Compare Crusader Kings II - Holy Fury (DLC) prices across 50+ stores and find the best deal. Developed by Paradox Development Studio. Published by Paradox Interactive. Released on 2/14/2012. Available on PC. Genres: RPG, Simulation, Strategy, Free To Play. Metacritic score: 82/100.

Holy Fury is the kitchen-sink expansion that finally makes CK2's pagan and crusading systems feel like a complete game, not a half-finished sketch.

Crusader Kings II is already one of the deepest medieval grand-strategy games ever made, but Holy Fury is the expansion that ties a decade of patchwork systems into something that actually coheres. This DLC lands squarely in the "why didn't the base game ship with this" category. It reworks the crusade and holy war mechanics from the ground up, adds the Warrior Lodge societies for pagans, and introduces a genuinely wild Shattered World map generator that lets you throw out history entirely and start from procedurally scattered kingdoms. For the long-time CK2 player who has run out of interesting start positions, that last feature alone logs dozens of extra hours. The pagan overhaul is where Holy Fury earns most of its reputation. Pre-existing pagan faiths like Norse, Slavic, and West African now have reformation paths with real decision trees. You pick tenets, you pick a head-of-faith structure, you pick whether your religion rewards raiding or scholarship. Those choices cascade hard into the mid-game, because the bonuses you baked in at reformation lock you into a playstyle for the next two centuries of in-game time. That kind of front-loaded decision-making with long tails is exactly what makes CK2 worth the learning curve. The legendary bloodline system is the other headline feature: certain actions or victories can found a bloodline that passes down trait bonuses to your dynasty forever. Playing a warrior king who founds the Bloodline of the Berserker and watching his great-great-grandchildren still benefit four hundred years later is genuinely satisfying. For newcomers, the honest answer is that Holy Fury is not where you start. The base game has been free-to-play for a while, so you should clock thirty to fifty hours learning the core vassal management loop, the succession laws, and the basic war system before this DLC will mean anything to you. Once you have that foundation, Holy Fury is one of the highest-value expansions in the entire catalog precisely because it touches so many systems. The tutorial does not specifically cover the new content, so expect to lean on the wiki and community guides for the reformation mechanics in particular. That is not unusual for Paradox DLC, but it is worth flagging. On the negative side, the AI still struggles to use the crusade rework intelligently at higher difficulty. You will see the Pope call crusades against minor one-province pagans while a much larger threat sits ignored. The Shattered World mode is also more of a sandbox novelty than a fully balanced mode - certain start conditions produce runaway snowball scenarios within fifty years that feel more like stress-testing the engine than actual gameplay. These are known issues with a game this old, and the mod ecosystem has partial fixes for both, but you should know what you are buying. The mod support angle matters here. Holy Fury added hooks that modders have used extensively, and major total-conversion mods like the various Game of Thrones and Elder Scrolls conversions require or heavily benefit from it. If your main reason to revisit CK2 is modded content, Holy Fury is close to mandatory. The Steam Workshop ecosystem for this game is enormous and still surprisingly active for a title of its age. Bottom line: if you have put real time into the base game and play any pagan faction even occasionally, this is the expansion to prioritize. The bloodline system, the pagan reformation depth, and the Shattered World generator add more replayable decision-making per pound than most other CK2 expansions combined. Diego, Scout Team

Crusader Kings II - Holy Fury (DLC)
RPGSimulationStrategyFree To Play

Crusader Kings II - Holy Fury (DLC)

Feb 14, 2012Paradox Development StudioParadox Interactive
GamerScout Says

Holy Fury is the kitchen-sink expansion that finally makes CK2's pagan and crusading systems feel like a complete game, not a half-finished sketch.

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About Crusader Kings II - Holy Fury (DLC)

Crusader Kings II is already one of the deepest medieval grand-strategy games ever made, but Holy Fury is the expansion that ties a decade of patchwork systems into something that actually coheres. This DLC lands squarely in the "why didn't the base game ship with this" category. It reworks the crusade and holy war mechanics from the ground up, adds the Warrior Lodge societies for pagans, and introduces a genuinely wild Shattered World map generator that lets you throw out history entirely and start from procedurally scattered kingdoms. For the long-time CK2 player who has run out of interesting start positions, that last feature alone logs dozens of extra hours. The pagan overhaul is where Holy Fury earns most of its reputation. Pre-existing pagan faiths like Norse, Slavic, and West African now have reformation paths with real decision trees. You pick tenets, you pick a head-of-faith structure, you pick whether your religion rewards raiding or scholarship. Those choices cascade hard into the mid-game, because the bonuses you baked in at reformation lock you into a playstyle for the next two centuries of in-game time. That kind of front-loaded decision-making with long tails is exactly what makes CK2 worth the learning curve. The legendary bloodline system is the other headline feature: certain actions or victories can found a bloodline that passes down trait bonuses to your dynasty forever. Playing a warrior king who founds the Bloodline of the Berserker and watching his great-great-grandchildren still benefit four hundred years later is genuinely satisfying. For newcomers, the honest answer is that Holy Fury is not where you start. The base game has been free-to-play for a while, so you should clock thirty to fifty hours learning the core vassal management loop, the succession laws, and the basic war system before this DLC will mean anything to you. Once you have that foundation, Holy Fury is one of the highest-value expansions in the entire catalog precisely because it touches so many systems. The tutorial does not specifically cover the new content, so expect to lean on the wiki and community guides for the reformation mechanics in particular. That is not unusual for Paradox DLC, but it is worth flagging. On the negative side, the AI still struggles to use the crusade rework intelligently at higher difficulty. You will see the Pope call crusades against minor one-province pagans while a much larger threat sits ignored. The Shattered World mode is also more of a sandbox novelty than a fully balanced mode - certain start conditions produce runaway snowball scenarios within fifty years that feel more like stress-testing the engine than actual gameplay. These are known issues with a game this old, and the mod ecosystem has partial fixes for both, but you should know what you are buying. The mod support angle matters here. Holy Fury added hooks that modders have used extensively, and major total-conversion mods like the various Game of Thrones and Elder Scrolls conversions require or heavily benefit from it. If your main reason to revisit CK2 is modded content, Holy Fury is close to mandatory. The Steam Workshop ecosystem for this game is enormous and still surprisingly active for a title of its age. Bottom line: if you have put real time into the base game and play any pagan faction even occasionally, this is the expansion to prioritize. The bloodline system, the pagan reformation depth, and the Shattered World generator add more replayable decision-making per pound than most other CK2 expansions combined. Diego, Scout Team

Tags

steamGrand StrategyPagan ReformationProcedural World GenDynasty ManagementMod-FriendlyBloodline SystemCrusade MechanicsReplayability

System Requirements

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Reviews & Ratings

Metacritic
82
Steam
91%(73,589)

Game Info

Developer
Paradox Development Studio
Publisher
Paradox Interactive
Release Date
Feb 14, 2012

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