
Crashed Lander
A one-man physics toy that spends its first hour making you look foolish, then hooks anyone who chases a leaderboard. Bounce off it if timers bore you.
GamerScout Verdict
Worth it if you chase your own ghost times; skip it if leaderboards leave you cold.
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Screenshots & Media
About Crashed Lander
This one asks for your patience before it gives you anything. The first hour of Crashed Lander is pure humiliation: you nudge the thrusters, overcorrect, watch your little craft cartwheel into a rock face, and repeat. Don Whitaker built a gravity puzzler that refuses to meet you halfway. The landings have to be gentle, level, and exactly where the pad is, and there is no forgiveness setting. But somewhere past the flailing, your hands quietly learn the physics, and the game turns into a time-attack loop that is genuinely hard to walk away from. VR support gives the sense of scale a real lift, and the whole thing has the unhurried, floaty calm of a game made by one person who knew precisely what he wanted. The honest caveat: it is narrow and it is short. Strip out the leaderboard chasing and you have maybe an evening of content. If shaving tenths of a second off a run does nothing for you, this will feel thin fast. But that focus is also the craft here. It knows exactly what it is and it stops before it overstays.

Indie & narrative
Tags
System Requirements
Minimum
- Processor
- Dual Core 2 GhZ
- Memory
- 2 GB RAM
- Graphics
- Intel HD 4000
- DirectX
- Version 9.0
- Storage
- 1 GB available space VR Support: SteamVR or Oculus PC. Keyboard or gamepad required Addi…
Recommended
- Processor
- Intel Core i5 or equivalent
- Memory
- 2 GB RAM
- Graphics
- NVidia 560ti or equivalent
- DirectX
- Version 11
- Storage
- 1 GB available space
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Reviews & Ratings
Game Info
- Developer
- Don Whitaker
- Publisher
- Brain Blinks
- Release Date
- Feb 4, 2015
