Compare Call of Duty: Black Ops 6 Vault Edition prices across trusted key stores and find the best deal. Developed by Treyarch, Raven Software, Beenox, High Moon Studios, Activision Shanghai, Sledgehammer Games, Infinity Ward, Demonware. Published by Activision. Released on 11/1/2024. Available on PC, Xbox. Genres: Action.

Three modes sharing one install: a weekend-long campaign, twitch-reflex multiplayer, and Zombies that finally remembers what rounds are for. The always-selling menu is the tradeoff.

My first hour with Black Ops 6 was spent mostly not playing it. There is a launcher wrapped around a launcher, a home screen of rotating promo tiles fighting for your thumb, an install size that will make you audit your drive, and a movement system that makes you feel drunk before it makes you feel fast. The last one is the only friction worth caring about, and it clears quickly. Omnimovement lets you sprint, dive and slide in any direction, including backwards, and after two or three matches the muscle memory flips over. Once it does, going back to a shooter where you can only dive forward feels like wearing a cast. Multiplayer is where most of the hours go, and it is the most divisive part of the package. Time to kill is brutally short, maps are tight, and spawns flip fast enough that the player you just dropped is often behind you eight seconds later. That design rewards a specific kind of person: quick reflexes, a decent monitor, and the patience to learn sightlines rather than complain about them. If you play a couple of nights a week and mostly want to unwind, matchmaking will regularly drop you into lobbies that feel like a scrim, and the mixed Steam reception is largely people saying exactly that. The gunsmith is deep, the audio and gunfeel are excellent, and none of that helps if the moment-to-moment tempo is not what you want out of an evening. The campaign is a weekend, not a commitment, and it is better than the series has managed in a while. It is a post-Cold War thriller about a rogue crew working outside the agency, and the safehouse hub between missions is the smartest structural idea here. You wander around, talk to your team, poke at evidence boards, spend upgrade points, then pick the next job. Mission design actually varies. One is a black-tie casino heist with a social stealth layer, one drops you into a wide map and lets you approach the target however you like, and one takes a hard turn into horror that I will not spoil. It is uneven, and some stretches are still corridor-and-cover filler, but the highs are genuinely inventive. Zombies is the part I would recommend without much hedging. It is round based again, with two proper maps at launch, Pack-a-Punch, GobbleGums, and long multi-step easter egg quests that expect you to take notes or keep a guide open. Four-player co-op is the intended experience, solo is viable, and the augment system lets you tune perks and abilities toward an actual build instead of just buying whatever is on the wall. Post-launch the team added a guided mode that walks you through the quest steps, which was the right call, since those questlines used to be gated behind whoever in your lobby had a second monitor running. If round-based survival is why you show up to this series, this is a strong entry. What drags it down is everything wrapped around the games. The interface is a shop first and a menu second, seasonal content churns whether you asked for it or not, and cosmetic bundles clash tonally with a story trying to be a serious spy thriller. The Vault Edition extras are cosmetic operator and weapon packs plus a battle pass upgrade for the first season, and none of them change a single thing about how any mode plays. Value it for the three modes, not the bundle contents. If you want a shooter you can drop into for twenty minutes with high skill expression, or a Zombies co-op night with three friends and a notepad, it delivers. If you want a relaxed shooter that respects a two-hour-a-week schedule, look elsewhere. Alex, Scout Team

Call of Duty: Black Ops 6 Vault Edition

Call of Duty: Black Ops 6 Vault Edition

Nov 1, 2024Treyarch, Raven Software, Beenox, High Moon Studios, Activision Shanghai, Sledgehammer Games, Infinity Ward, DemonwareActivision
GamerScout Says

Three modes sharing one install: a weekend-long campaign, twitch-reflex multiplayer, and Zombies that finally remembers what rounds are for. The always-selling menu is the tradeoff.

PCXbox
Best Price Available
€60.82
at Eneba
Lowest tracked: €64.33
Track this price

GamerScout Verdict

Best for reflex-driven shooter fans who want round-based Zombies back and can ignore a storefront bolted onto every menu.

Compare Prices(2 stores)

Edition:
EnebaBest price
StandardGlobalXbox LiveKey
€60.82
Priced in EUR by the store
Buy
VaultGlobalXbox Live KeyKey
€68.57
Priced in EUR by the store
Buy
VaultEurope (EU)Xbox Live KeyKey
€110.95
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

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Price History

Lowest tracked
€64.335 Sept 2026
Current best
€60.82
Lowest since we started tracking
Keyshops
€60.15€74.55€88.96€103.363 Sept4 Sept5 Sept
Tracking prices since 3 Sept 2026
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Screenshots & Media

