Compare Among Us 3D: VR prices across trusted key stores and find the best deal. Developed by Schell Games, Innersloth, Robot Teddy. Published by Innersloth. Released on 11/10/2022. Available on PC. Genres: Casual. Metacritic score: 82/100.

Putting a headset on and lying to your friends' faces hits different. Among Us VR turns a flat social deduction game into something genuinely tense.

I went into Among Us VR as a skeptic of both the original game and the idea that porting it to VR would add anything meaningful. I was wrong on both counts. The move to first-person changes the social calculus in ways that are hard to explain until you've actually stood in the Skeld's cafeteria, watched someone's avatar nervously shift around near a vent, and had to keep your own body language under control during an emergency meeting. The physical presence alone rewires the tension. The game's standout mechanic is proximity voice chat. When you can hear another player's voice fade in as they walk toward you, and whisper suspicions into someone's ear while the Impostor is in the same room, it stops feeling like a party game and starts feeling like a genuine social experiment. Tasks are handled with motion controls, so wiring panels and diverting power become brief physical interactions rather than click-and-wait minigames. As a Ghost, you still complete tasks and can chat freely with other dead players, while the living can't hear or see you. The sound design even distorts living voices when you're dead, which is a small detail that lands harder than it should. The criticisms are real but finite. At launch the game shipped with limited customization options, no cameras, and no ability to adjust impostor count or cooldown timers. The Skeld is the only map that matters for a while, and some of its spaces feel open to the point of emptiness. The VR-only requirement is the biggest practical barrier: you cannot play this with flat-screen friends, so your lobby is only as good as your VR-owning social circle. The Steam reviews sit at 74 percent positive, which is solid but not glowing, and the friction is almost always tied to player count and matchmaking rather than the game itself. Cross-platform multiplayer between headsets helps, but the pool of VR owners is still smaller than regular PC. Who is this actually for? If you have a capable VR setup and a few friends who do too, this is probably the best use-case for social VR gaming right now. Lying to someone's face in three dimensions is a genuinely different experience. If you're a solo player or most of your friends game flat, the VR-only requirement will box you out hard. The Metacritic score of 82 reflects the ceiling when conditions are right. The Steam rating reflects the floor when they aren't. Alex, Scout Team

Among Us 3D: VR

Among Us 3D: VR

Nov 10, 2022Schell Games, Innersloth, Robot TeddyInnersloth
GamerScout Says

Putting a headset on and lying to your friends' faces hits different. Among Us VR turns a flat social deduction game into something genuinely tense.

PC
Best Price Available
€1.28
at Eneba
Lowest tracked: €1.28
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GamerScout Verdict

Best for VR owners with a willing friend group; proximity voice chat alone makes it worth the headset tax.

Compare Prices(4 stores)

EnebaBest price
StandardGlobalSteam KeyKey
€1.28
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€1.98
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€2.73
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€9.49
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€1.2810 Aug 2026
Current best
€1.28
Lowest since we started tracking
Keyshops
€1.18€1.25€1.31€1.3810 Aug17 Aug24 Aug31 Aug7 Sept
Tracking prices since 10 Aug 2026
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Screenshots & Media

About Among Us 3D: VR

I went into Among Us VR as a skeptic of both the original game and the idea that porting it to VR would add anything meaningful. I was wrong on both counts. The move to first-person changes the social calculus in ways that are hard to explain until you've actually stood in the Skeld's cafeteria, watched someone's avatar nervously shift around near a vent, and had to keep your own body language under control during an emergency meeting. The physical presence alone rewires the tension. The game's standout mechanic is proximity voice chat. When you can hear another player's voice fade in as they walk toward you, and whisper suspicions into someone's ear while the Impostor is in the same room, it stops feeling like a party game and starts feeling like a genuine social experiment. Tasks are handled with motion controls, so wiring panels and diverting power become brief physical interactions rather than click-and-wait minigames. As a Ghost, you still complete tasks and can chat freely with other dead players, while the living can't hear or see you. The sound design even distorts living voices when you're dead, which is a small detail that lands harder than it should. The criticisms are real but finite. At launch the game shipped with limited customization options, no cameras, and no ability to adjust impostor count or cooldown timers. The Skeld is the only map that matters for a while, and some of its spaces feel open to the point of emptiness. The VR-only requirement is the biggest practical barrier: you cannot play this with flat-screen friends, so your lobby is only as good as your VR-owning social circle. The Steam reviews sit at 74 percent positive, which is solid but not glowing, and the friction is almost always tied to player count and matchmaking rather than the game itself. Cross-platform multiplayer between headsets helps, but the pool of VR owners is still smaller than regular PC. Who is this actually for? If you have a capable VR setup and a few friends who do too, this is probably the best use-case for social VR gaming right now. Lying to someone's face in three dimensions is a genuinely different experience. If you're a solo player or most of your friends game flat, the VR-only requirement will box you out hard. The Metacritic score of 82 reflects the ceiling when conditions are right. The Steam rating reflects the floor when they aren't.

Alex
Alex · Scout Team

Catch-all

Tags

steamProximity ChatSocial DeductionVR ExclusiveMotion ControlsParty GameFirst-PersonCross-Platform VRGhost Mechanics

System Requirements

Minimum

OS
Windows 10
Processor
Intel i5-4590 / AMD Ryzen 5 1500X or greater
Memory
8 GB RAM
Graphics
NVIDIA GTX 970 or equivalent
DirectX
Version 11
Network
Broadband Internet connection
Storage
1 GB available space VR…

Recommended

OS
Windows 10
Processor
Intel Core i7 6700 / AMD Ryzen 3600 or greater
Memory
8 GB RAM
Graphics
NVIDIA GTX 1060 / AMD Radeon RX 480 or greater
DirectX
Version 11
Network
Broadband Internet connec…

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Reviews & Ratings

Metacritic
82
Steam
74%(2,765)

Game Info

Developer
Schell Games, Innersloth, Robot Teddy
Publisher
Innersloth
Release Date
Nov 10, 2022

Features

MultiplayerPvPOnline PvPCo-opOnline Co OpCross Platform MultiplayerSteam AchievementsTracked Controller Support+5 more

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Frequently asked questions about Among Us 3D: VR

How much does Among Us 3D: VR cost?

As of 7 September 2026, the cheapest in-stock offer for Among Us 3D: VR is €1.28 at Eneba, out of 4 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Among Us 3D: VR cheapest?

The lowest in-stock price we track for Among Us 3D: VR is €1.28 at Eneba (7 September 2026). We compare 4 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Among Us 3D: VR available on?

Among Us 3D: VR is available on PC.

When was Among Us 3D: VR released?

Among Us 3D: VR was released on 10 November 2022.

Who developed Among Us 3D: VR?

Among Us 3D: VR was developed by Schell Games, Innersloth, Robot Teddy and published by Innersloth.

Is Among Us 3D: VR worth buying?

Among Us 3D: VR holds a Metacritic score of 82/100, making it one of the standout Casual titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.