Bloody Raid
A PvPvE extraction shooter where rival squads race to loot zombie-infested Zones and get out alive - with a twist that lets you recruit the enemies you down instead of just killing them.
GamerScout Verdict
Clever extraction-shooter ideas buried inside an Early Access title that has been stalled for years - squad players only, and only at a steep discount.
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About Bloody Raid
My first impression of Bloody Raid was that it wants to be several things at once: an extraction shooter, a zombie horde game, and a competitive team-based loot race. That ambition is both its strongest selling point and the thing most likely to frustrate you. Developed by God Roll Games and published under the Snail LLC banner, this Early Access title dropped in May 2021 and has sat in that unfinished state since, which is the single most important fact to hold in your head before spending anything on it. The core loop places competing Hunter squads inside post-apocalyptic Zones crawling with Infected enemies. Your goal is straightforward in theory: find biosamples, survive the AI, avoid or fight rival teams, and evacuate before everything collapses on you. The tension comes from the evacuation sequence specifically, where every Infected on the map converges on your position at once. That moment works. It creates real pressure and demands actual teamwork - gadget use, positioning, coordinated fire. The Infected themselves have some personality: they scale in power as they kill players, certain variants like the Kamikaze require specific responses, and Berserker-tier enemies can swing a run completely if your team ignores them. The gun customization layer adds further decisions about how you kit out before each raid. The standout mechanic - and the reason I kept coming back past initial skepticism - is the ad hoc recruitment system. When you down a rival player, you can revive them and pull them onto your side. They then split their raid revenue with you and fight to help extract the loot you were competing over five minutes ago. It is a genuinely clever twist on the standard PvPvE template, one that adds a social wildcard to every engagement. Do you trust the person you just revived? Do they trust you? Whether that dynamic holds up in a thinly populated lobby is a different conversation. And that is the problem lurking under everything. The game launched into Early Access with a stated timeline of roughly twelve months before full release. That window passed years ago. Community server connectivity issues show up in player reports, the character story quests listed as features were flagged as still in development at launch, and Snail LLC's track record with Early Access projects - across multiple titles - draws significant skepticism from their player base. The Steam review sample is small (under 40 total reviews at the time of writing), which itself tells you the active community is limited. A live multiplayer game with thin population is a real risk regardless of how interesting the design ideas are. Solo play is technically supported but the game openly frames it as expert-only. If you cannot reliably get a coordinated squad together, a large chunk of what makes Bloody Raid distinct evaporates. The system requirements are modest (GTX 660, 8GB RAM), so entry is not a hardware issue, but player count absolutely is. For the specific type of player who has a regular crew, enjoys Escape from Tarkov-adjacent tension but wants a faster and less punishing pace, and is willing to accept Early Access roughness with no guaranteed finish line, the bones here are genuinely interesting. Everyone else should wait for a fuller release that may or may not come.

Catch-all
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System Requirements
Minimum
- OS
- Windows 10 64bit
- Processor
- Intel Core i3 4100 or better, AMD Ryzen 3100 or better
- Memory
- 8 GB RAM
- Graphics
- Nvidia GeForce 660 or better, AMD Radeon 78XX series or…
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Game Info
- Developer
- Snail LLC
- Publisher
- Unknown
- Release Date
- May 20, 2021