
Detective March Forward - The Missing Will
A hand-drawn point-and-click mystery for players who want their puzzles cozy, their ghosts helpful, and their cartoon mansions full of secrets worth photographing.
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About Detective March Forward - The Missing Will
I have a soft spot for the kind of game that arrives quietly, with no press coverage and a hand-lettered itch.io page, clearly made by people who genuinely love the genre they are working in. Detective March Forward - The Missing Will is exactly that kind of game. Deertwig Studio describes it as "the product of our passion for point-and-click adventure games," and you can feel that sincerity in every screen. This is a small, focused mystery set almost entirely inside one colorful mansion, and it commits to that smallness with real confidence. The setup is unpretentious: aspiring young detective March Forward takes her very first case from her best friend Milly, whose grandfather Mr. Peter has recently died and left behind a will that has conveniently vanished. A suspicious uncle is involved. A ghost is also involved, because of course he is. Mr. Peter haunts the mansion and occasionally nudges you toward solutions when you get stuck, which functions as the game's in-built hint system. It is a gentle, kid-friendly premise wrapped in just enough light spookiness to keep the atmosphere interesting, somewhere between a Saturday morning cartoon and a junior Agatha Christie. The puzzle variety is the main mechanical hook here. You will encounter jigsaw pieces hidden across rooms, word scrambles, memory-style challenges, and logic locks. Progress depends on March's camera, a genuinely clever mechanic: you photograph scenes and clues, then review your snapshots to figure out what items you need and how they connect. As March examines her photos, she comments on what she sees, turning the camera into both an inventory tool and a soft hint system that keeps the experience from becoming frustrating. The inventory itself is forgiving too, with bottomless bag space so you never lose items or hit an artificial wall. Players who bounced off older point-and-clicks due to cruel item management will find this much kinder. The cartoon art style is handcrafted and expressive, with each character's personality visible in their design. Every scene in the mansion has been drawn by hand, and the color palette leans warm and storybook-vivid. The soundtrack, composed by Livio and available separately, runs to five tracks described as relaxing and intriguing, which sounds about right for the game's pace. Full English voice acting with subtitles rounds out the production, and while this is clearly a small-budget effort, the voice performances add genuine life to March and the supporting cast. Where the game has friction, it tends to be in the pacing of certain late puzzles. Community discussion threads show players getting stuck at the end, suggesting the difficulty curve spikes slightly before the credits. The ghost hint system cushions this, but players who dislike hunting for one missed interactive spot in a room may hit a wall. This is a short game, likely completable in two to four hours for most players, and it ends cleanly. For something this compact, the scope feels honest rather than slim. Kai, Scout Team
Tags
System Requirements
Minimum
- OS
- Windows 7 or Higher
- Memory
- 1024 MB RAM
- Storage
- 256 MB available space
- Graphics
- 128 MB
- Processor
- 1,5 GHz or more
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Game Info
- Developer
- Deertwig Studio
- Publisher
- Deertwig Studio
- Release Date
- Sep 17, 2020