Compare Big Farm Story prices across 50+ stores and find the best deal. Developed by Goodgame Studios. Published by Goodgame Studios. Released on 8/2/2021. Available on PC, Mac. Genres: Adventure, Casual, RPG, Simulation.

Charming farm-life atmosphere, real-time crop timers, and a wholesome mystery quest wrapped in a cartoony package, but its mobile DNA keeps poking through the soil at every turn.

My first instinct when sizing up Big Farm Story was to compare it to the depth benchmarks I use for any sim: how many interlocking systems are there, how much does player agency matter, and does the progression feel earned? On all three counts the answer sits somewhere between 'decent' and 'frustrating,' depending entirely on your patience threshold. Goodgame Studios came to PC from a long background in browser and mobile gaming, and that lineage is visible in nearly every design decision here. The core loop has you arriving at a storm-battered grandfather's farm and working through a storyline that sends you out to help townsfolk, repair market stalls, restore broken bridges, and grow crops to fill orders. There is real variety in the activity mix: planting crops in dedicated plots, fishing in the river or lake (each requiring its own skill unlock), mining, gathering wildflowers and mushrooms in nearby woods, and tending livestock like chickens, which demand hands-on nurturing before they produce anything useful. A 30-minute real-world day-night cycle governs resource respawn, and without any energy bar you are always free to act. The trouble is that 'free to act' still means 'free to sit and wait,' since crops, animals, and building upgrades all run on real-time timers. Players who have spent time with Stardew Valley or Harvest Moon will notice immediately that the rhythm here skews toward a session-based mobile cadence rather than an absorbed afternoon on the PC. The leveling system is where the mobile roots sting hardest. Every time you gain a level you choose one card from three options, each unlocking a new ability or plot, such as potato planting, a second farming field, or river fishing. Choosing wrong relative to your active quest can leave you gated behind another grind cycle just to see the next objective. Buildings then require a separate spend of materials and coins on top of that unlock, creating a double gate that feels designed to slow sessions down rather than reward smart planning. The main questline clocks in at roughly 30 hours according to community estimates, backed up by a set of neighbor side quests, but the pacing is uneven and fetch-quest heavy throughout. On the positive side, the art direction is genuinely appealing. The cartoony aesthetic is clean and readable, visual cues like exclamation points over NPCs and shimmering interactables keep navigation intuitive, and the local co-op mode, where one player runs the farmer and the other controls a helper pet, is a clever and family-friendly touch. Dialogue gives players a limited personality choice, and the wholesome tone holds up for the duration of the story. The developer also listened to early access feedback and removed the in-game cash shop, which was a real concern at launch when cosmetic furniture was priced aggressively. Who should actually buy this? If you want a game you can run in the background while doing something else, checking back every few minutes to harvest a plot or collect eggs, Big Farm Story fills that niche competently. Families with younger players will find the rating, art style, and gentle co-op mode a solid fit. If you are looking for the systems depth of a Stardew Valley, the seasonal calendar and social mechanics of Story of Seasons, or any meaningful build-order decision-making, you will run out of interesting choices well before the credits roll. The Steam community sits at roughly 79 percent positive across over a thousand reviews, which is an honest signal: most people who accept the game on its own casual terms enjoy it; most who came in expecting a full-fat PC farming sim did not. Diego, Scout Team

Big Farm Story
AdventureCasualRPGSimulation

Big Farm Story

Aug 2, 2021Goodgame Studios
GamerScout Says

Charming farm-life atmosphere, real-time crop timers, and a wholesome mystery quest wrapped in a cartoony package, but its mobile DNA keeps poking through the soil at every turn.

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Screenshots & Media

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About Big Farm Story

My first instinct when sizing up Big Farm Story was to compare it to the depth benchmarks I use for any sim: how many interlocking systems are there, how much does player agency matter, and does the progression feel earned? On all three counts the answer sits somewhere between 'decent' and 'frustrating,' depending entirely on your patience threshold. Goodgame Studios came to PC from a long background in browser and mobile gaming, and that lineage is visible in nearly every design decision here. The core loop has you arriving at a storm-battered grandfather's farm and working through a storyline that sends you out to help townsfolk, repair market stalls, restore broken bridges, and grow crops to fill orders. There is real variety in the activity mix: planting crops in dedicated plots, fishing in the river or lake (each requiring its own skill unlock), mining, gathering wildflowers and mushrooms in nearby woods, and tending livestock like chickens, which demand hands-on nurturing before they produce anything useful. A 30-minute real-world day-night cycle governs resource respawn, and without any energy bar you are always free to act. The trouble is that 'free to act' still means 'free to sit and wait,' since crops, animals, and building upgrades all run on real-time timers. Players who have spent time with Stardew Valley or Harvest Moon will notice immediately that the rhythm here skews toward a session-based mobile cadence rather than an absorbed afternoon on the PC. The leveling system is where the mobile roots sting hardest. Every time you gain a level you choose one card from three options, each unlocking a new ability or plot, such as potato planting, a second farming field, or river fishing. Choosing wrong relative to your active quest can leave you gated behind another grind cycle just to see the next objective. Buildings then require a separate spend of materials and coins on top of that unlock, creating a double gate that feels designed to slow sessions down rather than reward smart planning. The main questline clocks in at roughly 30 hours according to community estimates, backed up by a set of neighbor side quests, but the pacing is uneven and fetch-quest heavy throughout. On the positive side, the art direction is genuinely appealing. The cartoony aesthetic is clean and readable, visual cues like exclamation points over NPCs and shimmering interactables keep navigation intuitive, and the local co-op mode, where one player runs the farmer and the other controls a helper pet, is a clever and family-friendly touch. Dialogue gives players a limited personality choice, and the wholesome tone holds up for the duration of the story. The developer also listened to early access feedback and removed the in-game cash shop, which was a real concern at launch when cosmetic furniture was priced aggressively. Who should actually buy this? If you want a game you can run in the background while doing something else, checking back every few minutes to harvest a plot or collect eggs, Big Farm Story fills that niche competently. Families with younger players will find the rating, art style, and gentle co-op mode a solid fit. If you are looking for the systems depth of a Stardew Valley, the seasonal calendar and social mechanics of Story of Seasons, or any meaningful build-order decision-making, you will run out of interesting choices well before the credits roll. The Steam community sits at roughly 79 percent positive across over a thousand reviews, which is an honest signal: most people who accept the game on its own casual terms enjoy it; most who came in expecting a full-fat PC farming sim did not. Diego, Scout Team

Tags

singleplayermultiplayercooplocal-coopachievementscontroller-supporttrading-cardstier:indieReal-Time Crop TimersFetch-Quest DrivenCard-Based Skill UnlockFamily Co-opNeighbor StorylinesSession-Based PacingOffline Mode AvailableWholesome Narrative

Steam Deck & Linux

Steam Deck Verified

Valve rates this game Steam Deck Verified.

System Requirements

Minimum

OS
Windows 7/8/10/11
Memory
2 GB RAM
DirectX
Version 10
Network
Broadband Internet connection
Storage
1000 MB available space
Graphics
512MB
Processor
Dual-Core: 2Ghz

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Game Info

Developer
Goodgame Studios
Publisher
Goodgame Studios
Release Date
Aug 2, 2021

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Frequently asked questions about Big Farm Story

Where can I buy Big Farm Story cheapest?

Compare Big Farm Story prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is Big Farm Story available on?

Big Farm Story is available on PC, Mac.

When was Big Farm Story released?

Big Farm Story was released on 2 August 2021.

Who developed Big Farm Story?

Big Farm Story was developed by Goodgame Studios.