Compare Call of Duty: Infinite Warfare - Season Pass (DLC) prices across 50+ stores and find the best deal. Developed by Infinity Ward. Published by Activision. Released on 11/3/2016. Available on Xbox Series X, Xbox One, Xbox. Genres: Action, Adventure. Metacritic score: 73/100.

Four map packs, sixteen multiplayer maps, and four Zombies episodes sound like a solid haul, but whether you actually get to play them depends heavily on how alive this game's population still is on your platform.

I'll be straight with you: reviewing a season pass for a game this old is really a warning label, not a recommendation letter. Call of Duty: Infinite Warfare was already a divisive entry in the franchise at launch, one that critics broadly praised for its campaign and Zombies mode, while the multiplayer drew consistent fire for feeling thin on innovation. The season pass bundles four map packs across 2017, each delivering four new multiplayer maps and one additional Zombies episode, which sounds like a reasonable content volume on paper. The Zombies content is where the season pass genuinely earns goodwill. Maps like Rave in the Redwoods and Shaolin Shuffle (from the Sabotage pack) leaned into a deliberately goofy, colourful tone that separated Infinite Warfare's undead mode from the grimmer Black Ops tradition. If you liked the base game's Spaceland map and want more of that campy 80s horror aesthetic, the episodic Zombies storyline is a real draw. The multiplayer maps, though, are a different story, a mixed bag ranging from inventive settings like a futuristic night-time Brooklyn in Noir, to recycled ideas like Heartland, a remap of the already-divisive Warhawk from Ghosts. The final pack, Retribution, drew particular criticism for underwhelming map design and a Zombies chapter, The Beast From Beyond, that felt like a rushed conclusion to an otherwise solid seasonal arc. The elephant in the room is population. Even shortly after launch, DLC maps were notoriously hard to find in regular rotation because the player base had fractured, some stuck with the base game's playlists, others drifted back to Black Ops III or moved on entirely. The DLC maps were often siloed into dedicated moshpit playlists, meaning you were cycling the same four maps on repeat rather than experiencing them mixed into normal matchmaking. On Xbox specifically, finding lobbies for DLC playlists in 2026 is going to require patience, luck, or a group of friends who all own the same content. The base game itself had a genuinely strong single-player campaign, a solar-system-scale war where you pilot a customisable Jackal fighter, board enemy capital ships, and take down named SDF officers in optional assassination missions. None of that is touched by the season pass, which is pure multiplayer and Zombies content. If campaign was your reason for picking up Infinite Warfare, this DLC adds nothing for you. Bottom line for anyone on the fence today: the Zombies episodes hold up as standalone co-op content if you can get a group together, but the multiplayer maps are largely a ghost town and were inconsistent even when the servers were full. This is a relic pass for a game that never quite landed the way Infinity Ward hoped. Alex, Scout Team

Call of Duty: Infinite Warfare - Season Pass (DLC)
ActionAdventure

Call of Duty: Infinite Warfare - Season Pass (DLC)

Nov 3, 2016Infinity WardActivision
GamerScout Says

Four map packs, sixteen multiplayer maps, and four Zombies episodes sound like a solid haul, but whether you actually get to play them depends heavily on how alive this game's population still is on your platform.

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About Call of Duty: Infinite Warfare - Season Pass (DLC)

I'll be straight with you: reviewing a season pass for a game this old is really a warning label, not a recommendation letter. Call of Duty: Infinite Warfare was already a divisive entry in the franchise at launch, one that critics broadly praised for its campaign and Zombies mode, while the multiplayer drew consistent fire for feeling thin on innovation. The season pass bundles four map packs across 2017, each delivering four new multiplayer maps and one additional Zombies episode, which sounds like a reasonable content volume on paper. The Zombies content is where the season pass genuinely earns goodwill. Maps like Rave in the Redwoods and Shaolin Shuffle (from the Sabotage pack) leaned into a deliberately goofy, colourful tone that separated Infinite Warfare's undead mode from the grimmer Black Ops tradition. If you liked the base game's Spaceland map and want more of that campy 80s horror aesthetic, the episodic Zombies storyline is a real draw. The multiplayer maps, though, are a different story, a mixed bag ranging from inventive settings like a futuristic night-time Brooklyn in Noir, to recycled ideas like Heartland, a remap of the already-divisive Warhawk from Ghosts. The final pack, Retribution, drew particular criticism for underwhelming map design and a Zombies chapter, The Beast From Beyond, that felt like a rushed conclusion to an otherwise solid seasonal arc. The elephant in the room is population. Even shortly after launch, DLC maps were notoriously hard to find in regular rotation because the player base had fractured, some stuck with the base game's playlists, others drifted back to Black Ops III or moved on entirely. The DLC maps were often siloed into dedicated moshpit playlists, meaning you were cycling the same four maps on repeat rather than experiencing them mixed into normal matchmaking. On Xbox specifically, finding lobbies for DLC playlists in 2026 is going to require patience, luck, or a group of friends who all own the same content. The base game itself had a genuinely strong single-player campaign, a solar-system-scale war where you pilot a customisable Jackal fighter, board enemy capital ships, and take down named SDF officers in optional assassination missions. None of that is touched by the season pass, which is pure multiplayer and Zombies content. If campaign was your reason for picking up Infinite Warfare, this DLC adds nothing for you. Bottom line for anyone on the fence today: the Zombies episodes hold up as standalone co-op content if you can get a group together, but the multiplayer maps are largely a ghost town and were inconsistent even when the servers were full. This is a relic pass for a game that never quite landed the way Infinity Ward hoped. Alex, Scout Team

Tags

xboxZombies Co-opDLC Map PackLow PopulationFuturistic FPSSpace CombatEpisodic ContentMoshpit Playlist

System Requirements

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Reviews & Ratings

Metacritic
73
Steam
61%(29,625)

Game Info

Developer
Infinity Ward
Publisher
Activision
Release Date
Nov 3, 2016

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