Compare Dead Cells - The Bad Seed (DLC) prices across 50+ stores and find the best deal. Developed by Motion Twin. Published by Motion Twin. Released on 8/6/2018. Available on PC, Xbox. Genres: Action, Adventure, Indie. Metacritic score: 89/100.

Two new early-game biomes and a boss expand Dead Cells' brutal loop before the castle walls close in. Fresh routes, fresh pain.

Dead Cells is already one of the sharpest action-roguelites on PC, and The Bad Seed is a small DLC that earns its place by adding width rather than length. It slots two new biomes, the Dilapidated Arboretum and the Morass of the Banished, into the early-game branching path, giving you an alternative way to reach the mid-game that feels genuinely different from the default castle route. If you have spent any time with the base game you know how meaningful biome choice is: enemy patterns, trap layouts, and item pool weighting all shift depending on where you go, so these are not cosmetic additions. The Arboretum is the softer of the two new areas, with a sort of overgrown greenhouse atmosphere and enemies that lean into ranged and poison kits. It is a nice place to learn the new gear before the Morass throws swamp hazards and faster aggressive mobs at you. Both biomes look hand-crafted in a way that respects the visual language of the base game without just recycling its palette. The new boss, Mama Tick, is a multi-phase fight that rewards learning over button mashing, which is exactly what you want from a Dead Cells encounter. She is not the hardest boss in the game but she is well-designed and her tells are readable without being trivial. The DLC also introduces new weapons and mutations that integrate fully into every run, not just the new biomes. The Predator mutation in particular changes how aggressive players can afford to be, and the Giant Killer sword has a satisfying weight to it against health-scaled enemies. These additions ripple outward into all your existing builds, which is the best thing an expansion can do for a game built around variety. Where The Bad Seed is honest about its limitations: it is short. Two biomes is two biomes. If you are a newer player who has not yet seen most of what the base game offers, this content will blur into the larger experience in a pleasant way. If you are a veteran who has cleared the highest boss cell difficulties, you will consume it in a handful of runs and return to the main path without much ceremony. It does not overhaul anything, it does not change the endgame, and there are no new story beats of any real weight. It is a quality-of-life expansion for people who want more early-game texture, not a transformative addition. For what it is priced as, and knowing it comes from a studio that has continued supporting Dead Cells with genuine care, The Bad Seed sits as a comfortable yes for anyone already invested in the game. The new biomes are atmospheric, the boss is memorable, and the weapons slot in without breaking the balance that makes Dead Cells worth playing in the first place. Small, well-made, knows exactly what it is. Kai, Scout Team

Dead Cells - The Bad Seed (DLC)
ActionAdventureIndie

Dead Cells - The Bad Seed (DLC)

Aug 6, 2018Motion Twin
GamerScout Says

Two new early-game biomes and a boss expand Dead Cells' brutal loop before the castle walls close in. Fresh routes, fresh pain.

PCXbox
Best Price Available
0.00
at N/A
Historical low: $

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Screenshots & Media

Screenshot

About Dead Cells - The Bad Seed (DLC)

Dead Cells is already one of the sharpest action-roguelites on PC, and The Bad Seed is a small DLC that earns its place by adding width rather than length. It slots two new biomes, the Dilapidated Arboretum and the Morass of the Banished, into the early-game branching path, giving you an alternative way to reach the mid-game that feels genuinely different from the default castle route. If you have spent any time with the base game you know how meaningful biome choice is: enemy patterns, trap layouts, and item pool weighting all shift depending on where you go, so these are not cosmetic additions. The Arboretum is the softer of the two new areas, with a sort of overgrown greenhouse atmosphere and enemies that lean into ranged and poison kits. It is a nice place to learn the new gear before the Morass throws swamp hazards and faster aggressive mobs at you. Both biomes look hand-crafted in a way that respects the visual language of the base game without just recycling its palette. The new boss, Mama Tick, is a multi-phase fight that rewards learning over button mashing, which is exactly what you want from a Dead Cells encounter. She is not the hardest boss in the game but she is well-designed and her tells are readable without being trivial. The DLC also introduces new weapons and mutations that integrate fully into every run, not just the new biomes. The Predator mutation in particular changes how aggressive players can afford to be, and the Giant Killer sword has a satisfying weight to it against health-scaled enemies. These additions ripple outward into all your existing builds, which is the best thing an expansion can do for a game built around variety. Where The Bad Seed is honest about its limitations: it is short. Two biomes is two biomes. If you are a newer player who has not yet seen most of what the base game offers, this content will blur into the larger experience in a pleasant way. If you are a veteran who has cleared the highest boss cell difficulties, you will consume it in a handful of runs and return to the main path without much ceremony. It does not overhaul anything, it does not change the endgame, and there are no new story beats of any real weight. It is a quality-of-life expansion for people who want more early-game texture, not a transformative addition. For what it is priced as, and knowing it comes from a studio that has continued supporting Dead Cells with genuine care, The Bad Seed sits as a comfortable yes for anyone already invested in the game. The new biomes are atmospheric, the boss is memorable, and the weapons slot in without breaking the balance that makes Dead Cells worth playing in the first place. Small, well-made, knows exactly what it is. Kai, Scout Team

Tags

steamRogueliteBiome VarietyBoss FightBuild VarietyPixel ArtMetroidvaniaDLC ExpansionEarly-Game ContentxboxDLCSouls-lite CombatBuild Synergy

System Requirements

System requirements for Dead Cells - The Bad Seed (DLC) aren't listed yet. Check the store page for the latest specs.

Reviews & Ratings

Metacritic
89
Steam
97%(180,056)

Game Info

Developer
Motion Twin
Publisher
Motion Twin
Release Date
Aug 6, 2018

Price Alert

Get notified when the price drops below your target!

Create Alert

More from Motion Twin