Compare Angry Video Game Nerd Adventures prices across 50+ stores and find the best deal. Developed by FreakZone Games. Published by Retroware. Released on 9/20/2013. Available on PC. Genres: Action, Adventure, Indie. Metacritic score: 77/100.

Brutally hard, unapologetically crude, and surprisingly well-crafted: AVGN Adventures is the rare licensed game that earns its difficulty rather than hiding behind it.

I went into this one expecting a cheap cash-in on nostalgia and internet fame, and FreakZone Games spent the next several hours proving me very wrong. What they built is a twitchy, pixel-art 2D platformer that takes its Mega Man and Castlevania inspiration seriously enough to actually replicate what made those games matter, then wraps the whole thing in the Angry Video Game Nerd's brand of gleeful profanity and toilet humor. The result is something that lands much closer to loving tribute than lazy clone. The structure should feel familiar to anyone raised on NES-era action games. Eight themed stages are selectable from an overworld screen, each one a riff on episodes from the AVGN web series, and a final level unlocks once you clear them all. The Nerd carries an NES Zapper that fires in eight directions, Contra-style, and his health is tracked in beer bottles. Power-ups include a Super Scope for heavier damage, a Green Glitch Goblin that freezes everything on screen, and the legendary Super Mecha Death Christ for when you really need the room cleared. There are also three additional playable characters hidden across the levels: Mike Matei with his floaty high jump and lightsaber, Guitar Guy as a skeleton whose music-note projectiles punch through walls, and others. Swapping between them in tight spots adds a small but satisfying layer of lateral thinking to what is otherwise a pure reflex game. The difficulty is real and it is not evenly distributed. Death Blocks - instant-kill tiles scattered throughout the levels - are the most common complaint from every corner of the community, and honestly that criticism lands. There is a difference between hard-but-fair and hard-with-a-smirk, and AVGN Adventures occasionally crosses into the latter. The Assholevania corridor stuffed wall-to-wall with enemies is one such moment. The pitch-black tunnel-vision level, where you navigate almost entirely by memory and prayer, is another. On normal you get 30 lives and infinite continues, but burning through them on a single stage and restarting from its beginning is a realistic outcome the first time through. A randomized death-rant from the Nerd greets each game over screen, which is funny exactly as many times as it takes you to stop dying, which is a lot. Where the game genuinely surprises is its soundtrack. Multiple reviewers flagged it independently, and they are not wrong: the stage music is sharply composed, pulling off that specific trick of being both obviously chiptune-influenced and memorably its own thing. The pixel art holds up too. Boss designs pull from the AVGN episode archive - Jason, The Giant Claw, a defecating rainbow unicorn, Fred Fuchs as the final boss - and each one has enough visual personality to make you want to actually reach them, which is useful motivation when a level is kicking you repeatedly. The whole thing runs short by modern standards; a determined player can clear it in a few hours, and replay value depends almost entirely on whether harder difficulty settings appeal to you. The honest read: if you have zero connection to the AVGN series, a chunk of the humor and most of the fan-service falls flat, and what remains is a competent but brief and occasionally mean-spirited old-school platformer. If you grew up watching the Nerd review Ghostbusters or Dr. Jekyll and Mr. Hyde, this game will hit differently. FreakZone understood what they were building and built it with craft. That counts for a lot. Kai, Scout Team

Angry Video Game Nerd Adventures
ActionAdventureIndie

Angry Video Game Nerd Adventures

Sep 20, 2013FreakZone GamesRetroware
GamerScout Says

Brutally hard, unapologetically crude, and surprisingly well-crafted: AVGN Adventures is the rare licensed game that earns its difficulty rather than hiding behind it.