About Call of Duty: Black Ops 6 Vault Edition

My first hour with Black Ops 6 was spent mostly not playing it. There is a launcher wrapped around a launcher, a home screen of rotating promo tiles fighting for your thumb, an install size that will make you audit your drive, and a movement system that makes you feel drunk before it makes you feel fast. The last one is the only friction worth caring about, and it clears quickly. Omnimovement lets you sprint, dive and slide in any direction, including backwards, and after two or three matches the muscle memory flips over. Once it does, going back to a shooter where you can only dive forward feels like wearing a cast. Multiplayer is where most of the hours go, and it is the most divisive part of the package. Time to kill is brutally short, maps are tight, and spawns flip fast enough that the player you just dropped is often behind you eight seconds later. That design rewards a specific kind of person: quick reflexes, a decent monitor, and the patience to learn sightlines rather than complain about them. If you play a couple of nights a week and mostly want to unwind, matchmaking will regularly drop you into lobbies that feel like a scrim, and the mixed Steam reception is largely people saying exactly that. The gunsmith is deep, the audio and gunfeel are excellent, and none of that helps if the moment-to-moment tempo is not what you want out of an evening. The campaign is a weekend, not a commitment, and it is better than the series has managed in a while. It is a post-Cold War thriller about a rogue crew working outside the agency, and the safehouse hub between missions is the smartest structural idea here. You wander around, talk to your team, poke at evidence boards, spend upgrade points, then pick the next job. Mission design actually varies. One is a black-tie casino heist with a social stealth layer, one drops you into a wide map and lets you approach the target however you like, and one takes a hard turn into horror that I will not spoil. It is uneven, and some stretches are still corridor-and-cover filler, but the highs are genuinely inventive. Zombies is the part I would recommend without much hedging. It is round based again, with two proper maps at launch, Pack-a-Punch, GobbleGums, and long multi-step easter egg quests that expect you to take notes or keep a guide open. Four-player co-op is the intended experience, solo is viable, and the augment system lets you tune perks and abilities toward an actual build instead of just buying whatever is on the wall. Post-launch the team added a guided mode that walks you through the quest steps, which was the right call, since those questlines used to be gated behind whoever in your lobby had a second monitor running. If round-based survival is why you show up to this series, this is a strong entry. What drags it down is everything wrapped around the games. The interface is a shop first and a menu second, seasonal content churns whether you asked for it or not, and cosmetic bundles clash tonally with a story trying to be a serious spy thriller. The Vault Edition extras are cosmetic operator and weapon packs plus a battle pass upgrade for the first season, and none of them change a single thing about how any mode plays. Value it for the three modes, not the bundle contents. If you want a shooter you can drop into for twenty minutes with high skill expression, or a Zombies co-op night with three friends and a notepad, it delivers. If you want a relaxed shooter that respects a two-hour-a-week schedule, look elsewhere.

Alex
Alex · Scout Team

Catch-all

Tags

auto-admittedOmnimovementRound-Based ZombiesFast TTKEaster Egg QuestsCold War ThrillerSafehouse HubFour-Player Co-opLive ServiceTwitch ReflexesArcade FPSMovement TechWeapon Attachment DepthShort Story CampaignWave SurvivalSocial Stealth MissionPerk BuildsPick Up And Play

System Requirements

Minimum

OS
Windows® 10 64 Bit (latest update)
Processor
AMD Ryzen™ 5 1400 or Intel® Core™ i5-6600
Memory
8 GB RAM
Graphics
AMD Radeon™ RX 470, NVIDIA® GeForce® G…

Recommended

OS
Windows® 10 64 Bit (latest update) or Windows® 11 64 Bit (latest update)
Processor
AMD Ryzen™ 5 1600X or Intel® Core™ i7-6700K
Memory
12 GB RAM Gra…

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Community Discussion

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Reviews & Ratings

Steam
45%(15,948)

Game Info

Developer
Treyarch, Raven Software, Beenox, High Moon Studios, Activision Shanghai, Sledgehammer Games, Infinity Ward, Demonware
Publisher
Activision
Release Date
Nov 1, 2024

Features

Single-playerMultiplayerPvPOnline PvPCo-opOnline Co OpCross Platform MultiplayerSteam Achievements+13 more

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Frequently asked questions about Call of Duty: Black Ops 6 Vault Edition

How much does Call of Duty: Black Ops 6 Vault Edition cost?

As of 5 September 2026, the cheapest in-stock offer for Call of Duty: Black Ops 6 Vault Edition is €60.82 at Eneba, out of 3 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Call of Duty: Black Ops 6 Vault Edition cheapest?

The lowest in-stock price we track for Call of Duty: Black Ops 6 Vault Edition is €60.82 at Eneba (5 September 2026). We compare 3 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Call of Duty: Black Ops 6 Vault Edition available on?

Call of Duty: Black Ops 6 Vault Edition is available on PC, Xbox.

When was Call of Duty: Black Ops 6 Vault Edition released?

Call of Duty: Black Ops 6 Vault Edition was released on 1 November 2024.

Who developed Call of Duty: Black Ops 6 Vault Edition?

Call of Duty: Black Ops 6 Vault Edition was developed by Treyarch, Raven Software, Beenox, High Moon Studios, Activision Shanghai, Sledgehammer Games, Infinity Ward, Demonware and published by Activision.