Compare Bloodstained: Iga's Back Pack (DLC) prices across trusted key stores and find the best deal. Developed by ArtPlay. Published by 505 Games. Released on 7/2/2019. Available on Xbox Series X, Xbox One, Xbox. Genres: Action, Horror, Adventure, RPG.

A slim but charming bonus for Bloodstained fans: one unique weapon and one wildly self-aware boss fight starring the game's own creator.

Let's be honest about what Iga's Back Pack actually is before you click buy. This is a DLC pack born from the Bloodstained: Ritual of the Night Kickstarter campaign, originally a reward for backers who pledged above a certain tier, later opened up to everyone as purchasable content. It is not a story expansion, not a new area, not a clutch of extra hours. What it is, precisely, is two things: the Swordwhip weapon and a single optional boss fight against a pixelated, wine-glass-toting, fireball-hurling in-game version of producer Koji Igarashi himself. The IGA boss fight is genuinely one of the more delightful pieces of fan service in recent Igavania history. You access it late in the run, after you have already defeated Gebel using the Zangetsuto to slash the moon and opened the path to the true ending. From there, returning to the throne room triggers the encounter. IGA fights like a Dracula tribute act: sword slashes, diagonal fireball spreads, fire-pillar summons conjured from a wine glass, ice blocks shattered into projectile shards, and teleports that demand you track his head, the only damageable hit zone on his tall, cloaked frame. The fight has real teeth. A no-damage clear rewards you with the IGA Medal, which is the kind of challenge that will appeal to anyone who has already mastered Miriam's shard loadouts and wants one last thing to prove. Defeating him also drops the Insatiable conjure shard, which is a clean mechanical incentive on top of the spectacle. The Swordwhip, earned by completing Lindsay's sidequest "Avenge the Death of Julius" that gates the fight, is a genuinely fun weapon type that plays differently from Miriam's standard arsenal. It has the range of a whip with the rhythm of a sword, and it fits right into the Igavania fantasy of feeling like a slightly unhinged monster hunter. Whether it becomes a fixture of your build past the novelty window depends entirely on how deep into weapon variety the base game has already taken you. The honest criticism the community levels at this pack, and it is fair, is that the content-to-cost ratio is thin. One boss, one weapon, one shard, one medal. Players who cleared the base game and wanted a meaty reason to return will likely feel the pinch. This is squarely a collector's add-on and a love letter to the Kickstarter crowd, not an expansion that rewrites your relationship with the game. If you are already deep in the Bloodstained ecosystem and want to close every loop, it delivers a tight, self-referential encounter that rewards skilled play. If you are on the fence about the base game or just starting out, sort that out first. Monika, Scout Team

Bloodstained: Iga's Back Pack (DLC)

Bloodstained: Iga's Back Pack (DLC)

Jul 2, 2019ArtPlay505 Games
GamerScout Says

A slim but charming bonus for Bloodstained fans: one unique weapon and one wildly self-aware boss fight starring the game's own creator.

Xbox Series XXbox OneXbox
Best Price Available
€9.05
at Eneba
Lowest tracked: €3.16
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GamerScout Verdict

A thin but lovingly crafted bonus for series devotees who want one last fight and a Swordwhip to close out their build.

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Iga's Back Pack (DLC) XBOX LIVE KeyEurope (EU)Xbox LiveKey
€9.05
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Price History

Lowest tracked
€3.165 Jun 2026
Current best
€9.05
Keyshops
€2.45€4.89€7.32€9.765 Jun23 Jun11 Jul28 Jul15 Aug
5 Jun — 15 Aug
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Screenshots & Media

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About Bloodstained: Iga's Back Pack (DLC)

Let's be honest about what Iga's Back Pack actually is before you click buy. This is a DLC pack born from the Bloodstained: Ritual of the Night Kickstarter campaign, originally a reward for backers who pledged above a certain tier, later opened up to everyone as purchasable content. It is not a story expansion, not a new area, not a clutch of extra hours. What it is, precisely, is two things: the Swordwhip weapon and a single optional boss fight against a pixelated, wine-glass-toting, fireball-hurling in-game version of producer Koji Igarashi himself. The IGA boss fight is genuinely one of the more delightful pieces of fan service in recent Igavania history. You access it late in the run, after you have already defeated Gebel using the Zangetsuto to slash the moon and opened the path to the true ending. From there, returning to the throne room triggers the encounter. IGA fights like a Dracula tribute act: sword slashes, diagonal fireball spreads, fire-pillar summons conjured from a wine glass, ice blocks shattered into projectile shards, and teleports that demand you track his head, the only damageable hit zone on his tall, cloaked frame. The fight has real teeth. A no-damage clear rewards you with the IGA Medal, which is the kind of challenge that will appeal to anyone who has already mastered Miriam's shard loadouts and wants one last thing to prove. Defeating him also drops the Insatiable conjure shard, which is a clean mechanical incentive on top of the spectacle. The Swordwhip, earned by completing Lindsay's sidequest "Avenge the Death of Julius" that gates the fight, is a genuinely fun weapon type that plays differently from Miriam's standard arsenal. It has the range of a whip with the rhythm of a sword, and it fits right into the Igavania fantasy of feeling like a slightly unhinged monster hunter. Whether it becomes a fixture of your build past the novelty window depends entirely on how deep into weapon variety the base game has already taken you. The honest criticism the community levels at this pack, and it is fair, is that the content-to-cost ratio is thin. One boss, one weapon, one shard, one medal. Players who cleared the base game and wanted a meaty reason to return will likely feel the pinch. This is squarely a collector's add-on and a love letter to the Kickstarter crowd, not an expansion that rewrites your relationship with the game. If you are already deep in the Bloodstained ecosystem and want to close every loop, it delivers a tight, self-referential encounter that rewards skilled play. If you are on the fence about the base game or just starting out, sort that out first.

Monika
Monika · Scout Team

RPGs

Tags

xboxKickstarter DLCOptional BossWeapon UnlockShard DropIgavaniaFan ServiceNo-Damage ChallengeLate-Game Content

System Requirements

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Game Info

Developer
ArtPlay
Publisher
505 Games
Release Date
Jul 2, 2019

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Frequently asked questions about Bloodstained: Iga's Back Pack (DLC)

How much does Bloodstained: Iga's Back Pack (DLC) cost?

As of 15 August 2026, the cheapest in-stock offer for Bloodstained: Iga's Back Pack (DLC) is €9.05 at Eneba, out of 1 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Bloodstained: Iga's Back Pack (DLC) cheapest?

The lowest in-stock price we track for Bloodstained: Iga's Back Pack (DLC) is €9.05 at Eneba (15 August 2026). We compare 1 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Bloodstained: Iga's Back Pack (DLC) available on?

Bloodstained: Iga's Back Pack (DLC) is available on Xbox Series X, Xbox One, Xbox.

When was Bloodstained: Iga's Back Pack (DLC) released?

Bloodstained: Iga's Back Pack (DLC) was released on 2 July 2019.

Who developed Bloodstained: Iga's Back Pack (DLC)?

Bloodstained: Iga's Back Pack (DLC) was developed by ArtPlay and published by 505 Games.