Consequence
A narrative-driven adventure that leans hard on choice and consequence, but stumbles when the story tries to be bigger than its budget allows.
GamerScout Verdict
A choice-driven indie adventure with promise that gets dulled by budget and design constraints.
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Screenshots & Media
About Consequence
I spent a couple hours with Consequence expecting a branching narrative game in the vein of Telltale, and that's roughly what I got, a story-focused indie where your decisions supposedly matter. The core conceit is sound: you navigate moral dilemmas and character relationships, watching how one choice ripples into later scenes. The writing has moments of genuine intrigue, and the dev clearly cared about building tension through dialogue trees. The problem is execution. The visuals are basic, the voice acting (where present) is uneven, and the consequence system feels narrower than advertised. Certain story branches collapse into the same outcome, which undercuts the whole promise of meaningful choice. It's not broken, but it's a game that works better as a concept than as a finished product. If you're starved for indie narrative adventures and patient with rough edges, there's something here. Otherwise, wait for a deeper discount.

Catch-all
Tags
System Requirements
Minimum
- OS
- Windows XP, Vista, 7, 8/8.1, 10
- Processor
- 2.0 GHz
- Memory
- 2 GB RAM
- Graphics
- 128MB of VRAM
- DirectX
- Version 11
- Storage
- 30 MB available space
Recommended
- Processor
- 3.0 GHz
- Memory
- 4 GB RAM
- Graphics
- 256MB of VRAM
- DirectX
- Version 11
- Storage
- 40 MB available space
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Reviews & Ratings
Game Info
- Developer
- Mr. Noodle
- Publisher
- Mr. Noodle
- Release Date
- Nov 11, 2020