Compare Anna - Extended Edition prices across 50+ stores and find the best deal. Developed by Dreampainters. Published by Kalypso Media Digital. Released on 4/12/2013. Available on PC. Genres: Adventure, Indie. Metacritic score: 75/100.

A slow-burn Italian horror adventure set inside a crumbling sawmill, where atmosphere does the heavy lifting and the mystery rewards patience over action.

Anna - Extended Edition is a first-person point-and-click horror adventure from Dreampainters, built around exploration, inventory puzzles, and a creeping psychological dread that takes its time arriving. You play as a man drawn back to an abandoned mountain sawmill by fragmented memories and something that might be madness. The Extended Edition reworks the original release with additional content, visual refinements, and puzzle adjustments based on player feedback, making it the definitive way to experience the story if you are coming in fresh. The sawmill itself is the real protagonist. Dreampainters clearly poured care into the environment: rotting wood, fog-threaded courtyards, and candlelit interiors that feel genuinely handcrafted rather than procedurally dressed. The sound design deserves particular attention. The ambient score sits somewhere between folk lullaby and nightmare, and there are moments when the audio alone will make the back of your neck prickle. If you play with headphones in a dark room, the atmosphere lands harder than most big-budget horror titles will allow themselves. Puzzles lean toward the obscure side of adventure-game logic. Some combinations of items and environmental interactions feel intuitive; others require either careful reading of in-game journal pages or, honestly, a walkthrough. The sanity system, which shifts based on your actions and the secrets you uncover, adds a layer of mechanical interest. Multiple endings are tied to it, and replaying to chase a different outcome is not a grind because the game is short enough, around three to five hours depending on how stuck you get, that a second run stays manageable. The story itself deals with grief, obsession, and folk horror underpinnings that never quite get explained as cleanly as they should, which is either a feature or a flaw depending on your taste for ambiguity. Where Anna stumbles is consistency. The pacing in the middle section drags in a way that does not feel intentional so much as unfinished, and a handful of puzzles tip from challenging into arbitrary. The Mixed rating on Steam is earned in part because the original release shipped with rougher edges that the Extended Edition softened but did not fully sand away. If you need a game to hold your hand or keep the momentum high, this one will frustrate you. But if you are the kind of player who sits still in a dark atmosphere and lets it work on you, who reads every scrap of in-world text and appreciates a developer sweating the environmental details, Anna has genuine rewards. For narrative-focused horror fans who lean toward the psychological and the folkloric rather than the jump-scare and the chase, this is a quietly earnest piece of work that does not get much coverage. It knows its lane, and mostly stays in it. Kai, Scout Team

Anna - Extended Edition
AdventureIndie

Anna - Extended Edition

Apr 12, 2013DreampaintersKalypso Media Digital
GamerScout Says

A slow-burn Italian horror adventure set inside a crumbling sawmill, where atmosphere does the heavy lifting and the mystery rewards patience over action.

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About Anna - Extended Edition

Anna - Extended Edition is a first-person point-and-click horror adventure from Dreampainters, built around exploration, inventory puzzles, and a creeping psychological dread that takes its time arriving. You play as a man drawn back to an abandoned mountain sawmill by fragmented memories and something that might be madness. The Extended Edition reworks the original release with additional content, visual refinements, and puzzle adjustments based on player feedback, making it the definitive way to experience the story if you are coming in fresh. The sawmill itself is the real protagonist. Dreampainters clearly poured care into the environment: rotting wood, fog-threaded courtyards, and candlelit interiors that feel genuinely handcrafted rather than procedurally dressed. The sound design deserves particular attention. The ambient score sits somewhere between folk lullaby and nightmare, and there are moments when the audio alone will make the back of your neck prickle. If you play with headphones in a dark room, the atmosphere lands harder than most big-budget horror titles will allow themselves. Puzzles lean toward the obscure side of adventure-game logic. Some combinations of items and environmental interactions feel intuitive; others require either careful reading of in-game journal pages or, honestly, a walkthrough. The sanity system, which shifts based on your actions and the secrets you uncover, adds a layer of mechanical interest. Multiple endings are tied to it, and replaying to chase a different outcome is not a grind because the game is short enough, around three to five hours depending on how stuck you get, that a second run stays manageable. The story itself deals with grief, obsession, and folk horror underpinnings that never quite get explained as cleanly as they should, which is either a feature or a flaw depending on your taste for ambiguity. Where Anna stumbles is consistency. The pacing in the middle section drags in a way that does not feel intentional so much as unfinished, and a handful of puzzles tip from challenging into arbitrary. The Mixed rating on Steam is earned in part because the original release shipped with rougher edges that the Extended Edition softened but did not fully sand away. If you need a game to hold your hand or keep the momentum high, this one will frustrate you. But if you are the kind of player who sits still in a dark atmosphere and lets it work on you, who reads every scrap of in-world text and appreciates a developer sweating the environmental details, Anna has genuine rewards. For narrative-focused horror fans who lean toward the psychological and the folkloric rather than the jump-scare and the chase, this is a quietly earnest piece of work that does not get much coverage. It knows its lane, and mostly stays in it. Kai, Scout Team

Tags

steamPsychological HorrorFirst-Person ExplorationFolk HorrorInventory PuzzlesMultiple EndingsSanity MechanicShort PlaythroughAtmospheric SoundtrackEnvironmental Storytelling

System Requirements

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Reviews & Ratings

Metacritic
75
Steam
60%(1,615)

Game Info

Developer
Dreampainters
Publisher
Kalypso Media Digital
Release Date
Apr 12, 2013

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