Compare Dinotica prices across trusted key stores and find the best deal. Developed by XA Studio. Published by Celestial Studio. Released on 8/12/2026. Available on PC. Genres: Adventure, Casual, Indie, RPG, Simulation, Strategy.

A fight-build-farm homestead sim with dinosaurs and real local co-op, strong on the daily loop and much thinner on the strategy layer its store page advertises.

For the player who wants a build-and-farm sim with actual teeth, ideally with a second person on the couch, this is an easy recommendation. For anyone who came looking for a strategy game with an AI opponent worth outthinking, walk away now and save yourself the disappointment. The store page lists six genres (Adventure, Casual, Indie, RPG, Simulation, Strategy) and in my experience that kind of spread means one of two things: either the team built something genuinely hybrid, or they ticked every box and hoped the discovery algorithm would sort it out. Dinotica lands closer to the first, but Strategy is the weakest of the six labels, and if that word is why you clicked, adjust your expectations before you commit a weekend to it. What you actually get is a four-verb loop: fight, build, farm, and keep company. You arrive in a world that is openly hostile, you claim a patch of it, you fortify and cultivate that patch, and you slowly convert threat into infrastructure. The quality of a game like this comes down to ratios. How many minutes per hour are you fighting versus planting versus placing? How fast does combat stop being the reason you log in? This one front-loads the danger and then lets the homestead take over, which is the correct order and the one most survival-crafting hybrids get backwards. By the time your plot is producing reliably, the fighting has settled into a maintenance cost rather than the main event, and that is the point where the game gets genuinely good. Companionship is the pitch, and it is the part of the design I would judge the whole thing on. This is not a solo homestead fantasy. The creatures you share the map with are framed as part of the operation rather than just obstacles between you and your resources, and the game is clearly built to be played alongside someone. That is where the multiplayer support earns its keep. Online co-op is table stakes now. Local co-op is not, and it is genuinely rare in this subgenre. Combined with full controller support and cloud saves, the couch configuration works end to end, which matters more than a bullet list makes it sound. If you have a partner or a kid who bounces off keyboard-and-mouse survival games, this is one of the few in the category you can hand a controller to without a twenty-minute setup argument. Now the parts that give me pause. The review numbers are good and thin at the same time: 86% positive across 827 reviews, a Very Positive rating on a sample small enough that one rough patch could move it several points in a week. It shipped on 12 August 2026, so as I write this the game is barely ten days old, and nobody has played the version that will exist at hour 80. There is no Metacritic score to check against, no critic consensus, and the listed feature set is bare. Most importantly for a sim, there is no advertised mod support. In this genre, mods are what carry a title from a fun month to a permanent install, and their absence is the single biggest risk factor here. If XA Studio and Celestial Studio never open it up, the ceiling is whatever the developers ship and patch themselves. If you are sim-curious rather than sim-experienced, do not let the Simulation and Strategy tags scare you off. The Casual tag is not a lie. This is a systems game you learn by doing rather than by keeping a wiki open on a second monitor, and my honest advice is to spend your first few sessions optimizing for throughput instead of aesthetics. Get production stable before you make it pretty. Decide early who does what if you are playing with a partner, because a two-person homestead where both players build and neither farms collapses at roughly the same point every single time. Do that and the first twenty hours are smooth and well paced. Whether hours 40 through 100 hold up is a question nobody can answer yet, so buy it on the strength of the loop in front of you, not on faith in an endgame that has not been stress-tested. Diego, Scout Team

Dinotica

Dinotica

Aug 12, 2026XA StudioCelestial Studio
GamerScout Says

A fight-build-farm homestead sim with dinosaurs and real local co-op, strong on the daily loop and much thinner on the strategy layer its store page advertises.

PC
Best Price Available
€11.00
at Eneba
Lowest tracked: €11.00
Track this price

GamerScout Verdict

Buy it for the build-farm-defend loop and a couch partner; skip it if you wanted a strategy layer with an AI worth beating.

Compare Prices(3 stores)

EnebaBest price
StandardGlobalSteam KeyKey
€11.00
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€11.10
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€17.49
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Lowest tracked
€11.0025 Aug 2026
Current best
€11.00
Lowest since we started tracking
Keyshops
€10.24€10.83€11.42€12.0224 Aug27 Aug31 Aug3 Sept6 Sept
Tracking prices since 24 Aug 2026
Create alert

