Compare Dandara: Trials of Fear Edition prices across trusted key stores and find the best deal. Developed by Long Hat House. Published by Raw Fury. Released on 2/6/2018. Available on PC, Xbox. Genres: Action, Indie. Metacritic score: 70/100.

A gravity-defiant Metroidvania from Brazilian indie studio Long Hat House that rewires your sense of direction so completely, the first hour feels like unlearning how to walk.

I kept coming back to one thought while playing Dandara: Trials of Fear Edition - what kind of game asks you to forget that gravity exists? Long Hat House, a small Brazilian studio, built something genuinely strange here. The Salt-hop traversal system means Dandara never walks. She catapults between white-painted surfaces on walls, ceilings, and floors using a point-and-launch mechanic driven entirely by your left stick and a single button. There is no freeform movement. Every hop is committed, deliberate, and irreversible mid-air. In a genre full of games where you sprint left and right and eventually remember a double-jump exists, that is a quietly radical design choice. The traversal is the game's soul and also its friction point. In the early rooms it can feel restrictive in ways that border on frustrating - you can see the path you want to take, but the salt patches won't cooperate. Stick with it. Within an hour or two the movement clicks into something closer to rhythm than navigation. You start reading rooms as patterns of launch angles and enemy trajectories rather than platforms to clear. The later areas layer projectile spam from the Alderian Army forces on top of that geometry, and the game pivots into something almost balletic: jump, charge shot, reposition, repeat. It's demanding without being cruel, though it never fully escapes its touchscreen origins - later combat asks for a precision that the salt-hop system was not always built to deliver at speed. The world of Salt is one of those small-game settings that lingers. The pixel artistry is detailed and surreal - a giant artist who can't fit in his own room, a bird-woman with something ancient behind her eyes, corridors that shift orientation until the map feels like a dream you half-remember. The narrative is minimalist and political in tone, drawing inspiration from the real historical figure Dandara dos Palmares, a Brazilian resistance hero. The story doesn't overexplain itself, which is brave. It trusts the atmosphere to carry meaning the text leaves unspoken. The Trials of Fear Edition adds three new areas, expanded lore dialogue, fresh powers to upgrade, and a new boss - and all of it shipped free to anyone who already owned the base game, which says something good about Long Hat House's relationship with its audience. The cracks are real though. Routine enemies feel thin compared to the bosses, which are the game's genuine highlights - each one a spatial puzzle wrapped in aggression. The map system is genuinely difficult to parse once your perspective starts flipping across axes, and there is no waypointing to soften the confusion. If you need direction, Dandara will not give it to you. Keyboard and mouse are playable now (the Trials update improved them significantly), but a controller is still the intended tool here and the difference is felt in tight sequences. And the story, for all its symbolic weight, doesn't fully land as a narrative - it gestures at something profound more than it arrives there. For the right player, those rough edges won't matter much. If you like your Metroidvanias strange, your pixel art handcrafted, and your movement systems genuinely unlike anything else in the genre, Dandara earns your time. It's a game that knows exactly what kind of odd little thing it is, and it commits to that without apology. Kai, Scout Team

Dandara: Trials of Fear Edition

Dandara: Trials of Fear Edition

Feb 6, 2018Long Hat HouseRaw Fury
GamerScout Says

A gravity-defiant Metroidvania from Brazilian indie studio Long Hat House that rewires your sense of direction so completely, the first hour feels like unlearning how to walk.

PCXbox
Steam Deck VerifiedProtonDB Platinum
Best Price Available
€0.38-97%
at Eneba
Lowest tracked: €0.46
Track this price

GamerScout Verdict

Best for Metroidvania fans who want their movement systems genuinely reinvented and don't mind a map that fights back.

Compare Prices(7 stores)

Edition:
EnebaBest price
StandardGlobalSteam KeyKey
€0.38-97%
Priced in EUR by the store
Buy
Trials of FearGlobalSteam KeyKey
€0.86
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€1.32-91%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€1.65-18%
Priced in EUR by the store
Buy
Trials of FearEurope (EU)Steam KeyKey
€1.69
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€2.99-80%
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Lowest tracked
€0.465 Sept 2026
Current best
€0.38
Lowest since we started tracking
Keyshops
€0.33€0.77€1.22€1.665 Jun28 Jun21 Jul13 Aug5 Sept
5 Jun — 5 Sept
Create alert

