
Call of Duty: Black Ops 3 - Zombies Deluxe
Round-based survival where your kill count is literally your bank balance. Eight remastered classics, a deep mod scene, and a wall you hit hard around round 20.
None of the stores we track has Call of Duty: Black Ops 3 - Zombies Deluxe in stock at the moment. We re-check every day and this page updates itself the moment an offer comes back.
GamerScout Verdict
Best for four friends willing to memorize map layouts and argue over door budgets; skip it if you want a solo campaign.
Compare Prices(0 stores)
Loading prices...
Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.
Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.
We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.
Screenshots & Media
About Call of Duty: Black Ops 3 - Zombies Deluxe
The mechanic that defines this whole thing for me is the points economy. Every bullet that connects, every board you hammer back onto a window, every knife in a shambler's spine pays out cash, and that cash is the only thing between you and the locked door you need open. It reframes the entire experience. You are not really fighting zombies, you are running a budget under pressure, choosing between buying the route toward Pack-a-Punch now or holding out for a wall weapon that will actually carry you past round 20. Damage output matters less than you think, because a zombie killed too fast is a zombie you underfarmed. Once that clicks, round-based survival stops being a shooting gallery and turns into route planning with a horde attached to your ankles. What you are buying is the full Black Ops 3 package with the Zombies Chronicles expansion bolted on, which is the version worth owning. The campaign is here (four-player co-op, cybernetic augments, plus the Nightmares recut that swaps the enemy soldiers for undead), as is the Specialist-era multiplayer with its thrust jumps and wall running. But the Zombies side is the headline. You get Shadows of Evil, the 1940s noir map built around ritual altars and a beast transformation that lets you rip open shortcuts, The Giant as a compact classic warmup, and then the eight remastered maps: Nacht der Untoten, Verruckt, Shi No Numa, Kino der Toten, Ascension, Shangri-La, Moon and Origins. On PC there is also Steam Workshop support and the mod tools, which means the custom map scene has kept this thing alive far longer than the official content ever could. In practice, the round loop is tight and the maps reward memorization in a way most co-op shooters do not bother with. Kino der Toten teaches you training circles. Origins teaches you staff assembly and generator defense. Moon teaches you that the developers hate you. Gobblegums sit on top of all of it as consumable buffs pulled from machines, and they genuinely change how a run feels, since a lucky pull can convert a doomed round into a comeback. The Easter egg quests are the other half of the appeal, elaborate multi-step puzzle chains that you will almost certainly complete with a guide open on a second monitor the first time. That is not a flaw exactly, it is just what this genre became, and the co-op coordination those steps demand is where the game is at its best. Where it disappoints: the campaign is a narratively incoherent mess that mistakes confusion for depth, and it is the weakest reason to be here by a wide margin. The Gobblegum economy has a grindy currency layer attached that feels designed around a store rather than around fun. Matchmaking with randoms is a coin flip, since half your lobby will open every door on round four and then quit at round nine, so this is a game you play with friends or not at all. Public multiplayer on PC has a cheating problem that VAC has never fully solved, the install is enormous, and the Chronicles maps are faithful remasters rather than reworks, meaning the older ones carry their original design cruft (Nacht is barely a map by modern standards). Newcomers should also expect a genuinely unfriendly onboarding, because the game explains almost none of its systems. Who should get this: anyone who wants a co-op survival shooter with real depth under the arcade surface, and specifically anyone with three friends and a recurring free evening. If you played Zombies years ago and want the greatest hits in one place with a mod scene attached, this is the definitive version. If you want a polished single-player campaign shooter, or you bounce off games that expect you to learn a map layout like a dance routine, skip it. Solo Zombies is doable and some people prefer it, but the game clearly wants four people yelling at each other about who is supposed to be watching the spawn door. That is where it earns its reputation, and that part has aged remarkably well.

Catch-all
Tags
System Requirements
Minimum
- Processor
- Intel® Core™ i3-530 @ 2.93 GHz / AMD Phenom™ II X4 810 @ 2.60 GHz
- Memory
- 6 GB RAM
- Graphics
- NVIDIA® GeForce® GTX 470 @ 1GB / ATI® Ra…
Keep exploring
Community Discussion
Be the first to comment on Call of Duty: Black Ops 3 - Zombies Deluxe.
Reviews & Ratings
Game Info
- Developer
- Treyarch, Aspyr (Mac)
- Publisher
- Activision, Aspyr (Mac)
- Release Date
- Nov 5, 2015
