Compare Deliver Us The Moon Steam key prices across 50+ stores and find the best deal. Developed by KeokeN Interactive. Published by Wired Productions. Released on 10/10/2019. Available on PC. Genres: Action, Adventure, Indie. Metacritic score: 68/100.

A near-future space thriller where you pilot a solo moon mission to save a dying Earth. Quiet, tense, and surprisingly cinematic for an indie.

Deliver Us The Moon is a first- and third-person sci-fi adventure set in a future where Earth's energy crisis has pushed humanity to harvest helium-3 from lunar colonies. Those colonies went dark without warning. You play as an astronaut launched alone on a last-ditch mission to find out why, restore the power transmissions, and maybe keep civilization from collapsing entirely. It is a slow-burn, heavily atmospheric experience built around exploration, environmental storytelling, and light puzzle-solving. If you want constant action, this is not your game. If you want to feel genuinely small inside a vast, broken space station while a synth score hums underneath everything, you are in exactly the right place. The structure is largely linear, broken into chapters that move you from Earth's launch facility to orbital stations to the lunar surface itself. Puzzles lean on physics and spatial reasoning rather than inventory juggling - you will be rerouting power, operating a small drone called ASE to access tight spaces, and using a zero-gravity traversal mechanic that is genuinely satisfying the first time it clicks. The drone in particular is a clever design choice: it gives the solo protagonist a kind of mechanical companion and opens up puzzle layers without feeling like a gimmick. The moon-walking sequences carry real weight, both literally in the way movement is animated and emotionally in how isolated the sound design makes you feel. KeokeN Interactive built this as a small studio punching well above its weight class. The visual production is the first thing that will surprise you. Cutscenes and environmental details communicate a budget ambition that the Metacritic score of 68 honestly undersells. Where the game stumbles is pacing in its middle chapters, where exposition delivery through scattered audio logs and holographic recordings can feel repetitive, and a couple of puzzle sequences drag longer than the design justifies. The story itself lands somewhere between solid and genuinely affecting depending on how much you invest in the lore. It respects your intelligence and does not over-explain its world. Runtime sits around five to seven hours depending on how thoroughly you collect the story fragments. That length is appropriate. This is one of those cases where a short, focused game feels right-sized rather than underdeveloped. It knows when the journey should end, and the final act earns its emotional beat without overplaying it. For players who want something contemplative between larger releases, something that treats space with a bit of reverence rather than as a backdrop for combat, Deliver Us The Moon fills that gap with quiet confidence. Fans of Tacoma, Observation, or the slower passages of Alien: Isolation will find familiar wavelengths here. Kai, Scout Team

Deliver Us The Moon Steam key
ActionAdventureIndie

Deliver Us The Moon Steam key

Oct 10, 2019KeokeN InteractiveWired Productions
GamerScout Says

A near-future space thriller where you pilot a solo moon mission to save a dying Earth. Quiet, tense, and surprisingly cinematic for an indie.

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About Deliver Us The Moon Steam key

Deliver Us The Moon is a first- and third-person sci-fi adventure set in a future where Earth's energy crisis has pushed humanity to harvest helium-3 from lunar colonies. Those colonies went dark without warning. You play as an astronaut launched alone on a last-ditch mission to find out why, restore the power transmissions, and maybe keep civilization from collapsing entirely. It is a slow-burn, heavily atmospheric experience built around exploration, environmental storytelling, and light puzzle-solving. If you want constant action, this is not your game. If you want to feel genuinely small inside a vast, broken space station while a synth score hums underneath everything, you are in exactly the right place. The structure is largely linear, broken into chapters that move you from Earth's launch facility to orbital stations to the lunar surface itself. Puzzles lean on physics and spatial reasoning rather than inventory juggling - you will be rerouting power, operating a small drone called ASE to access tight spaces, and using a zero-gravity traversal mechanic that is genuinely satisfying the first time it clicks. The drone in particular is a clever design choice: it gives the solo protagonist a kind of mechanical companion and opens up puzzle layers without feeling like a gimmick. The moon-walking sequences carry real weight, both literally in the way movement is animated and emotionally in how isolated the sound design makes you feel. KeokeN Interactive built this as a small studio punching well above its weight class. The visual production is the first thing that will surprise you. Cutscenes and environmental details communicate a budget ambition that the Metacritic score of 68 honestly undersells. Where the game stumbles is pacing in its middle chapters, where exposition delivery through scattered audio logs and holographic recordings can feel repetitive, and a couple of puzzle sequences drag longer than the design justifies. The story itself lands somewhere between solid and genuinely affecting depending on how much you invest in the lore. It respects your intelligence and does not over-explain its world. Runtime sits around five to seven hours depending on how thoroughly you collect the story fragments. That length is appropriate. This is one of those cases where a short, focused game feels right-sized rather than underdeveloped. It knows when the journey should end, and the final act earns its emotional beat without overplaying it. For players who want something contemplative between larger releases, something that treats space with a bit of reverence rather than as a backdrop for combat, Deliver Us The Moon fills that gap with quiet confidence. Fans of Tacoma, Observation, or the slower passages of Alien: Isolation will find familiar wavelengths here. Kai, Scout Team

Tags

steamAtmospheric Sci-FiZero-Gravity TraversalEnvironmental StorytellingDrone MechanicsLinear NarrativeSpace ExplorationCinematic Indie

System Requirements

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Reviews & Ratings

Metacritic
68

Game Info

Developer
KeokeN Interactive
Publisher
Wired Productions
Release Date
Oct 10, 2019

Features

Single-playerSteam AchievementsFull controller supportSteam Trading CardsSteam CloudRemote Play on TVFamily Sharing

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