Screenshots & Media

About Dandara: Trials of Fear Edition

I kept coming back to one thought while playing Dandara: Trials of Fear Edition - what kind of game asks you to forget that gravity exists? Long Hat House, a small Brazilian studio, built something genuinely strange here. The Salt-hop traversal system means Dandara never walks. She catapults between white-painted surfaces on walls, ceilings, and floors using a point-and-launch mechanic driven entirely by your left stick and a single button. There is no freeform movement. Every hop is committed, deliberate, and irreversible mid-air. In a genre full of games where you sprint left and right and eventually remember a double-jump exists, that is a quietly radical design choice. The traversal is the game's soul and also its friction point. In the early rooms it can feel restrictive in ways that border on frustrating - you can see the path you want to take, but the salt patches won't cooperate. Stick with it. Within an hour or two the movement clicks into something closer to rhythm than navigation. You start reading rooms as patterns of launch angles and enemy trajectories rather than platforms to clear. The later areas layer projectile spam from the Alderian Army forces on top of that geometry, and the game pivots into something almost balletic: jump, charge shot, reposition, repeat. It's demanding without being cruel, though it never fully escapes its touchscreen origins - later combat asks for a precision that the salt-hop system was not always built to deliver at speed. The world of Salt is one of those small-game settings that lingers. The pixel artistry is detailed and surreal - a giant artist who can't fit in his own room, a bird-woman with something ancient behind her eyes, corridors that shift orientation until the map feels like a dream you half-remember. The narrative is minimalist and political in tone, drawing inspiration from the real historical figure Dandara dos Palmares, a Brazilian resistance hero. The story doesn't overexplain itself, which is brave. It trusts the atmosphere to carry meaning the text leaves unspoken. The Trials of Fear Edition adds three new areas, expanded lore dialogue, fresh powers to upgrade, and a new boss - and all of it shipped free to anyone who already owned the base game, which says something good about Long Hat House's relationship with its audience. The cracks are real though. Routine enemies feel thin compared to the bosses, which are the game's genuine highlights - each one a spatial puzzle wrapped in aggression. The map system is genuinely difficult to parse once your perspective starts flipping across axes, and there is no waypointing to soften the confusion. If you need direction, Dandara will not give it to you. Keyboard and mouse are playable now (the Trials update improved them significantly), but a controller is still the intended tool here and the difference is felt in tight sequences. And the story, for all its symbolic weight, doesn't fully land as a narrative - it gestures at something profound more than it arrives there. For the right player, those rough edges won't matter much. If you like your Metroidvanias strange, your pixel art handcrafted, and your movement systems genuinely unlike anything else in the genre, Dandara earns your time. It's a game that knows exactly what kind of odd little thing it is, and it commits to that without apology.

Kai
Kai · Scout Team

Indie & narrative

Tags

steamSalt-hop TraversalGravity-defying MovementBrazilian IndieAtmospheric Pixel ArtRisk-reward ProgressionController RequiredPuzzle-combat HybridCultural NarrativeTouchscreen-Origin PortDirectionless ExplorationSurreal World-BuildingBrazilian FolkloreFree Expansion IncludedBoss-Focused CombatNo-Walk MovementMap Complexity Warning

System Requirements

Minimum

Processor
1.8 GHz Processor
Memory
4 GB RAM
Graphics
Nvidia GeForce GT 220, Radeon HD 8400
Storage
1 GB available space

Recommended

Additional Notes: Playing with a controller is strongly recommended.

Keep exploring

Community Discussion

Be the first to comment on Dandara: Trials of Fear Edition.

Reviews & Ratings

Metacritic
70
Steam
81%(1,255)

Game Info

Developer
Long Hat House
Publisher
Raw Fury
Release Date
Feb 6, 2018

Price Alert

Get notified when the price drops below your target!

Create Alert
Best price€0.38
See offer

Across the 24,305 games we track, a verified key was cheaper than the official store 90% of the time. See the method and the full numbers in our game price report.

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

Buy smarter: helpful guides

Looking for more? See games like Dandara: Trials of Fear Edition →

Frequently asked questions about Dandara: Trials of Fear Edition

How much does Dandara: Trials of Fear Edition cost?

As of 5 September 2026, the cheapest in-stock offer for Dandara: Trials of Fear Edition is €0.38 at Eneba, out of 10 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Dandara: Trials of Fear Edition cheapest?

The lowest in-stock price we track for Dandara: Trials of Fear Edition is €0.38 at Eneba (5 September 2026). We compare 10 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Dandara: Trials of Fear Edition available on?

Dandara: Trials of Fear Edition is available on PC, Xbox.

When was Dandara: Trials of Fear Edition released?

Dandara: Trials of Fear Edition was released on 6 February 2018.

Who developed Dandara: Trials of Fear Edition?

Dandara: Trials of Fear Edition was developed by Long Hat House and published by Raw Fury.

Is Dandara: Trials of Fear Edition worth buying?

Dandara: Trials of Fear Edition holds a Metacritic score of 70/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.