Compare Cities: Skylines - 90's Pop Radio prices across trusted key stores and find the best deal. Developed by Colossal Order. Published by Paradox Interactive. Released on 3/10/2015. Available on PC. Genres: Simulation, Strategy. Metacritic score: 85/100.

Sixteen tracks of nostalgia for roughly an hour of playtime - a pure cosmetic audio add-on that adds zero mechanics but does exactly what it says on the tin.

I want to be straight with you, because that is the Scout Team's job: this is not a game. It is a radio station DLC for Cities: Skylines, and if you opened this page expecting zoning tools, traffic overhauls, or new district policies, close the tab and look at the base game instead. What you are actually buying here is sixteen licensed 90s pop tracks that play through the in-game radio system while you reroute your bus lines and watch your residential demand graphs tick upward. For the audience that actually wants this, the pitch is simple. Cities: Skylines already ships with its own radio stations cycling through various genres, and after a few hundred hours of city-building the default soundtrack loop becomes wallpaper noise. An extra hour of curated 90s pop - think upbeat, broadly recognisable commercial pop from the decade - gives your sessions a different texture. The tracks integrate cleanly into the in-game radio UI with no setup required. Toggle the station on, get back to your interchange spaghetti, done. The honest criticism is about value density. One hour of audio is a thin offering. The base game's Steam Workshop already hosts a substantial community of free music mods that expand the radio dramatically, and players who are comfortable installing Workshop content will find that route covers more ground for no additional cost. If Workshop mods feel like friction - maybe you are on a Steam Deck, maybe you just prefer official content that will not break after a patch - the 90s Pop Radio exists as a clean, no-fuss alternative. That is a narrow but real use case. From a sim-depth perspective there is genuinely nothing to analyse here. No policy levers, no district interactions, no build-order implications. The Metacritic score of 85 and the Very Positive Steam rating attached to this listing belong to the base game, not this DLC, which has only a handful of its own reviews. Treat those numbers accordingly. If you are looking for a reason to return to Cities: Skylines itself, that base game case is strong - the traffic simulation, the district taxation tools, the zoning depth, and one of the most active Workshop mod ecosystems in city-building make it genuinely worth the hours. This radio pack, however, is purely ambient seasoning on top of that. Diego, Scout Team

Cities: Skylines - 90's Pop Radio

Cities: Skylines - 90's Pop Radio

Mar 10, 2015Colossal OrderParadox Interactive
GamerScout Says

Sixteen tracks of nostalgia for roughly an hour of playtime - a pure cosmetic audio add-on that adds zero mechanics but does exactly what it says on the tin.

PC
Best Price Available
€1.99-50%
at YuPlay
Lowest tracked: €1.99
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GamerScout Verdict

Skip unless you specifically want official 90s pop audio and find Workshop music mods too fiddly to manage.

Compare Prices(3 stores)

YuPlayBest price
StandardRest of worldSteam KeyKey
€1.99-50%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€3.59-10%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€3.75-6%
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€1.997 Aug 2026
Current best
€1.99
Lowest since we started tracking
Keyshops
€1.83€1.94€2.04€2.157 Aug9 Aug11 Aug13 Aug15 Aug
Tracking prices since 7 Aug 2026
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Screenshots & Media

Screenshot

About Cities: Skylines - 90's Pop Radio

I want to be straight with you, because that is the Scout Team's job: this is not a game. It is a radio station DLC for Cities: Skylines, and if you opened this page expecting zoning tools, traffic overhauls, or new district policies, close the tab and look at the base game instead. What you are actually buying here is sixteen licensed 90s pop tracks that play through the in-game radio system while you reroute your bus lines and watch your residential demand graphs tick upward. For the audience that actually wants this, the pitch is simple. Cities: Skylines already ships with its own radio stations cycling through various genres, and after a few hundred hours of city-building the default soundtrack loop becomes wallpaper noise. An extra hour of curated 90s pop - think upbeat, broadly recognisable commercial pop from the decade - gives your sessions a different texture. The tracks integrate cleanly into the in-game radio UI with no setup required. Toggle the station on, get back to your interchange spaghetti, done. The honest criticism is about value density. One hour of audio is a thin offering. The base game's Steam Workshop already hosts a substantial community of free music mods that expand the radio dramatically, and players who are comfortable installing Workshop content will find that route covers more ground for no additional cost. If Workshop mods feel like friction - maybe you are on a Steam Deck, maybe you just prefer official content that will not break after a patch - the 90s Pop Radio exists as a clean, no-fuss alternative. That is a narrow but real use case. From a sim-depth perspective there is genuinely nothing to analyse here. No policy levers, no district interactions, no build-order implications. The Metacritic score of 85 and the Very Positive Steam rating attached to this listing belong to the base game, not this DLC, which has only a handful of its own reviews. Treat those numbers accordingly. If you are looking for a reason to return to Cities: Skylines itself, that base game case is strong - the traffic simulation, the district taxation tools, the zoning depth, and one of the most active Workshop mod ecosystems in city-building make it genuinely worth the hours. This radio pack, however, is purely ambient seasoning on top of that.

Diego
Diego · Scout Team

Strategy & simulation

Tags

auto-admittedRadio DLCCosmetic AudioAmbient SoundtrackNo Gameplay ChangesWorkshop Alternative

System Requirements

Minimum

Processor
Intel® Core™ I7 930 | AMD® FX 6350
Memory
8 GB RAM
Graphics
Nvidia…

Recommended

OS
Windows® 10 Home 64 bit
Processor
Intel® Core™ I7 2700K | AMD® Ryzen 7 2700X
Memory
16 GB RAM
Graphics
Nvidia® GeForce™ GTX 580 (1.5 GB) | A…

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Community Discussion

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Reviews & Ratings

Metacritic
85
Steam
93%(290,978)

Game Info

Developer
Colossal Order
Publisher
Paradox Interactive
Release Date
Mar 10, 2015

Features

Single-playerSteam AchievementsSteam Trading CardsSteam WorkshopSteam CloudIncludes level editorRemote Play on TabletFamily Sharing

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Best price€1.99
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Frequently asked questions about Cities: Skylines - 90's Pop Radio

How much does Cities: Skylines - 90's Pop Radio cost?

As of 15 August 2026, the cheapest in-stock offer for Cities: Skylines - 90's Pop Radio is €1.99 at YuPlay, out of 3 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Cities: Skylines - 90's Pop Radio cheapest?

The lowest in-stock price we track for Cities: Skylines - 90's Pop Radio is €1.99 at YuPlay (15 August 2026). We compare 3 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Cities: Skylines - 90's Pop Radio available on?

Cities: Skylines - 90's Pop Radio is available on PC.

When was Cities: Skylines - 90's Pop Radio released?

Cities: Skylines - 90's Pop Radio was released on 10 March 2015.

Who developed Cities: Skylines - 90's Pop Radio?

Cities: Skylines - 90's Pop Radio was developed by Colossal Order and published by Paradox Interactive.

Is Cities: Skylines - 90's Pop Radio worth buying?

Cities: Skylines - 90's Pop Radio holds a Metacritic score of 85/100, making it one of the standout Simulation titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.