Screenshots & Media

About Dinotica

For the player who wants a build-and-farm sim with actual teeth, ideally with a second person on the couch, this is an easy recommendation. For anyone who came looking for a strategy game with an AI opponent worth outthinking, walk away now and save yourself the disappointment. The store page lists six genres (Adventure, Casual, Indie, RPG, Simulation, Strategy) and in my experience that kind of spread means one of two things: either the team built something genuinely hybrid, or they ticked every box and hoped the discovery algorithm would sort it out. Dinotica lands closer to the first, but Strategy is the weakest of the six labels, and if that word is why you clicked, adjust your expectations before you commit a weekend to it. What you actually get is a four-verb loop: fight, build, farm, and keep company. You arrive in a world that is openly hostile, you claim a patch of it, you fortify and cultivate that patch, and you slowly convert threat into infrastructure. The quality of a game like this comes down to ratios. How many minutes per hour are you fighting versus planting versus placing? How fast does combat stop being the reason you log in? This one front-loads the danger and then lets the homestead take over, which is the correct order and the one most survival-crafting hybrids get backwards. By the time your plot is producing reliably, the fighting has settled into a maintenance cost rather than the main event, and that is the point where the game gets genuinely good. Companionship is the pitch, and it is the part of the design I would judge the whole thing on. This is not a solo homestead fantasy. The creatures you share the map with are framed as part of the operation rather than just obstacles between you and your resources, and the game is clearly built to be played alongside someone. That is where the multiplayer support earns its keep. Online co-op is table stakes now. Local co-op is not, and it is genuinely rare in this subgenre. Combined with full controller support and cloud saves, the couch configuration works end to end, which matters more than a bullet list makes it sound. If you have a partner or a kid who bounces off keyboard-and-mouse survival games, this is one of the few in the category you can hand a controller to without a twenty-minute setup argument. Now the parts that give me pause. The review numbers are good and thin at the same time: 86% positive across 827 reviews, a Very Positive rating on a sample small enough that one rough patch could move it several points in a week. It shipped on 12 August 2026, so as I write this the game is barely ten days old, and nobody has played the version that will exist at hour 80. There is no Metacritic score to check against, no critic consensus, and the listed feature set is bare. Most importantly for a sim, there is no advertised mod support. In this genre, mods are what carry a title from a fun month to a permanent install, and their absence is the single biggest risk factor here. If XA Studio and Celestial Studio never open it up, the ceiling is whatever the developers ship and patch themselves. If you are sim-curious rather than sim-experienced, do not let the Simulation and Strategy tags scare you off. The Casual tag is not a lie. This is a systems game you learn by doing rather than by keeping a wiki open on a second monitor, and my honest advice is to spend your first few sessions optimizing for throughput instead of aesthetics. Get production stable before you make it pretty. Decide early who does what if you are playing with a partner, because a two-person homestead where both players build and neither farms collapses at roughly the same point every single time. Do that and the first twenty hours are smooth and well paced. Whether hours 40 through 100 hold up is a question nobody can answer yet, so buy it on the strength of the loop in front of you, not on faith in an endgame that has not been stress-tested.

Diego
Diego · Scout Team

Strategy & simulation

Tags

singleplayermultiplayercooplocal-coopcontroller-supportcloud-savesBase BuildingFarming SimSurvival CraftingCreature CompanionsDinosaursResource ManagementCouch MultiplayerCozy With CombatSandbox Progression

System Requirements

Minimum

OS
64-bit Windows 7, Windows 8.1, Windows 10
Memory
8 GB RAM
DirectX
Version 11
Storage
4 GB available space
Graphics
NVIDIA GeForce GTX 960 2GB / AMD Radeon R7 370 2GB
Processor
Intel Core i5-4430 / AMD FX-6300
Sound Card
DirectX compatible sound card with the latest drivers

Recommended

OS
64-bit Windows 7, Windows 8.1, Windows 10
Memory
16 GB RAM
DirectX
Version 11
Storage
4 GB available space
Graphics
NVIDIA GeForce GTX 1060 3GB / AMD Radeon RX 580 4GB
Processor
Intel Core i5-6600K / AMD Ryzen 5 1600
Sound Card
DirectX compatible sound card with the latest drivers

Keep exploring

Community Discussion

Be the first to comment on Dinotica.

Reviews & Ratings

Steam
86%(827)

Game Info

Developer
XA Studio
Publisher
Celestial Studio
Release Date
Aug 12, 2026

Game Modes

Local Co-op
Split Screen

Price Alert

Get notified when the price drops below your target!

Create Alert
Best price€11.00
See offer

Across the 24,305 games we track, a verified key was cheaper than the official store 90% of the time. See the method and the full numbers in our game price report.

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

Buy smarter: helpful guides

Looking for more? See games like Dinotica →

Frequently asked questions about Dinotica

How much does Dinotica cost?

As of 6 September 2026, the cheapest in-stock offer for Dinotica is €11.00 at Eneba, out of 3 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Dinotica cheapest?

The lowest in-stock price we track for Dinotica is €11.00 at Eneba (6 September 2026). We compare 3 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Dinotica available on?

Dinotica is available on PC.

When was Dinotica released?

Dinotica was released on 12 August 2026.

Who developed Dinotica?

Dinotica was developed by XA Studio and published by Celestial Studio.