 13, 2024
