
Cities: Skylines - 80's Movies Tunes
Roughly 70 minutes of 80s movie-style synth and orchestral nostalgia piped through your city's radio. Pure atmosphere, zero gameplay impact.
GamerScout Verdict
Skip if you have your own playlist; buy if 80s cinematic synth is the soundtrack your city-building sessions have been missing.
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About Cities: Skylines - 80's Movies Tunes
I keep a mental spreadsheet of every Cities: Skylines DLC ranked by decision-making value added per dollar, and radio station packs have always sat at the very bottom of that list. That's not an insult. It's just an honest category: this is a cosmetic audio add-on, full stop, and you should walk in knowing exactly that. What 80's Movies Tunes delivers is a dedicated in-game radio station stocked with over 15 original tracks totalling around 70 minutes of music inspired by the cinematic synth and orchestral scoring of 1980s film soundtracks. Think pulsing arpeggiated synths, dramatic swells, and that particular brand of heroic melodic cheese that makes zoning a row of commercial districts feel vaguely like assembling a montage. The production quality is solid. It fits the ambient city-builder loop better than you might expect, because the genre's sweeping dynamics have natural breathing room during the long stretches where you're staring at traffic flow and adjusting bus routes. The honest tension here, and the community has been arguing about it for years, is that the base game already ships with a radio, and PC players have the Steam Workshop plus access to any external audio they want running alongside the game. If you already have a playlist or a stream going while you zone residential, this DLC changes nothing about your session. The in-game radio format also includes scripted DJ chatter and faux advertisements, which some players find charming as ambient texture and others find repetitive after a few hours. There is no track-skip, no playlist control inside the radio UI, so you take the station as it comes. Where it does make sense is for console players without Workshop access, completionists assembling the full Skylines library, and players who genuinely want their city-building audio baked into the game interface rather than juggled through a second app. The 80s movie framing is specific enough that it will either click with your taste immediately or it won't. Community consensus is consistent on that point: sample it on YouTube before committing, because musical preference is the only variable that matters here. Mechanically, it adds nothing to traffic planning, district zoning, public transit optimization, or any of the systems that actually define a 200-hour Skylines run. As a strategy-and-sim lens on this, I'd always prioritize gameplay DLC first. Mass Transit, Industries, and Green Cities each restructure how you think about your city. This one rearranges what you hear while you're doing it. That's a real but narrowly defined value, and worth exactly as much as your affection for synth-heavy 80s film scores.

Strategy & simulation
Tags
System Requirements
Minimum
- Processor
- Intel® Core™ I7 930 | AMD® FX 6350
- Memory
- 8 GB RAM
- Graphics
- Nvidia…
Recommended
- OS
- Windows® 10 Home 64 bit
- Processor
- Intel® Core™ I7 2700K | AMD® Ryzen 7 2700X
- Memory
- 16 GB RAM
- Graphics
- Nvidia® GeForce™ GTX 580 (1.5 GB) | A…
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Reviews & Ratings
Game Info
- Developer
- Colossal Order
- Publisher
- Paradox Interactive
- Release Date
- Mar 10, 2015
