Compare Age of Empires II: DE - Chronicles: Battle for Greece prices across trusted key stores and find the best deal. Developed by World's Edge. Published by Xbox Game Studios. Released on 11/14/2024. Available on PC. Genres: Strategy.

Ancient Greece meets AoE2's proven RTS engine: three new civs, a sweeping campaign from Ionia to Sparta, and all the familiar villager-spam pressure you love.

Age of Empires II: DE - Chronicles: Battle for Greece is a standalone expansion to the Definitive Edition that transplants the classic medieval RTS formula into antiquity. Instead of knights and trebuchets, you are managing hoplite phalanxes and trireme fleets across a campaign that runs from the Ionian Revolt through the Peloponnesian War. Three new ancient civilizations - Greeks, Persians, and what the developers describe as a distinct Athenian-aligned faction - bring fresh unit rosters and economic quirks without abandoning the core Age of Empires II loop of resource gathering, age advancement, and siege timing. For anyone already comfortable with AoE2's build orders, the learning curve here is almost flat. The civilisation bonuses feel deliberate and period-appropriate: expect differences in naval strength, infantry bonuses, and resource generation rates that reward players who actually read the tech tree instead of muscle-memoreing a generic boom strategy. The campaign missions themselves are scenario-driven, which means win conditions vary from straight annihilation to timed defensive holds, and the AI pressure on harder difficulties is consistent enough to test your macro management without feeling arbitrary. Where Chronicles earns its price is in the narrative ambition. World's Edge clearly wants this to feel like a history lesson you are also clicking through. Mission briefings reference real events, named commanders show up with context, and the pacing moves at a better clip than the stretched-out late chapters many AoE2 campaigns suffer from. That said, the scenario count is not enormous, and dedicated skirmish players may find the new civilisations underexplored outside campaign boundaries until the modding community fills the gaps - which, given AoE2: DE's active mod ecosystem on Steam Workshop, will happen faster than you think. New players considering this as an entry point should know that Chronicles ships with enough in-built guidance to orient someone unfamiliar with AoE2 mechanics. The scenario scripting effectively teaches pacing and priority without a separate tutorial screen. If you have never played an Age of Empires title and Greek history is genuinely interesting to you, this is a more focused, lower-chaos starting point than booting up the base game and staring at a random map. Veteran players get a tight, well-produced content drop that refreshes a 25-year-old formula without breaking it. The main caveat is scope. This is Chapter One of a multi-part saga, which means the story does not wrap up here. Whether future chapters arrive on a reasonable schedule is an open question at launch. The 87% positive Steam rating from over a thousand reviews suggests the community found value in what shipped, but go in knowing you are buying the opening act, not the complete edition. Diego, Scout Team

Age of Empires II: DE - Chronicles: Battle for Greece

Age of Empires II: DE - Chronicles: Battle for Greece

Nov 14, 2024World's EdgeXbox Game Studios
GamerScout Says

Ancient Greece meets AoE2's proven RTS engine: three new civs, a sweeping campaign from Ionia to Sparta, and all the familiar villager-spam pressure you love.

PC
Best Price Available
€0.00
at N/A
Historical low: €4.57

GamerScout Verdict

A focused, historically grounded RTS campaign for AoE2 fans and ancient-history enthusiasts - just know you are buying Chapter One of an unfinished saga.

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Price History

Historical low
€4.575 Jun 2026
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€4.29€4.54€4.78€5.035 Jun12 Jun18 Jun25 Jun1 Jul
Tracking prices since 5 Jun 2026
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About Age of Empires II: DE - Chronicles: Battle for Greece

Age of Empires II: DE - Chronicles: Battle for Greece is a standalone expansion to the Definitive Edition that transplants the classic medieval RTS formula into antiquity. Instead of knights and trebuchets, you are managing hoplite phalanxes and trireme fleets across a campaign that runs from the Ionian Revolt through the Peloponnesian War. Three new ancient civilizations - Greeks, Persians, and what the developers describe as a distinct Athenian-aligned faction - bring fresh unit rosters and economic quirks without abandoning the core Age of Empires II loop of resource gathering, age advancement, and siege timing. For anyone already comfortable with AoE2's build orders, the learning curve here is almost flat. The civilisation bonuses feel deliberate and period-appropriate: expect differences in naval strength, infantry bonuses, and resource generation rates that reward players who actually read the tech tree instead of muscle-memoreing a generic boom strategy. The campaign missions themselves are scenario-driven, which means win conditions vary from straight annihilation to timed defensive holds, and the AI pressure on harder difficulties is consistent enough to test your macro management without feeling arbitrary. Where Chronicles earns its price is in the narrative ambition. World's Edge clearly wants this to feel like a history lesson you are also clicking through. Mission briefings reference real events, named commanders show up with context, and the pacing moves at a better clip than the stretched-out late chapters many AoE2 campaigns suffer from. That said, the scenario count is not enormous, and dedicated skirmish players may find the new civilisations underexplored outside campaign boundaries until the modding community fills the gaps - which, given AoE2: DE's active mod ecosystem on Steam Workshop, will happen faster than you think. New players considering this as an entry point should know that Chronicles ships with enough in-built guidance to orient someone unfamiliar with AoE2 mechanics. The scenario scripting effectively teaches pacing and priority without a separate tutorial screen. If you have never played an Age of Empires title and Greek history is genuinely interesting to you, this is a more focused, lower-chaos starting point than booting up the base game and staring at a random map. Veteran players get a tight, well-produced content drop that refreshes a 25-year-old formula without breaking it. The main caveat is scope. This is Chapter One of a multi-part saga, which means the story does not wrap up here. Whether future chapters arrive on a reasonable schedule is an open question at launch. The 87% positive Steam rating from over a thousand reviews suggests the community found value in what shipped, but go in knowing you are buying the opening act, not the complete edition.

Diego
Diego · Scout Team

Strategy & simulation

Tags

steamHistorical CampaignAncient CivilizationsScenario-Based MissionsNaval CombatStandalone ExpansionMod-FriendlyPhalanx TacticsBeginner-Accessible

System Requirements

Minimum

OS
Windows 10 64bit
Processor
Intel Core 2 Duo or AMD Athlon 64x2 5600+
Memory
4 MB RAM
Graphics
NVIDIA® GeForce® GT 420 or ATI™ Radeon™ HD 6850 or Intel® HD Graphics 4000 or better with 2 GB VRAM Direc…

Recommended

OS
Windows 10 64bit
Processor
2.4 Ghz i5 or greater or AMD equivalent
Memory
8 MB RAM
Graphics
Nvidia® GTX 650 or AMD HD 5850 or better
DirectX
Version 12
Storage
150 MB available space

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Reviews & Ratings

Steam
87%(1,131)

Game Info

Developer
World's Edge
Publisher
Xbox Game Studios
Release Date
Nov 14, 2024

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What platforms is Age of Empires II: DE - Chronicles: Battle for Greece available on?

Age of Empires II: DE - Chronicles: Battle for Greece is available on PC.

When was Age of Empires II: DE - Chronicles: Battle for Greece released?

Age of Empires II: DE - Chronicles: Battle for Greece was released on 14 November 2024.

Who developed Age of Empires II: DE - Chronicles: Battle for Greece?

Age of Empires II: DE - Chronicles: Battle for Greece was developed by World's Edge and published by Xbox Game Studios.