Compare Booobjz prices across 50+ stores and find the best deal. Developed by FreeAnimals_Software. Published by FreeAnimals_Software. Released on 2/28/2021. Available on PC. Genres: Action, Adventure, Casual, Indie.

A gravity-switching puzzle-action hybrid from a solo dev. Flip your world, solve the room, repeat. Small footprint, odd charm.

Booobjz is a PC indie title from FreeAnimals_Software that puts one mechanic front and center: switching gravity to solve puzzle-driven action stages. That is the whole pitch, and whether the game earns your time depends almost entirely on whether that loop gets interesting fast enough to hold you. The core idea is sound. Gravity inversion as a puzzle tool has a long history of producing satisfying "aha" moments, and at its best, Booobjz does land a few of those. The audience here is narrow but real. If you enjoy short, lo-fi indie experiments where a single developer throws one weird idea at the wall and iterates on it across a handful of levels, this sits comfortably in that category. It is not a polished commercial release with a tutorial that holds your hand. It feels more like a game jam project that found its way to Steam, which for a certain type of player is actually a recommendation, not a warning. What works is the stripped-back design philosophy. There is no bloat. The gravity mechanic is introduced and then asked to do progressively more complex things, which is exactly the right approach for a puzzle-action hybrid with a small scope. When the spatial logic clicks and you realize the path forward requires thinking about the stage from a completely different orientation, there is a quiet satisfaction to it. The game knows what it is trying to be. What does not work as well is the finish. With only 30 Steam reviews at a mixed rating, the playerbase is thin, and the mixed reception suggests the experience is uneven. The presentation is rudimentary, and the lack of any listed features means there is no co-op, no controller support confirmed, no achievements to chase. For players who need those hooks to stay engaged, Booobjz will feel undercooked. The pacing can drag in spots, and the overall runtime is short enough that rough edges feel proportionally larger than they would in a longer game. As a solo dev project with a narrow mechanical focus, Booobjz is the kind of release I find worth acknowledging even when it is imperfect. It is not trying to compete with anything. It is one person's gravity puzzle idea, shipped. If you have a soft spot for that kind of honest, unadorned indie effort and you want something you can clear in a single sitting, it is worth a look at the right moment. Go in with calibrated expectations and you might find something small but genuinely yours. Kai, Scout Team

Booobjz
ActionAdventureCasualIndie

Booobjz

Feb 28, 2021FreeAnimals_Software
GamerScout Says

A gravity-switching puzzle-action hybrid from a solo dev. Flip your world, solve the room, repeat. Small footprint, odd charm.

PC
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About Booobjz

Booobjz is a PC indie title from FreeAnimals_Software that puts one mechanic front and center: switching gravity to solve puzzle-driven action stages. That is the whole pitch, and whether the game earns your time depends almost entirely on whether that loop gets interesting fast enough to hold you. The core idea is sound. Gravity inversion as a puzzle tool has a long history of producing satisfying "aha" moments, and at its best, Booobjz does land a few of those. The audience here is narrow but real. If you enjoy short, lo-fi indie experiments where a single developer throws one weird idea at the wall and iterates on it across a handful of levels, this sits comfortably in that category. It is not a polished commercial release with a tutorial that holds your hand. It feels more like a game jam project that found its way to Steam, which for a certain type of player is actually a recommendation, not a warning. What works is the stripped-back design philosophy. There is no bloat. The gravity mechanic is introduced and then asked to do progressively more complex things, which is exactly the right approach for a puzzle-action hybrid with a small scope. When the spatial logic clicks and you realize the path forward requires thinking about the stage from a completely different orientation, there is a quiet satisfaction to it. The game knows what it is trying to be. What does not work as well is the finish. With only 30 Steam reviews at a mixed rating, the playerbase is thin, and the mixed reception suggests the experience is uneven. The presentation is rudimentary, and the lack of any listed features means there is no co-op, no controller support confirmed, no achievements to chase. For players who need those hooks to stay engaged, Booobjz will feel undercooked. The pacing can drag in spots, and the overall runtime is short enough that rough edges feel proportionally larger than they would in a longer game. As a solo dev project with a narrow mechanical focus, Booobjz is the kind of release I find worth acknowledging even when it is imperfect. It is not trying to compete with anything. It is one person's gravity puzzle idea, shipped. If you have a soft spot for that kind of honest, unadorned indie effort and you want something you can clear in a single sitting, it is worth a look at the right moment. Go in with calibrated expectations and you might find something small but genuinely yours. Kai, Scout Team

Tags

steamGravity MechanicsSingle Mechanic DesignSolo DevShort PlaytimePuzzle-ActionLo-Fi IndieSingle Sitting

System Requirements

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Reviews & Ratings

Steam
70%(30)

Game Info

Developer
FreeAnimals_Software
Publisher
FreeAnimals_Software
Release Date
Feb 28, 2021

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