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Screenshots & Media

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About Angry Video Game Nerd Adventures

I went into this one expecting a cheap cash-in on nostalgia and internet fame, and FreakZone Games spent the next several hours proving me very wrong. What they built is a twitchy, pixel-art 2D platformer that takes its Mega Man and Castlevania inspiration seriously enough to actually replicate what made those games matter, then wraps the whole thing in the Angry Video Game Nerd's brand of gleeful profanity and toilet humor. The result is something that lands much closer to loving tribute than lazy clone. The structure should feel familiar to anyone raised on NES-era action games. Eight themed stages are selectable from an overworld screen, each one a riff on episodes from the AVGN web series, and a final level unlocks once you clear them all. The Nerd carries an NES Zapper that fires in eight directions, Contra-style, and his health is tracked in beer bottles. Power-ups include a Super Scope for heavier damage, a Green Glitch Goblin that freezes everything on screen, and the legendary Super Mecha Death Christ for when you really need the room cleared. There are also three additional playable characters hidden across the levels: Mike Matei with his floaty high jump and lightsaber, Guitar Guy as a skeleton whose music-note projectiles punch through walls, and others. Swapping between them in tight spots adds a small but satisfying layer of lateral thinking to what is otherwise a pure reflex game. The difficulty is real and it is not evenly distributed. Death Blocks - instant-kill tiles scattered throughout the levels - are the most common complaint from every corner of the community, and honestly that criticism lands. There is a difference between hard-but-fair and hard-with-a-smirk, and AVGN Adventures occasionally crosses into the latter. The Assholevania corridor stuffed wall-to-wall with enemies is one such moment. The pitch-black tunnel-vision level, where you navigate almost entirely by memory and prayer, is another. On normal you get 30 lives and infinite continues, but burning through them on a single stage and restarting from its beginning is a realistic outcome the first time through. A randomized death-rant from the Nerd greets each game over screen, which is funny exactly as many times as it takes you to stop dying, which is a lot. Where the game genuinely surprises is its soundtrack. Multiple reviewers flagged it independently, and they are not wrong: the stage music is sharply composed, pulling off that specific trick of being both obviously chiptune-influenced and memorably its own thing. The pixel art holds up too. Boss designs pull from the AVGN episode archive - Jason, The Giant Claw, a defecating rainbow unicorn, Fred Fuchs as the final boss - and each one has enough visual personality to make you want to actually reach them, which is useful motivation when a level is kicking you repeatedly. The whole thing runs short by modern standards; a determined player can clear it in a few hours, and replay value depends almost entirely on whether harder difficulty settings appeal to you. The honest read: if you have zero connection to the AVGN series, a chunk of the humor and most of the fan-service falls flat, and what remains is a competent but brief and occasionally mean-spirited old-school platformer. If you grew up watching the Nerd review Ghostbusters or Dr. Jekyll and Mr. Hyde, this game will hit differently. FreakZone understood what they were building and built it with craft. That counts for a lot. Kai, Scout Team

Tags

singleplayerachievementscontroller-supporttrading-cardstier:aaaNintendo-HardFan-ServiceChiptune SoundtrackMultiple Playable CharactersDeath-Block PlatformingRetro SatireShort-But-ReplayableBoss Rush Variety

Steam Deck & Linux

Steam Deck VerifiedProtonDB Silver

Valve rates this game Steam Deck Verified. Playable on Linux with some workarounds. Based on 24 ProtonDB community reports.

System Requirements

Minimum

OS
Windows XP or later
Memory
256 MB RAM
DirectX
Version 9.0
Storage
40 MB available space
Graphics
256MB or higher
Processor
Pentium 4 or higher
Sound Card
Any

Recommended

OS
Windows 7 or 8
Memory
1 GB RAM
DirectX
Version 10

Community Discussion

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Reviews & Ratings

Metacritic
77

Game Info

Developer
FreakZone Games
Publisher
Retroware
Release Date
Sep 20, 2013

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What platforms is Angry Video Game Nerd Adventures available on?

Angry Video Game Nerd Adventures is available on PC.

When was Angry Video Game Nerd Adventures released?

Angry Video Game Nerd Adventures was released on 20 September 2013.

Who developed Angry Video Game Nerd Adventures?

Angry Video Game Nerd Adventures was developed by FreakZone Games and published by Retroware.

Is Angry Video Game Nerd Adventures worth buying?

Angry Video Game Nerd Adventures holds a Metacritic score of 77/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.