Compare Cuphead - The Delicious Last Course prices across trusted key stores and find the best deal. Developed by Studio MDHR Entertainment Inc.. Published by Studio MDHR Entertainment Inc.. Released on 6/30/2022. Available on Xbox Series X, Xbox One, PC, Xbox. Genres: Action, Indie.

Studio MDHR's DLC encore delivers a new island, a playable Ms. Chalice, and some of the most technically demanding boss fights the base game ever attempted.

The Delicious Last Course is not padding. It is Studio MDHR sitting down after years of post-launch quiet and asking what the hardest, most visually ambitious version of Cuphead could look like. The answer arrives on a brand new island, with Chef Saltbaker at the center of it, and a roster of bosses that each feel like the final exam of whatever lesson the base game was teaching. If you bounced off Cuphead because the difficulty felt punishing without payoff, this DLC will not convert you. But if you finished the original and felt that specific hunger for one more round, this feeds it completely. Ms. Chalice is the structural heart of the expansion, and she changes how the game feels to control in ways that matter. She brings a double jump, a dodge roll with invincibility frames, and a ground slam that opens up aggressive play patterns the original characters never had access to. She also carries her own set of charms, which interact with the new weapon slots in ways that reward experimentation. Playing as her is not strictly easier, it is different, and that distinction is worth sitting with. Veterans who want the purist path can still run Cuphead or Mugman through every new encounter. The bosses here are the main event, and they deserve the attention they will get. Each one is multi-phase, hand-animated in that impossible 1930s rubber-hose style Studio MDHR has made their signature, and choreographed with an almost musical logic. There is a chef fight that escalates in ways I would rather not spoil. There is a snow baron who shifts the entire visual register mid-encounter. The hitbox reading, the pattern recognition, the split-second muscle memory the game demands, all of it is tuned tighter than most of what came before. Expect deaths. Expect learning curves that feel steep and then, suddenly, manageable. What impresses me most, from a craft perspective, is the restraint. This is a short DLC. It knows exactly how long it should be. It does not add a hub world, extra dialogue loops, or filler content to justify its existence. You arrive on the island, the art direction signals something special immediately, and then the game asks you to prove yourself. The soundtrack, composed with the same period-accurate big band sensibility as the original, is genuinely worth listening to outside the game. A few of the boss themes are the best work in the entire Cuphead catalog. If there is a caveat, it is the same one that has always followed this series. The skill floor is real. New players should not start here. And the overall runtime, even accounting for the learning-through-death loop, will feel brief to anyone who clears it efficiently. But the density of craft per minute is extraordinary. Studio MDHR built something small and made it count. Kai, Scout Team

Cuphead - The Delicious Last Course

Cuphead - The Delicious Last Course

Jun 30, 2022Studio MDHR Entertainment Inc.
GamerScout Says

Studio MDHR's DLC encore delivers a new island, a playable Ms. Chalice, and some of the most technically demanding boss fights the base game ever attempted.

Xbox Series XXbox OnePCXbox
Best Price Available
€0.00
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Historical low: €4.60

GamerScout Verdict

A tight, beautifully crafted DLC that rewards Cuphead veterans with the hardest bosses in the series and a genuinely useful new protagonist.

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Price History

Historical low
€4.6013 Jun 2026
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€3.18€8.07€12.96€17.855 Jun13 Jun21 Jun28 Jun6 Jul
Tracking prices since 5 Jun 2026
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About Cuphead - The Delicious Last Course

The Delicious Last Course is not padding. It is Studio MDHR sitting down after years of post-launch quiet and asking what the hardest, most visually ambitious version of Cuphead could look like. The answer arrives on a brand new island, with Chef Saltbaker at the center of it, and a roster of bosses that each feel like the final exam of whatever lesson the base game was teaching. If you bounced off Cuphead because the difficulty felt punishing without payoff, this DLC will not convert you. But if you finished the original and felt that specific hunger for one more round, this feeds it completely. Ms. Chalice is the structural heart of the expansion, and she changes how the game feels to control in ways that matter. She brings a double jump, a dodge roll with invincibility frames, and a ground slam that opens up aggressive play patterns the original characters never had access to. She also carries her own set of charms, which interact with the new weapon slots in ways that reward experimentation. Playing as her is not strictly easier, it is different, and that distinction is worth sitting with. Veterans who want the purist path can still run Cuphead or Mugman through every new encounter. The bosses here are the main event, and they deserve the attention they will get. Each one is multi-phase, hand-animated in that impossible 1930s rubber-hose style Studio MDHR has made their signature, and choreographed with an almost musical logic. There is a chef fight that escalates in ways I would rather not spoil. There is a snow baron who shifts the entire visual register mid-encounter. The hitbox reading, the pattern recognition, the split-second muscle memory the game demands, all of it is tuned tighter than most of what came before. Expect deaths. Expect learning curves that feel steep and then, suddenly, manageable. What impresses me most, from a craft perspective, is the restraint. This is a short DLC. It knows exactly how long it should be. It does not add a hub world, extra dialogue loops, or filler content to justify its existence. You arrive on the island, the art direction signals something special immediately, and then the game asks you to prove yourself. The soundtrack, composed with the same period-accurate big band sensibility as the original, is genuinely worth listening to outside the game. A few of the boss themes are the best work in the entire Cuphead catalog. If there is a caveat, it is the same one that has always followed this series. The skill floor is real. New players should not start here. And the overall runtime, even accounting for the learning-through-death loop, will feel brief to anyone who clears it efficiently. But the density of craft per minute is extraordinary. Studio MDHR built something small and made it count.

Kai
Kai · Scout Team

Indie & narrative

Tags

xboxBoss RushHand-AnimatedDLCHigh Skill CeilingRun and GunNew Playable CharacterBig Band SoundtrackShort but Dense

System Requirements

Minimum

OS
Windows 10
Processor
Intel Core2 Duo E8400
Memory
4 GB RAM
Graphics
2GB VRAM or higher
DirectX
Version 11
Storage
2 GB available space

Recommended

Requires a 64-bit processor and operating system

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Reviews & Ratings

Steam
95%(4,902)

Game Info

Developer
Studio MDHR Entertainment Inc.
Publisher
Studio MDHR Entertainment Inc.
Release Date
Jun 30, 2022

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What platforms is Cuphead - The Delicious Last Course available on?

Cuphead - The Delicious Last Course is available on Xbox Series X, Xbox One, PC, Xbox.

When was Cuphead - The Delicious Last Course released?

Cuphead - The Delicious Last Course was released on 30 June 2022.

Who developed Cuphead - The Delicious Last Course?

Cuphead - The Delicious Last Course was developed by Studio MDHR Entertainment Inc..