
Cities In Motion: Design Dreams
A 2012 transit management sim that lets you build and run city transport networks across a century of urban history, niche, dated, but mechanically sound if you like spreadsheets over spectacle.
GamerScout Verdict
A stripped-down 2012 transit tycoon for players who prefer mechanics over graphics and don't mind playing an old game on purpose.
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About Cities In Motion: Design Dreams
I'll be direct: Cities in Motion arrived in 2012 and hasn't aged like wine. The graphics are functional at best, the interface feels wooden by modern standards, and the player base is essentially dormant. But strip away the presentation and you're looking at a competent transit tycoon with real decision-making teeth. You're routing buses, trams, and subways through hand-crafted city layouts from 1920 to 2020, balancing operational costs against passenger satisfaction. Profit matters, but so does urban flow. The simulation isn't deep enough to compete with modern city-builders, but it's focused and purposeful. Who this is for: players nostalgic for pre-Cities Skylines transit mechanics, or anyone willing to overlook 2012 UI polish for straightforward transport puzzles. Don't expect mod support or active updates. The three Steam reviews are positive, which tells you existing fans find what they came for. It's a relic, but a functional one.

Strategy & simulation
Tags
System Requirements
Minimum
- Processor
- 2 GHz Dual Core or higher
- Memory
- 2 GB RAM Hard Disk Space: 2 GB Video Card: NVIDIA GeForce 8800/ATI Radeon HD 3850 or higher (integrated video cards not supported), 512…
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Reviews & Ratings
Game Info
- Developer
- Colossal Order
- Publisher
- Paradox Interactive
- Release Date
- Feb 29, 2012
