Compare Cyber Hunter: Awakening prices across trusted key stores and find the best deal. Developed by FAMOUS PRODUCTION. Published by kovalevviktor. Released on 5/6/2021. Available on PC. Genres: Action, Adventure, Indie.

A throwback pixel side-scroller about hunting criminals through a neon-lit city - rough around the edges, honest about what it is, and over before it overstays its welcome.

I want to be straight with you before you click anything: this is a very small game, made by a very small team, with a price tag that reflects exactly that. Cyber Hunter: Awakening is a 2D side-scrolling shooter built in the old-school mold - you run left to right, you shoot things, you mind the chasms that will eat you alive, and you watch out for grenade launchers that arrive with little ceremony. It sits somewhere between a spectacle fighter and a classic run-and-gun, and it wears that lineage without apology. The pixel art is the most honest thing about it. There is clearly some care in the aesthetic - a steampunk-tinged cyberpunk city rendered in chunky sprites, with a protagonist who moves with just enough weight to feel intentional. The soundtrack, small as it is, carries a mood that the gameplay itself sometimes struggles to sustain. These are the moments where you sense a developer with a real affection for the genre, trying to bottle something they love. That counts for something, even when the execution is uneven. Where the game stumbles is in its thinness. There is no real build variety, no branching path, no mechanic that evolves meaningfully as you push further. The enemy design is functional but repetitive - you will recognize patterns quickly and the challenge plateaus rather than escalates. Permadeath is tagged as a feature, which suggests some replayability is intended, but the moment-to-moment combat loop is not quite deep enough to make repeated runs feel rewarding rather than familiar. The community is extremely small, the player count essentially nonexistent, and there has been no meaningful post-launch development visible in the record. And yet - I find myself reluctant to write it off entirely. There is a specific kind of player this speaks to: someone who grew up with Flash game side-scrollers, who finds comfort in the simplicity of run-and-gun without systems overhead, and who wants something they can finish in a single sitting without commitment. For that person, at this price tier, the pixel craft and the cyberpunk bounty hunter premise scratch a very specific itch. It is not a polished gem. It is a handmade thing, a little rough at the seams, that knows what it is and does not pretend otherwise. I can respect that, even when I wish the chasms had been more forgiving. Kai, Scout Team

Cyber Hunter: Awakening

Cyber Hunter: Awakening

May 6, 2021FAMOUS PRODUCTIONkovalevviktor
GamerScout Says

A throwback pixel side-scroller about hunting criminals through a neon-lit city - rough around the edges, honest about what it is, and over before it overstays its welcome.

PC
Best Price Available
€0.00
at N/A
Historical low: €0.36

GamerScout Verdict

Best for retro run-and-gun fans who want a no-frills pixel shooter they can finish in one sitting at minimal cost.

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Price History

Historical low
€0.3626 Jun 2026
Keyshops
€0.34€0.42€0.50€0.586 Jun17 Jun28 Jun9 Jul20 Jul
6 Jun — 20 Jul
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Screenshots & Media

Screenshot

About Cyber Hunter: Awakening

I want to be straight with you before you click anything: this is a very small game, made by a very small team, with a price tag that reflects exactly that. Cyber Hunter: Awakening is a 2D side-scrolling shooter built in the old-school mold - you run left to right, you shoot things, you mind the chasms that will eat you alive, and you watch out for grenade launchers that arrive with little ceremony. It sits somewhere between a spectacle fighter and a classic run-and-gun, and it wears that lineage without apology. The pixel art is the most honest thing about it. There is clearly some care in the aesthetic - a steampunk-tinged cyberpunk city rendered in chunky sprites, with a protagonist who moves with just enough weight to feel intentional. The soundtrack, small as it is, carries a mood that the gameplay itself sometimes struggles to sustain. These are the moments where you sense a developer with a real affection for the genre, trying to bottle something they love. That counts for something, even when the execution is uneven. Where the game stumbles is in its thinness. There is no real build variety, no branching path, no mechanic that evolves meaningfully as you push further. The enemy design is functional but repetitive - you will recognize patterns quickly and the challenge plateaus rather than escalates. Permadeath is tagged as a feature, which suggests some replayability is intended, but the moment-to-moment combat loop is not quite deep enough to make repeated runs feel rewarding rather than familiar. The community is extremely small, the player count essentially nonexistent, and there has been no meaningful post-launch development visible in the record. And yet - I find myself reluctant to write it off entirely. There is a specific kind of player this speaks to: someone who grew up with Flash game side-scrollers, who finds comfort in the simplicity of run-and-gun without systems overhead, and who wants something they can finish in a single sitting without commitment. For that person, at this price tier, the pixel craft and the cyberpunk bounty hunter premise scratch a very specific itch. It is not a polished gem. It is a handmade thing, a little rough at the seams, that knows what it is and does not pretend otherwise. I can respect that, even when I wish the chasms had been more forgiving.

Kai
Kai · Scout Team

Indie & narrative

Tags

singleplayertier:sub-5Run-and-GunOld-SchoolCyberpunk AestheticSingle-SittingScore-ChaserShort Playtime

System Requirements

Minimum

OS
Windows 7/8.1/10
Memory
1024 MB RAM
Storage
180 MB available space
Graphics
GTX 1050 TI
Processor
intel i5 9600k

Recommended

OS
WINDOWS 10
Memory
2048 MB RAM
Storage
180 MB available space
Graphics
GTX 1660
Processor
intel i7 9700k

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Game Info

Developer
FAMOUS PRODUCTION
Publisher
kovalevviktor
Release Date
May 6, 2021

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Frequently asked questions about Cyber Hunter: Awakening

How much does Cyber Hunter: Awakening cost?

Cyber Hunter: Awakening pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy Cyber Hunter: Awakening cheapest?

Compare Cyber Hunter: Awakening prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is Cyber Hunter: Awakening available on?

Cyber Hunter: Awakening is available on PC.

When was Cyber Hunter: Awakening released?

Cyber Hunter: Awakening was released on 6 May 2021.

Who developed Cyber Hunter: Awakening?

Cyber Hunter: Awakening was developed by FAMOUS PRODUCTION and published by kovalevviktor.