Assassin's Creed Origins - The Hidden Ones (DLC)
Bayek heads to Sinai for a focused slice of Origins RPG action, raising the level cap and adding a new Brotherhood storyline set four years after the base game.
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About Assassin's Creed Origins - The Hidden Ones (DLC)
The Hidden Ones is the first expansion for Assassin's Creed Origins, dropping Bayek into the Sinai Peninsula roughly four years after the events of the main campaign. It is a self-contained story chapter, not a full sequel, so calibrate your expectations accordingly. You are looking at roughly four to six hours of new content: a new region to explore, a handful of main quests, side missions, and a raised level cap that gives you somewhere to spend the ability points you have been hoarding since completing the base game. On the narrative side, this DLC does exactly what Origins did best: it grounds epic historical drama in personal stakes. The story follows a cell of the nascent Brotherhood operating in Roman-occupied Sinai, and the writing carries genuine weight. Ubisoft Montreal understands Bayek as a character, and the new cast of rebels and antagonists fits the tone of the broader Origins world without feeling like filler. The conflict between the Brotherhood's ideals and the brutal realities of Roman occupation is handled with more restraint than you might expect from a AAA open-world game, though it never quite reaches the moral complexity that would make it genuinely memorable. The Sinai region itself is visually distinct from the Egyptian biomes in the base game, leaning into rocky, arid desert and fortified Roman outposts. Combat and stealth mechanics are unchanged from Origins, which is either reassuring or disappointing depending on how you felt about them at hour 50 of the main campaign. The new level cap pushes Bayek to level 45, and a handful of new ability points let you flesh out builds that were already feeling complete. If you were hoping for new weapon archetypes or dramatically different combat tools, they are not here. What you do get is more of the same polished melee-and-bow loop that made Origins a solid action-RPG foundation. The side content is the weakest part. A few of the optional quests drift into fetch-and-clear territory that adds little to the world or the characters. For a game that earns its stripes through environmental storytelling and mythology, the thinner side missions feel like padding designed to extend playtime rather than deepen the fiction. Main quest players will be mostly fine, but completionists may find themselves grinding through underbaked objectives to hit that final level. Overall, The Hidden Ones is a solid but unspectacular expansion that rewards players who want more time with Bayek and more context around the Brotherhood's founding. It does not reinvent the formula, and it is clearly a warmup act before the larger Curse of the Pharaohs DLC. If you finished Origins and wanted one more chapter with the characters and world you already loved, this delivers that with respectable craft. If you bounced off the base game or wanted something that pushes the lore forward in surprising ways, look elsewhere. Monika, Scout Team
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Game Info
- Developer
- Ubisoft Montreal
- Publisher
- Ubisoft
- Release Date
- Oct 26, 2017



